Ivan 'provod' Avdeev
9f6fa0a8cb
rt: make lights data more private
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
0f0a58d1aa
rt: add debug markers to see that uploading lights takes >35ms
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
1d2e763baf
rt: add staging buffer for light grid, fix #368
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
1d25b718dd
rt: split light metadata/grid bindings back in shader
...
for some reason joining them leads to "invalid spirv" validation errors (and broken lights).
split the bindings back making shaders essentially unchanged, while still keeping a single physical buffer
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
01d4764cf4
vk: do not compile dumbspter
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
1b834f37be
rt: join metadata and grid buffers together (breaks validation)
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
608bf020c4
rt: move light metadata uploading to vk_light.c
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
1f741a48a3
rt: hide emissive_textures info
2022-08-15 09:31:13 -07:00
Ivan 'provod' Avdeev
a5efa71ecb
rt: clean vk_light a bit
2022-08-15 09:31:13 -07:00
Ivan Avdeev
202f2b8462
rt: print material load stats
2022-08-13 14:17:43 -07:00
Ivan Avdeev
8ee68935d0
rt: do not print each material texture lookup
2022-08-13 14:17:43 -07:00
NightFox
91df117998
new material paths ( #382 )
2022-08-12 10:27:41 -07:00
Ivan Avdeev
85c55a7fc9
update after merge, make it build and run with rasterizer
...
have not checked ray tracing, or playing longer than a couple of minutes
2022-08-08 00:23:38 -07:00
Ivan 'provod' Avdeev
0d0241d088
vk: recreate swapchain on all errors except fatal
...
Unless we know the error is unrecoverable, try to recreate swapchain anyway.
2022-07-23 14:17:20 -07:00
Ivan 'provod' Avdeev
8291efd08b
rt: fix polygon light clusters on missing pvs
2022-07-23 13:39:37 -07:00
Ivan 'provod' Avdeev
af594203f8
rt: fix point light cluster crash on missing pvs
...
will still crash for polygon lights
2022-07-23 13:39:37 -07:00
Ivan 'provod' Avdeev
9b76f3acb4
rt: fix missing moving polygon lights
2022-07-23 12:06:43 -07:00
NightFox
8baf34768a
correct environment light power
2022-07-23 11:34:57 -07:00
Ivan 'provod' Avdeev
ceea3a614e
vk: do not forget to upload staging without rays
2022-07-23 11:33:15 -07:00
Ivan 'provod' Avdeev
aaab09fd38
vk: remove old ring buffer helper
2022-07-15 00:50:29 -07:00
Ivan Avdeev
394587adbf
vk: remove geometry print stats func
2022-07-09 13:37:09 -07:00
Ivan 'provod' Avdeev
118bdd9985
vk: use debuffer for geometry mem management
2022-07-09 13:37:09 -07:00
Ivan 'provod' Avdeev
a2b083300c
vk: move geometry buffer handling to separate files
2022-07-09 13:37:09 -07:00
Ivan 'provod' Avdeev
da97f664d7
vk: recreate swapchain on exclusive mode lost, fix #365
2022-07-09 12:47:45 -07:00
Ivan 'provod' Avdeev
23ad2096a9
rt: remove old single-pipeline raytracer
2022-07-09 11:54:47 -07:00
Ivan 'provod' Avdeev
0fcd05554a
implement debuffer on top of flipping buffer
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
b634d6251e
replace debuffer with flipping one where possible
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
c299ac9ccd
do not overwrite ubo buffers being used
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
f8ea93656f
do not overwrite staging data until we know it's been uploaded
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
be20ae2fb0
vk: coalesce same buffer dest staging regions uploading
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
f390591647
vk: fix texture mips uploading
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
88f8aabf8e
vk: fix linux build
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
1d48982e7b
vk: refactor staging api a bit
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
eda34ee9db
vk: explicitly synchronize adjacent command buffer submissions
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
ebcee75c0b
vk: silence offset prints in render
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
4ef261a0b0
vk: print devmem allocation failure reason
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
09112bedef
vk: slightly refactor s/2d/overlay/
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
b0f1b60f62
vk: supposedly fix menu glitches
...
had to ringify 2d buffer too
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
dc129475bd
vk: fix synchronization on resize/swapchain recreation
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
2c667bdc60
fix func declaration
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
31c35a4c82
rt: ringify tlas geom buffer
2022-07-09 10:41:59 -07:00
Ivan 'provod' Avdeev
aca2849c5a
rt: make kusochki use double-ended buffers
2022-07-09 10:41:59 -07:00
NightFox
4809fc5d02
more correct base_color processing
2022-05-30 18:04:59 -07:00
Ivan 'provod' Avdeev
d2bb972930
rt: assoc dyn polylights w/ render model
...
fix #355
2022-05-27 11:28:45 -07:00
NightFox
4e1982815c
correct payload.emissive.rgb
2022-05-27 11:28:26 -07:00
NightFox
c713c7fc59
correct lighting and gamma-correction improvement
2022-05-27 11:28:26 -07:00
Ivan 'provod' Avdeev
cb427d0839
vk: ring-based dynamic geometry buf alloc
...
- Clear split between static and dynamic geometry within the same buffer
- Store previous frame geometry data longer
- Use simpler ring buffer for allocation
- Add waf unit tests for alolcator
Known issues:
- ray tracing still glitches a lot
2022-05-14 14:00:13 -07:00
Ivan 'provod' Avdeev
fed12884dc
vk: ne sri v log
2022-05-04 09:55:13 -07:00
Ivan 'provod' Avdeev
608aa4137d
vk: use staging for uploading geometry
2022-05-04 09:23:37 -07:00
Ivan 'provod' Avdeev
c5012328d6
vk: pick device memory slot based on type index
2022-04-30 00:28:52 -07:00