Andrey Akhmichin
804c0ab03d
Merge branch 'opfor' into opforfixed
2023-09-19 23:19:43 +05:00
Andrey Akhmichin
c9249af34c
Merge branch 'master' into opfor
2023-09-19 23:19:01 +05:00
Andrey Akhmichin
04e56448f2
Revert "ARMv8 neon support"
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This reverts commit 8da76a8c3f
.
2023-09-19 23:13:36 +05:00
Roman Chistokhodov
26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console ( #387 )
2023-09-03 12:54:48 +00:00
Alibek Omarov
43710ea984
client: studio: NEON vector types all over place here
2023-07-22 05:49:54 +03:00
Alibek Omarov
d4995df92c
client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors
2023-07-22 04:36:10 +03:00
Alibek Omarov
b4bd06603e
client: studio: fix NEON vreinterpret types, fix memcpy
2023-07-22 04:28:51 +03:00
Alibek Omarov
f00a8f46d8
client: studio: fix types in AArch64 NEON code
2023-07-22 04:21:00 +03:00
Andrey Akhmichin
9bcc5fb5b5
Merge branch 'opfor' into opforfixed
2023-07-17 22:54:18 +05:00
Andrey Akhmichin
ee125707e2
Merge branch 'master' into opfor
2023-07-17 22:53:15 +05:00
Andrey Akhmichin
8180cf60c2
Revert "Change view rolling via separate cvars under GoldSource."
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This reverts commit 5cca1eb971
.
2023-07-17 22:50:16 +05:00
Andrey Akhmichin
a898d773a1
Revert "Always change view rolling on client side."
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This reverts commit 1ed4c1d899
.
2023-07-17 22:49:24 +05:00
Xiaobaibai
d8e4ec04e4
fix typo ( no xref at all? )
2023-07-14 10:17:31 +08:00
Roman Chistokhodov
6259156cb1
Remove usage of redundant m249 fire sounds (they are all the same and only one is used in opfor)
2023-06-21 01:23:24 +03:00
Roman Chistokhodov
5e722bfaba
Alternate between shell and link ejection in M249
2023-06-21 01:20:30 +03:00
Xiaobaibai
8da76a8c3f
ARMv8 neon support
2023-06-12 11:37:20 +08:00
Andrey Akhmichin
4ce187e697
Merge branch 'master' into opforfixed
2023-05-01 02:22:13 +05:00
Andrey Akhmichin
28d07d742d
Merge branch 'master' into opfor
2023-05-01 02:21:56 +05:00
Andrey Akhmichin
1ed4c1d899
Always change view rolling on client side.
2023-05-01 02:10:06 +05:00
Andrey Akhmichin
0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
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This reverts commit 5eeb649cec
.
2023-05-01 02:04:06 +05:00
Andrey Akhmichin
906fb522ff
Merge branch 'opfor' into opforfixed
2023-04-29 19:21:01 +05:00
Alibek Omarov
e13192ee20
client: wscript: add missing comma in includes list
2023-04-25 03:33:23 +03:00
Andrey Akhmichin
fc0579dc0f
Merge branch 'opfor' into opforfixed
2023-04-23 23:16:27 +05:00
Andrey Akhmichin
6b033473d4
Merge branch 'master' into opfor
2023-04-23 23:09:01 +05:00
Andrey Akhmichin
5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt".
2023-04-23 21:58:34 +05:00
Andrey Akhmichin
c506f2a582
Fix crash while parsing command menu with unsupported custom button.
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Same as 3e0214ee12
2023-04-23 21:44:47 +05:00
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
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Buildsystems overhaul
2023-04-23 16:24:17 +00:00
Andrey Akhmichin
5cca1eb971
Change view rolling via separate cvars under GoldSource.
2023-04-23 21:11:29 +05:00
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar.
2023-04-23 20:54:36 +05:00
Alibek Omarov
c3522346e9
client: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2023-04-17 05:25:27 +03:00
Andrey Akhmichin
8e03550238
Merge branch 'opfor' into opforfixed
2023-03-02 19:14:26 +05:00
Andrey Akhmichin
8fea0c606d
Merge branch 'master' into opfor
2023-03-02 19:13:51 +05:00
Roman Chistokhodov
ad6fb5fe07
Fix crash on older GoldSource versions that didn't have m_rawinput cvar ( #357 )
2023-03-02 14:09:09 +00:00
Andrey Akhmichin
d0feaa27dc
Merge branch 'opfor' into opforfixed
2023-02-20 07:20:21 +05:00
Andrey Akhmichin
8d6e9549bb
Merge branch 'master' into opfor
2023-02-20 07:18:35 +05:00
FreeSlave
e0279920c7
Access m_rawinput cvar via pointer instead of CVAR_GET_FLOAT
2022-12-30 13:14:00 +03:00
FreeSlave
06424ce6fa
Track m_rawinput changes when weapon prediction is disabled
2022-12-30 10:57:07 +03:00
Andrey Akhmichin
808e2468ee
Merge branch 'opfor' into opforfixed
2022-11-15 10:43:19 +05:00
Andrey Akhmichin
583a118b81
Merge branch 'master' into opfor
2022-11-15 10:42:25 +05:00
Andrey Akhmichin
73301aa716
Use capital letters instead of strupr usage.
2022-11-14 09:17:47 +05:00
Andrey Akhmichin
58f78b4f1c
More safe strncpy usage.
2022-11-14 08:47:47 +05:00
Andrey Akhmichin
cea0903626
More safe strncat usage.
2022-11-14 08:14:24 +05:00
Andrey Akhmichin
7cffbef773
More safe _snprintf usage.
2022-11-14 08:00:53 +05:00
Andrey Akhmichin
4ad82ee541
Fix strange sprintf usage.
2022-11-14 07:41:21 +05:00
Andrey Akhmichin
e761d1d405
Remove mod-specific code under macros.
2022-11-14 06:59:52 +05:00
Andrey Akhmichin
7fb1dab079
Remove useless files overview.cpp/.h.
2022-11-08 23:53:41 +05:00
Andrey Akhmichin
8b62867643
Initialize string instead of incorrect copying using sprintf.
2022-11-08 23:45:20 +05:00
Andrey Akhmichin
54a9732003
Merge branch 'opfor' into opforfixed
2022-09-23 04:43:22 +05:00
Andrey Akhmichin
a078d19c8b
Merge branch 'master' into opfor
2022-09-23 04:40:59 +05:00
Alibek Omarov
63ce6eda31
client: view: fix reading from uninitialized variable when setting model angles from camera angles ( #329 )
2022-09-19 18:35:26 +00:00
Andrey Akhmichin
4168a67020
Merge branch 'opfor' into opforfixed
2022-09-19 02:00:17 +05:00
Andrey Akhmichin
a5607adbbd
Merge branch 'master' into opfor
2022-09-19 01:58:26 +05:00
Roman Chistokhodov
99dc2c519f
Fix HUD_ChatInputPosition qualifier ( #323 )
2022-08-30 16:35:13 +00:00
Andrey Akhmichin
bf7fb2ab12
Merge branch 'opfor' into opforfixed
2022-08-23 16:58:46 +05:00
Andrey Akhmichin
0ef24db3f8
Merge branch 'master' into opfor
2022-08-23 16:55:29 +05:00
Roman Chistokhodov
cd158fd18c
Sooner WeaponIdle for M249 (match delay from opfor) ( #318 )
2022-08-09 21:27:39 +00:00
Alibek Omarov
8f5c36dc62
client: fix GoldSrc input being enabled for Android on x86
2022-08-08 23:36:55 +03:00
Roman Chistokhodov
230e9a886c
Fix geiger sounds interrupting other sounds ( #303 )
2022-08-08 04:38:59 +03:00
Roman Chistokhodov
fdd08e93f7
Fix bodies passed to EV_WeaponAnimation for opfor weapons ( #309 )
2022-08-07 11:25:19 +00:00
Roman Chistokhodov
dd7dc18b0c
Merge branch 'master' into opfor
2022-08-06 01:58:41 +03:00
Roman Chistokhodov
ae4d65439c
Don't play tripmine draw animation after placing the last tripmine ( #300 )
2022-08-05 13:22:36 +00:00
Roman Chistokhodov
abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation ( #298 )
2022-08-05 13:21:43 +00:00
Roman Chistokhodov
8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers ( #294 )
2022-07-27 05:24:22 +00:00
Roman Chistokhodov
5d64c9ceb4
Fix building with msvc 6 ( #295 )
2022-07-27 05:24:10 +00:00
Roman Chistokhodov
d3dba792b1
Fix client event angles ( #290 )
2022-07-21 14:46:05 +00:00
Andrey Akhmichin
0207817bf4
client: wscript: false_vgui->fake_vgui.
2022-07-20 14:42:45 +05:00
Roman Chistokhodov
695e2e060b
Rename false_vgui to fake_vgui ( #286 )
2022-07-20 05:23:52 +00:00
Roman Chistokhodov
6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp ( #284 )
2022-07-19 12:29:44 +00:00
Roman Chistokhodov
1c42a4170c
Fix drawing non-latin characters from titles.txt ( #261 )
2022-07-08 22:17:29 +05:00
Andrey Akhmichin
04eba8e9ed
Merge branch 'master' into opfor
2022-06-21 05:56:22 +05:00
Andrey Akhmichin
b0b68d5755
cmake: update vgui path.
2022-06-18 06:42:42 +05:00
Andrey Akhmichin
4bb893716c
Merge branch 'master' into opfor
2022-06-17 04:17:27 +05:00
Andrey Akhmichin
987ea07ce1
cmake: add more options and show more diagnostic messages.
2022-06-17 03:59:39 +05:00
Andrey Akhmichin
d8b05d12d5
cmake: better tgmath.h check.
2022-06-16 11:54:55 +05:00
Andrey Akhmichin
1397f3ab4f
cmake: use "lib" prefixe only for Android.
2022-06-16 10:50:14 +05:00
Andrey Akhmichin
c4d55a4428
Merge branch 'master' into opfor
2022-06-04 23:49:47 +05:00
Andrey Akhmichin
e2da6954c8
Fix crowbar not showing in weapon list if there are empty weapon slots with lower id.
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Same as ffe736252c
2022-06-04 20:16:11 +05:00
Andrey Akhmichin
cf4d2a74dc
Change default thirdperson view.
2022-06-03 21:47:56 +05:00
a1batross
808be9442f
Use filtered command buffer when string came from network ( #241 )
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* cdll_int: add undocumented FilteredClientCmd function to client interface
* client: use filtered command buffer where we have to execute command from server
* client: use normal pfnClientCmd in place of pfnFilteredClientCmd in case of engine doesn't supports it
* client: don't read out of bounds if engine interface is old and don't have pfnFilteredClientCmd
* client: fix incorrect cvar pointer comparison
2022-04-24 03:43:45 +05:00
Roman Chistokhodov
40a16fb167
Fix nvg effect rendering on 5k resolutions ( #243 )
2022-02-14 15:09:01 +05:00
Marc-Antoine Lortie
f43961e4d0
Simplify glock fire events ( #231 )
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* Refactor EV_FireGlock2.
* Moved EV_FireGlock1 implementation to static function.
2021-12-14 19:23:07 +05:00
Roman Chistokhodov
f4f83ca6c0
Fix m249 tape when reloading the empty clip ( #232 )
2021-12-11 21:46:26 +05:00
Marc-Antoine Lortie
f7fa565c3f
Removed unused variables in ev_hldm.cpp ( #218 )
2021-12-06 00:14:52 +05:00
Marc-Antoine Lortie
ac2a757b90
Added missing tracerCount for EV_HLDM_FireBullets. ( #216 )
2021-12-06 00:13:44 +05:00
Marc-Antoine Lortie
7f8f73c679
Remove unused source files ( #212 )
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* Delete AI_BaseNPC_Schedule.cpp
* Delete soundsystem.cpp
2021-12-01 12:14:12 +05:00
Владислав Сухов
ef2abde74e
client: fix build ( #211 )
2021-11-25 19:37:33 +05:00
Andrey Akhmichin
af5eed12c1
Merge branch 'master' into opfor
2021-11-22 15:18:07 +05:00
Marc-Antoine Lortie
4e7111e434
Removed identical line in conditional statement. ( #209 )
2021-11-21 15:21:54 +05:00
Marc-Antoine Lortie
ec2826a96a
Fixed crossbow fire on empty sequence not playing. ( #207 )
2021-11-21 15:21:36 +05:00
Marc-Antoine Lortie
3674e3f154
Fixed RPG client prediction results stored in wrong pointer. ( #206 )
2021-11-21 15:20:38 +05:00
Roman Chistokhodov
b3804d5ad8
Remove redundant dependency on ws2_32 ( #204 )
2021-11-03 22:52:12 +05:00
Roman Chistokhodov
504e8b19d5
Handle key input in vgui ( #198 )
2021-10-27 23:20:03 +05:00
Roman Chistokhodov
ba2cab60df
Get VGUI back (optionally) ( #194 )
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* Get VGUI back (optionally)
* Add some missing VGUI invocations
* Update CMakeLists.txt to build with vgui for Windows
* Move windows.h inclusions only to those places where it's really needed
* Try fix mingw build
* Update hud_spectator
* Merge nekonomicon's vgui branch
* Don't include vgui panel and app in cdll_int.cpp if vgui is real
* Deduplicate scoreboard global variables
* Add options to prefer non-vgui motd and scoreboard when vgui is enabled
* Add vgui-dev as a submodule. Add building vith vgui to CI
* Fix artifact uploading
* Don't use global variable when not necessary
* char* to const char* in CMenuHandler_StringCommand constructor
* Fix 'format string is not a literal string' warnings
* Fix 'always evaluate to true' warnings
* Team Fortress classes to const char*
* CreateCommandMenu accepts const char*
* Fix printf formats. Turn some unsigned longs into unsigned ints since they use only 32 bits anyway
* Explicit assignment result as condition
* Prevent memory leak on menu reading
* Localize button text
* Create FileInputStream on stack avoiding the leak
* Remove Servers Browser code
* Arrow file names to const char*
* Fix assignment to the wrong variable
2021-10-27 01:35:11 +00:00
Andrey Akhmichin
2a08dba3b1
Merge branch 'master' into opfor
2021-09-17 23:09:35 +05:00
Roman Chistokhodov
136ee78cfd
Make msvc builds in release mode with static runtime ( #185 )
2021-08-27 13:04:15 +05:00
Andrey Akhmichin
28e2adb9f3
Merge branch 'master' into opfor
2021-07-07 01:05:38 +05:00
Andrey Akhmichin
3503619bdd
Merge https://github.com/ValveSoftware/halflife/pull/3099 .
2021-07-07 00:41:17 +05:00
Andrey Akhmichin
6e7653eec1
Move M_PI definition to header.
2021-06-20 13:49:04 +05:00
Andrey Akhmichin
72e42a4e02
Merge branch 'master' into opfor
2021-06-20 03:59:10 +05:00
Andrey Akhmichin
a541a9699c
#ifdef->#if.
2021-06-20 03:53:07 +05:00