FreeSlave
7a75ec54a9
Allow using SDL2 joystick on Windows
2024-04-28 19:20:17 +00:00
Roman Chistokhodov
fbe839d33e
Fix missing #if for joystick declarations
2024-04-28 19:20:17 +00:00
FreeSlave
31b66244e5
Remove USE_SDL2. Always use SDL2 on Windows when available
2024-04-28 19:20:17 +00:00
FreeSlave
de1e971fc5
Add WIN32_USE_SDL2 option
2024-04-28 19:20:17 +00:00
FreeSlave
8337b367d8
Allow using SDL2 mouse input functions on Windows
2024-04-28 19:20:17 +00:00
Alibek Omarov
20c7617926
Rename EFLAG_MONSTER to EFLAG_FLESH_SOUND ( #449 )
...
This is mentioned in default delta.lst shipped with HL25:
```
DEFINE_DELTA( eflags, DT_INTEGER, 2, 1.0 ), // JoshA: Changed to 2 for EFLAG_FLESH_SOUND to fix flesh sounds on entities. If a mod ships updated DLLs and not this file, they just won't have that fix.
```
2024-04-14 09:12:07 +00:00
Alibek Omarov
f6988f4e49
client: include vcs info to the build and register variables
2024-04-07 16:51:34 +00:00
Alibek Omarov
6f384c4e3e
client: do not check for libdl on Windows targets
2024-04-04 14:16:19 +03:00
Alibek Omarov
723ddd7a36
client: wscript: do not enable GOLDSOURCE_SUPPORT on platforms not supported by Valve
2024-03-28 10:52:29 +03:00
Alibek Omarov
cf415b8ef4
Remove unfulfilled dreams (USE_VGUI2)
2024-03-11 01:54:58 +03:00
Alibek Omarov
09a158f2e7
wscript: move libdl check into client, as it's the only subproject that uses it
2024-03-11 00:53:44 +03:00
Andrey Akhmichin
e0cdfe9ae8
Add Steam Friends Rich Presence cmd calls.
2024-02-14 04:33:36 +05:00
Andrey Akhmichin
1f458edb0b
Turn on weapon bobbing by default.
2024-02-13 23:03:14 +05:00
Andrey Akhmichin
7bbc2cf4d7
Update weapon bobbing code.
2024-02-13 05:30:42 +05:00
Andrey Akhmichin
955f7ad436
Port spectator changes from HLSDK 2.4.
2024-02-13 03:41:13 +05:00
Alibek Omarov
011f1afeb6
client: fix -Wparentheses
2024-02-10 04:08:13 +03:00
Andrey Akhmichin
fd3755e35c
Remove additional android compilation flags.
2024-02-10 04:48:38 +05:00
Andrey Akhmichin
b8845fa4c8
Revert "cmake: set -O3 option to android linker."
...
This reverts commit b8e143f5ac
.
2024-02-10 04:42:33 +05:00
Andrey Akhmichin
28112bab77
Fix bullet impact sounds and interpolation artifacts.
2024-02-04 17:46:45 +05:00
Andrey Akhmichin
e552d2cc06
Make cycler and func_button speakable targets for scripted_sentence. ( #434 )
2024-02-03 22:33:15 +00:00
Andrey Akhmichin
ccbb5b763e
Port func_vehicle implementation from cs16-client/regamedll_cs. ( #428 )
2024-01-28 09:14:47 +00:00
Andrey Akhmichin
b8e143f5ac
cmake: set -O3 option to android linker.
2024-01-15 14:10:37 +05:00
Andrey Akhmichin
38950e4e41
cmake: strip release builds.
2024-01-15 10:00:46 +05:00
Andrey Akhmichin
554dc51472
cmake: add more release optimization flags.
2024-01-15 08:55:36 +05:00
Andrey Akhmichin
86c00428f5
cmake: disable RTTI for *nix.
2024-01-15 07:40:06 +05:00
Andrey Akhmichin
b2d171869d
Fix windows build.
2024-01-15 07:31:16 +05:00
Andrey Akhmichin
63807139c3
cmake: always use LTO if possible.
2024-01-15 07:18:24 +05:00
Andrey Akhmichin
2f13985e23
Revert "cmake: force to use library naming scheme."
...
This reverts commit b89ce4c527
.
2023-12-21 21:47:02 +05:00
Andrey Akhmichin
b89ce4c527
cmake: force to use library naming scheme.
2023-12-11 17:47:05 +05:00
Andrey Akhmichin
050092763e
cmake: update minimum required version.
2023-12-08 12:58:52 +05:00
Andrey Akhmichin
acc3848795
client: use normal player tracer to avoid "ghost shots".
2023-11-18 14:16:35 +05:00
Andrey Akhmichin
7ca2750c3d
client: Fix compilation.
2023-11-01 02:40:22 +05:00
Andrey Akhmichin
dd6995ecbd
client: MOTD: Prevent out of bounds access on x86.
2023-11-01 02:27:00 +05:00
Andrey Akhmichin
2218731a86
Include build.h.
2023-11-01 01:49:55 +05:00
Andrey Akhmichin
984986f998
Use definitions from build.h everywhere.
2023-11-01 01:25:07 +05:00
Andrey Akhmichin
04e56448f2
Revert "ARMv8 neon support"
...
This reverts commit 8da76a8c3f
.
2023-09-19 23:13:36 +05:00
Roman Chistokhodov
26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console ( #387 )
2023-09-03 12:54:48 +00:00
Alibek Omarov
43710ea984
client: studio: NEON vector types all over place here
2023-07-22 05:49:54 +03:00
Alibek Omarov
d4995df92c
client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors
2023-07-22 04:36:10 +03:00
Alibek Omarov
b4bd06603e
client: studio: fix NEON vreinterpret types, fix memcpy
2023-07-22 04:28:51 +03:00
Alibek Omarov
f00a8f46d8
client: studio: fix types in AArch64 NEON code
2023-07-22 04:21:00 +03:00
Andrey Akhmichin
8180cf60c2
Revert "Change view rolling via separate cvars under GoldSource."
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This reverts commit 5cca1eb971
.
2023-07-17 22:50:16 +05:00
Andrey Akhmichin
a898d773a1
Revert "Always change view rolling on client side."
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This reverts commit 1ed4c1d899
.
2023-07-17 22:49:24 +05:00
Xiaobaibai
d8e4ec04e4
fix typo ( no xref at all? )
2023-07-14 10:17:31 +08:00
Xiaobaibai
8da76a8c3f
ARMv8 neon support
2023-06-12 11:37:20 +08:00
Andrey Akhmichin
1ed4c1d899
Always change view rolling on client side.
2023-05-01 02:10:06 +05:00
Andrey Akhmichin
0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
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This reverts commit 5eeb649cec
.
2023-05-01 02:04:06 +05:00
Andrey Akhmichin
5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt".
2023-04-23 21:58:34 +05:00
Andrey Akhmichin
c506f2a582
Fix crash while parsing command menu with unsupported custom button.
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Same as 3e0214ee12
2023-04-23 21:44:47 +05:00
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
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Buildsystems overhaul
2023-04-23 16:24:17 +00:00