iZarif
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bf8b87c29d
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engine: client/common: fix a few more format warnings
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2019-10-22 17:56:08 +03:00 |
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edf3fcd398
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engine: common: explicitly cast literals to floats, include tgmath when needed
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2019-10-18 16:46:54 +03:00 |
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
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3ae7ecaeb3
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engine: patched to compile, moved gl_clear to engine
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2019-06-17 08:37:34 +03:00 |
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f2c927906f
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Merge 4511 update
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2019-06-17 07:36:46 +03:00 |
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b16529cc65
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Apply 4511 update
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2019-06-17 07:05:36 +03:00 |
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b797e0af1a
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
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c215b89923
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Apply 4483 update
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2019-05-19 15:01:23 +03:00 |
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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2019-05-02 19:12:23 +03:00 |
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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2019-04-15 01:43:43 +03:00 |
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62f04137a5
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engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated
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2019-03-22 18:41:57 +03:00 |
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
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8339096ad8
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ref: Improve model unloading, fix texture leak
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2019-03-17 18:26:57 +07:00 |
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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2019-03-16 11:18:43 +07:00 |
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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2019-03-15 21:23:59 +03:00 |
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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2019-02-27 06:23:03 +07:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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Jonathan Poncelet
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35869586c9
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Made various log messages more informative
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2019-01-28 18:32:29 +00:00 |
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b8c4c31e02
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Merge 4344 update
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2018-12-30 01:51:02 +03:00 |
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bf07a9e61e
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Apply 4344 update
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2018-12-30 01:43:07 +03:00 |
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298393b653
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Initial amd64 port
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2018-12-05 23:57:05 +07:00 |
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b9945d62a3
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Apply 4312 update
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2018-11-27 16:15:24 +03:00 |
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622de7a7f1
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Apply 4312 update
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2018-11-27 16:11:26 +03:00 |
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ef39f9c9cf
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engine: dedicated: fix build
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2018-11-01 23:31:16 +03:00 |
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a03aa3ddb3
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Merge 4281 update
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2018-10-28 00:39:29 +03:00 |
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aae3510763
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Apply 4281 update
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2018-10-27 23:32:09 +03:00 |
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491188a0f3
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Merge branch 'original'
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2018-10-04 14:27:14 +07:00 |
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5c738b3402
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Apply 4253 update
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2018-10-04 13:08:48 +07:00 |
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2edbcb996d
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Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
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2018-06-19 16:59:53 +03:00 |
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1e7f9d00c3
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Apply 4150 update
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2018-06-19 16:22:30 +03:00 |
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d0ff201da2
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Fix dedicated compiling errors
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2018-06-14 20:31:46 +03:00 |
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7cdead7bac
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Merge 4143 update
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2018-06-12 12:18:14 +03:00 |
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a539384a76
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Apply 4143 update
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2018-06-12 12:14:56 +03:00 |
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
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814b7eda07
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Apply 4140 update
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2018-06-09 01:28:35 +03:00 |
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dcc19aeafb
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Merge 4097
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2018-04-26 03:23:00 +03:00 |
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9bab7d222a
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Apply 4097 update
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2018-04-26 03:09:36 +03:00 |
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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2018-04-23 23:07:54 +03:00 |
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fd649905ea
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Fix some format warnings
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2018-04-23 21:49:37 +03:00 |
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926b909f3d
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Merge branch 'original'
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2018-04-20 12:38:53 +00:00 |
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db92c918b2
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Apply Apr19 update
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2018-04-20 08:41:02 +00:00 |
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5d13112e25
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Dedicated build
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2018-04-18 18:32:30 +03:00 |
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08984bd549
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Rename features.h to enginefeatures.h because this name used internally by glibc
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2018-04-13 19:26:48 +03:00 |
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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2018-04-13 19:23:45 +03:00 |
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