Commit Graph

49 Commits

Author SHA1 Message Date
Solexid 15ba8e1a1f AR2 2016-05-18 12:30:03 +03:00
mittorn 32fb787c80 Merge branch 'gravgun' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-05-02 21:11:52 +00:00
mittorn fae0f3e1c0 Disable voice manager 2016-05-02 21:10:17 +00:00
mittorn 0559268c43 Remove annoying EF_BRIGHTFIELD on blocked monsters 2016-05-02 21:08:52 +00:00
mittorn 342d297ba2 Fix build 2016-05-02 21:07:39 +00:00
mittorn d0be1f06e9 Merge branch 'test' into gravgun 2016-05-02 16:54:37 +00:00
mittorn 5a23310466 Fix build 2016-04-27 21:37:46 +00:00
mittorn cb47997b3b Merge branch 'gravgun' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-04-25 17:54:23 +07:00
mittorn 79132da10b Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-04-25 17:52:19 +07:00
mittorn 228872b781 Merge branch 'master' of https://github.com/nekonomicon/hlsdk-xash3d into test 2016-04-22 18:29:30 +00:00
mittorn d287ed4463 64 bit support 2016-04-22 14:27:54 +00:00
Night Owl bdc4e3f8d3 Fix build. 2016-04-18 01:44:31 +05:00
Night Owl 0adbd65d8a Fix build clang. Fix UB. 2016-04-18 01:30:05 +05:00
mittorn 86cf57a7c8 Do not add player velocity when stage != 2 2016-04-02 20:01:48 +00:00
a1batross c16d00c170 Remove prop.cpp from Android.mk, because we need a clean Half-Life in master branch 2016-04-02 19:24:11 +03:00
mittorn c99eca226f Fix gibs and small objects pulling 2016-03-28 20:15:29 +06:00
mittorn 28bc8113a3 Fix primary fire 2016-03-28 19:12:42 +06:00
mittorn 4b805c8a00 Update gravgun code 2016-03-28 18:38:09 +06:00
mittorn 9c36b3d4f5 Simple trace check 2016-03-27 19:58:18 +00:00
mittorn 1b811d5644 Limit gib attacks 2016-03-27 19:57:45 +00:00
mittorn a8754de564 Fix client build 2016-03-27 12:57:27 +00:00
mittorn 089928c629 Fix little bugs and respawn 2016-03-27 03:56:54 +06:00
mittorn 4ef7b10268 fix build 2016-03-27 00:10:44 +06:00
mittorn 7d3da75ef7 Fix client warnings 2016-03-26 19:21:08 +00:00
mittorn 59e468ef91 Little tweaks 2016-03-26 18:44:18 +00:00
mittorn 525a6580b1 Add gibs, some tweaks 2016-03-26 22:58:02 +06:00
mittorn d548085f7c Improve weapon and bmodels support 2016-03-25 20:24:38 +00:00
mittorn e8a8fd4930 Allow pull weapons and items (need to fix respawn) 2016-03-23 20:02:25 +00:00
mittorn 7e37c5449b Refactor again, change push mechanizm 2016-03-23 19:08:13 +00:00
mittorn 67b7e91461 Enable monsters, grenade and func_break 2016-03-23 20:44:22 +06:00
mittorn 19a4378397 rework filter 2016-03-23 20:13:22 +06:00
mittorn d035fdd2dd Fix some warns 2016-03-23 19:37:51 +06:00
mittorn 846b9e94cf Use EHANDLE 2016-03-23 16:11:21 +06:00
mittorn 66762b3ac4 Fix some problems found in Visual Studio 2016-03-23 15:34:32 +06:00
mittorn e11a9d997a 3-stage gravgun 2016-03-22 11:43:36 +00:00
mittorn 911791590e Refactor, change pull behaviour 2016-03-21 17:41:46 +00:00
mittorn f13af98943 gravgun.cpp 2016-03-21 18:32:30 +06:00
mittorn 38bb95920e gravgun code 2016-03-21 16:07:17 +06:00
mittorn 9fd279a974 Fix DLLEXPORT macro and move it's defination to separate file 2016-03-09 17:11:16 +06:00
mittorn f2ea272c02 [prop] Attacker/owner/damage tweak 2016-03-06 20:13:35 +00:00
mittorn 1ca34fcb43 Fix nodes 2016-03-06 20:12:46 +00:00
mittorn 833bd215d7 Increase detonate threshold 2016-03-03 20:36:58 +00:00
mittorn db3aeb6ebf Change explosion damage type 2016-03-03 20:31:01 +00:00
mittorn 700a102f86 Delayed explosion 2016-03-02 15:01:27 +00:00
mittorn 344364cc71 Fix prop bugs 2016-03-02 14:22:22 +00:00
mittorn 81207e3815 Add sed script and convert all SetXXX macros 2016-03-02 11:39:18 +00:00
mittorn 06d38e3feb Forgot glock.cpp 2016-03-01 07:19:33 +00:00
mittorn ac857199cf Apply some valve's fixes 2016-02-29 20:04:01 +00:00
mittorn 0f599684c5 Upload first port 2016-02-24 21:26:16 +00:00