Commit Graph

963 Commits

Author SHA1 Message Date
Andrey Akhmichin 63e3769c46
Fix animation code accessing invalid sequence descriptor.
https://github.com/ValveSoftware/halflife/issues/3308
2022-11-26 02:30:26 +05:00
Roman Chistokhodov 1c80e4bbcd
Add a cvar fixing pushable excessive acceleration (#343) 2022-11-25 09:41:42 +00:00
Andrey Akhmichin 2a66d0ac4f
Fix shell ejecting. 2022-11-19 14:10:09 +05:00
Andrey Akhmichin 948d812050
Fix weapon bodies passed to EV_WeaponAnimation. 2022-11-19 13:27:32 +05:00
Andrey Akhmichin 5d7e7de3e0
Merge branch 'sohl1.2' into zombie-x 2022-11-19 13:21:52 +05:00
Andrey Akhmichin 963e20c1cc
Fix possible null pointer dereference. 2022-11-19 13:17:49 +05:00
Andrey Akhmichin e6424f42a7
More safe strncpy usage. 2022-11-16 07:12:11 +05:00
Andrey Akhmichin 9033377e5e
Fix strange sprintf usage. 2022-11-16 07:06:01 +05:00
Andrey Akhmichin 8f2a4c72c1
Merge branch 'master' into sohl1.2 2022-11-16 06:10:58 +05:00
Andrey Akhmichin 813aa0ae91
More safe string copying. 2022-11-16 05:45:28 +05:00
Alibek Omarov 4ba4f5a9bc wscript: keep lib prefix only on selected platforms, e.g. Android 2022-11-15 15:47:16 +03:00
Andrey Akhmichin 0ce636e72b
Merge branch 'master' into sohl1.2 2022-11-15 10:46:52 +05:00
Andrey Akhmichin c8438f3fd7
scripts: waifulib: library_naming: fix wrong library naming scheme for i386. 2022-11-15 10:19:52 +05:00
Andrey Akhmichin 73301aa716
Use capital letters instead of strupr usage. 2022-11-14 09:17:47 +05:00
Andrey Akhmichin 58f78b4f1c
More safe strncpy usage. 2022-11-14 08:47:47 +05:00
Andrey Akhmichin 368fdf1259
More safe _snprintf usage. 2022-11-14 08:19:12 +05:00
Andrey Akhmichin cea0903626
More safe strncat usage. 2022-11-14 08:14:24 +05:00
Andrey Akhmichin 7cffbef773
More safe _snprintf usage. 2022-11-14 08:00:53 +05:00
Andrey Akhmichin 4ad82ee541
Fix strange sprintf usage. 2022-11-14 07:41:21 +05:00
Andrey Akhmichin e761d1d405
Remove mod-specific code under macros. 2022-11-14 06:59:52 +05:00
Andrey Akhmichin 7fb1dab079
Remove useless files overview.cpp/.h. 2022-11-08 23:53:41 +05:00
Andrey Akhmichin 8b62867643
Initialize string instead of incorrect copying using sprintf. 2022-11-08 23:45:20 +05:00
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2022-11-08 23:25:27 +05:00
Andrey Akhmichin b5cddbde58
Return reverted changes. 2022-11-08 23:20:36 +05:00
Andrey Akhmichin 4f161b10ee
Merge branch 'sohl1.2' into zombie-x 2022-10-26 19:18:35 +05:00
Andrey Akhmichin 8f72f4e5b3
Merge branch 'master' into sohl1.2 2022-10-26 19:15:20 +05:00
Roman Chistokhodov 06521e8950
Update github actions (#341) 2022-10-23 13:38:28 +00:00
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2022-09-26 14:55:19 +00:00
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2022-09-25 22:40:52 +00:00
Alibek Omarov 63ce6eda31
client: view: fix reading from uninitialized variable when setting model angles from camera angles (#329) 2022-09-19 18:35:26 +00:00
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328)
When target is too close to the tank origin, `d2 - r2` expression may become negative
causing domain error on square root, and poisoning other fields and even other entities with NaN
2022-09-18 20:49:58 +00:00
nekonomicon bb3cc9f30c
Merge pull request #325 from FWGS/sohl1.2-fixes
Fix SoHL 1.2 to compile
2022-09-08 08:25:31 +00:00
Alibek Omarov d396ccf622 server: buttons: env_state: fix debug output 2022-09-08 04:10:11 +03:00
Alibek Omarov c9a3d89fa6 wscript: fix build with waf 2022-09-08 04:09:24 +03:00
Roman Chistokhodov 99dc2c519f
Fix HUD_ChatInputPosition qualifier (#323) 2022-08-30 16:35:13 +00:00
Roman Chistokhodov 939237df71
Update README.md. Add a note about mods [ci skip] (#321) 2022-08-28 11:28:29 +00:00
Andrey Akhmichin 1bee90dd8c
Merge branch 'sohl1.2' into zombie-x 2022-08-24 19:39:33 +05:00
Andrey Akhmichin 846af4dc80
Fix build. 2022-08-24 19:30:41 +05:00
Andrey Akhmichin 0cc7784b62
Merge branch 'master' into sohl1.2 2022-08-24 19:28:10 +05:00
Alibek Omarov 8f5c36dc62 client: fix GoldSrc input being enabled for Android on x86 2022-08-08 23:36:55 +03:00
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2022-08-06 14:40:26 +00:00
Roman Chistokhodov d9d46bcc2b
Include changelog in README.md [ci skip] (#302) 2022-08-06 14:39:55 +00:00
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2022-08-05 13:22:36 +00:00
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2022-08-05 13:22:03 +00:00
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2022-08-05 13:21:43 +00:00
Alibek Omarov 70516c988f scripts: upgrade to Android NDK 25 2022-08-01 14:43:42 +03:00
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2022-07-27 05:24:22 +00:00
Roman Chistokhodov 5d64c9ceb4
Fix building with msvc 6 (#295) 2022-07-27 05:24:10 +00:00
Roman Chistokhodov 4678d49392
Add manual workflow (#296)
* Add manual workflow

* Quote OFF and ON for YAML
2022-07-27 05:23:58 +00:00
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2022-07-22 12:56:02 +00:00