Commit Graph

1747 Commits

Author SHA1 Message Date
SNMetamorph a2c83144c0 engine: sound: warn about late precached sounds in developer mode 2021-06-22 00:48:02 +03:00
Alibek Omarov 6e0d372504 engine: fix FunctionFromName on MSVC, fix memory leak 2021-06-21 10:20:29 +03:00
Alibek Omarov 91ee9bd32a engine: merge tests for imagelib 2021-06-20 20:26:22 +03:00
Alibek Omarov 6ea25b8194 engine: add simple unit-testing (v3?) 2021-06-20 19:59:16 +03:00
Alibek Omarov 5bc4359a2f engine: implement platform neutral saves, now we can load saves made in Linux on Windows and vice-versa 2021-06-20 19:59:16 +03:00
Alibek Omarov 17d3eaa590 engine: win32: remove normal win32 library loader, from now on every win32 port must port custom loader 2021-06-20 19:59:16 +03:00
Ivan 'provod' Avdeev 355ebd8d23 rtx: add reflections for water; add sky as emissive surfaces 2021-06-19 12:52:13 -07:00
Ivan 'provod' Avdeev 0356013db6 update todo; add more diags for rtx as handling 2021-06-19 10:51:21 -07:00
Ivan 'provod' Avdeev 8321dda9d9 rtx: fix water normals performance and culling 2021-06-19 13:44:28 -04:00
Ivan 'provod' Avdeev 4e599b4070 cull water side surfaces 2021-06-19 13:44:28 -04:00
Ivan 'provod' Avdeev 531fcd9393 move water warping to vk_brush 2021-06-19 13:44:28 -04:00
Ivan 'provod' Avdeev 74e0fb2947 add initial water surfaces
still need to cull them, generate normals, etc.
2021-06-19 13:44:28 -04:00
SNMetamorph 6ceb101ba1 engine: client: correctly named values in net_speeds stats 2021-06-18 08:58:46 +03:00
SNMetamorph f7f069a38b engine: client: added Host_Error for CL_EDICT_NUM (hotfix for issue #434) 2021-06-18 08:58:46 +03:00
Alibek Omarov 37c5dfa49f engine: generalize maps command and map command autocompletion 2021-06-18 00:05:34 +03:00
tyabus 0260a6c234 engine: server: backport maps command implementation from old engine 2021-06-18 00:05:34 +03:00
lilmayofuksu 2ad209b973
engine: server: updated TSource query to be more compatible with GoldSrc standard (#497)
Mark TSource queries as connectionless.
Only send Windows as the os if the engine was built on it.
2021-06-16 13:09:31 +03:00
Alibek Omarov #SupportRMS e9712fc24f
Documentation: rework ports.md
Add new Switch and Wii ports
Add DOS port
Mark everything merged to main tree as supported, otherwise leave as in progress
2021-06-15 19:00:12 +03:00
Alibek Omarov eef52ea2d0 mainui: update 2021-06-14 21:15:34 +03:00
Alibek Omarov 8018f4a000 waf: update 2021-06-14 21:14:22 +03:00
Alibek Omarov 9d0c7338ab wscript: make win32 common libraries check faster 2021-06-14 01:13:28 +03:00
Barış 18d8ef287d
engine: fix client can use kill command while not connected (#492) 2021-06-12 18:19:23 +03:00
Alibek Omarov 9b1fccd1fa engine: move Cbuf_Execute to ClientBegin stub for dedicated server, to avoid confusion 2021-06-08 01:08:06 +03:00
Alibek Omarov 32e96bdad1 engine: support legacy net protocol in demos 2021-06-08 01:04:18 +03:00
Ivan Avdeev 6e12b28716
fix CI and a few other things from trying to run it on amd w/ rtx 2021-06-07 13:06:11 -07:00
Alibek Omarov c50f73b892 engine: fix brush model sound spatialization 2021-06-07 22:54:41 +03:00
Ivan Avdeev f8dc37b0eb 🤦 2021-06-07 12:21:47 -07:00
Ivan Avdeev a004656b57 ref_vk: remove verbose ci info; fix win23 func ptr 2021-06-07 12:05:47 -07:00
Ivan Avdeev 333d7b6825 7z ftw 2021-06-07 11:20:02 -07:00
Ivan Avdeev 87d9b2ed0e --//-- 2021-06-07 10:57:29 -07:00
Ivan Avdeev 1b3b4e51cd ... why 2021-06-07 10:42:41 -07:00
Ivan Avdeev 1437f6bb35 ref_vk: ci/win32: debug-print vulkan sdk install dir 2021-06-07 10:25:46 -07:00
Ivan Avdeev fd11b00469 ref_vk: add more debug around VULKAN_SDK for CI 2021-06-07 10:14:04 -07:00
Ivan Avdeev cb7fb0a1c5 ref_vk: attempt to fix win32 glslc path 2021-06-07 09:55:33 -07:00
exstrim401 a1c948e591 game_launch: add const to game var 2021-06-07 19:39:52 +03:00
exstrim401 db3e71bfcc engine: Removed unused Haiku variables 2021-06-07 19:39:52 +03:00
exstrim401 2b436dced0 engine: Remove XASH3D_MIRRORDIR
also make XASH3D_GAME for all platforms
2021-06-07 19:39:52 +03:00
exstrim401 a89f9fa181 engine: Haiku BeGameLauncher support 2021-06-07 19:39:52 +03:00
Alibek Omarov 6063149b93 engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value 2021-06-07 17:31:54 +03:00
Alibek Omarov a28d15e519 engine: match DT_TIMEWINDOW_* behaviour to GoldSrc: it's always signed and it's more of an integer than float value 2021-06-07 17:30:40 +03:00
Alibek Omarov 94959110f6 engine: fix typo, #488 2021-06-07 15:53:20 +03:00
Ivan Avdeev c9539f33f4 disable vulkan on android in one more place 2021-06-07 00:42:42 -07:00
Ivan Avdeev 6cd543927c ref_vk: update merge 2021-06-07 00:39:40 -07:00
Ivan Avdeev 925a3cc216 revert waf.bat encoding change 2021-06-07 00:37:32 -07:00
Ivan Avdeev c4d78ee04d attempt to fix a rather weird android ci build issue 2021-06-07 00:18:09 -07:00
Ivan Avdeev 266f407b40 ref_vk: use poolhandle_t 2021-06-07 00:16:54 -07:00
Ivan Avdeev 762a29c535 ref_vk: use more official method of geting vulkan sdk on windows 2021-06-07 00:15:40 -07:00
Ivan Avdeev 931de39f23 ref_vk: try to add vulkan sdk installation on windows 2021-06-06 23:56:24 -07:00
Ivan Avdeev 3715bf857d
Merge branch 'vulkan' into linux-and-other-fixes 2021-06-06 23:49:47 -07:00
Ivan Avdeev f61fbe7d8b Merge branch 'master' into linux-and-other-fixes 2021-06-06 23:48:50 -07:00