Andrey Akhmichin
9212d51088
Better bounds check from HL25 update. ( #469 )
2024-09-18 20:17:24 +00:00
20c7617926
Rename EFLAG_MONSTER to EFLAG_FLESH_SOUND ( #449 )
...
This is mentioned in default delta.lst shipped with HL25:
```
DEFINE_DELTA( eflags, DT_INTEGER, 2, 1.0 ), // JoshA: Changed to 2 for EFLAG_FLESH_SOUND to fix flesh sounds on entities. If a mod ships updated DLLs and not this file, they just won't have that fix.
```
2024-04-14 09:12:07 +00:00
Andrey Akhmichin
28112bab77
Fix bullet impact sounds and interpolation artifacts.
2024-02-04 17:46:45 +05:00
Andrey Akhmichin
ccbb5b763e
Port func_vehicle implementation from cs16-client/regamedll_cs. ( #428 )
2024-01-28 09:14:47 +00:00
Andrey Akhmichin
523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot.
...
Same as 5caf49f063
2023-04-23 22:11:54 +05:00
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar.
2023-04-23 20:54:36 +05:00
Andrey Akhmichin
813aa0ae91
More safe string copying.
2022-11-16 05:45:28 +05:00
Andrey Akhmichin
58f78b4f1c
More safe strncpy usage.
2022-11-14 08:47:47 +05:00
Andrey Akhmichin
368fdf1259
More safe _snprintf usage.
2022-11-14 08:19:12 +05:00
Andrey Akhmichin
60bd3121fb
Prevent possible null pointer dereference.
2022-11-08 23:25:27 +05:00
Roman Chistokhodov
8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers ( #294 )
2022-07-27 05:24:22 +00:00
Roman Chistokhodov
25ba2b4e5f
Fix ServerActivate check for clients ( #288 )
2022-07-21 14:23:22 +00:00
Vale the Violet Mote
302e2d7a2a
Realtime cheats ( #197 )
...
* have cheats auto-update (send notif to client, use updated value in server)
* cheats did not need to be registered here as it's registered by the engine
* also not needed.
2021-10-26 21:52:17 +00:00
fd6f48175f
Comment unused variables ( #184 )
...
* Comment unused variables
* Comment out dead code
2021-06-18 13:00:09 +05:00
6d8e1c5d0c
Got rid "defined".
2021-06-07 19:17:22 +05:00
0dd90846fe
#ifdef->#if
2021-06-07 05:05:58 +05:00
4a02cfc012
Merge branch 'double_promotion'
2019-11-05 02:48:47 +05:00
88161eac14
Add "cl_autowepswitch" cvar implementation.
2019-11-03 22:59:33 +05:00
ec9bffedaf
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
93d1ed0294
Add a missing const qualifiers. Remove unneeded casts.
2019-07-07 19:37:24 +05:00
86229f7926
Add cvar to skip unicode check(Same as 4cdb80dce7
)
2019-04-11 16:18:47 +03:00
6161c6d4d8
Replace snprintf by _snprintf, for MSVC
2018-03-04 00:24:54 +03:00
f78471ad1d
min->Q_min, max->Q_max.
2017-10-15 01:05:50 +05:00
4150b464a0
Improve spectator.
2017-07-24 16:38:38 +05:00
d1fbb99574
Fix some warnings yet.
2017-07-20 23:32:06 +05:00
7a5c29cbc9
Clear any effects on disconnect.
2017-07-20 10:51:34 +05:00
cbdf9b5d04
Fix knowledge bugs with satchels again.
2017-07-17 09:48:08 +05:00
cf5b2f9e14
Merge https://github.com/ValveSoftware/halflife/pull/1601
2017-07-05 23:50:55 +05:00
4800c0d54c
Deactivate satchels on disconnect.
2017-07-03 03:24:14 +05:00
391c2aa217
Merge 5a13e06f52
2017-07-02 20:09:34 +05:00
13a691bdd8
Fix GetHullBounds()
...
Same as in 8d4515be42
2017-07-02 19:02:52 +05:00
2faa732aa1
Apply some @AlliedModders's patches.
2017-06-29 18:56:03 +05:00
d217780789
Try fix build again.
2017-06-26 07:41:01 +05:00
a522ae20c3
Merge some changes from git version of hlsdk.
2017-06-26 05:47:19 +05:00
409848b80f
Do not break menuselect behavior.
2017-04-03 21:16:25 +05:00
7c17f6e042
Rework initialization.
2016-08-02 16:59:22 +05:00
5890ff41ee
Server format.
2016-07-31 18:48:50 +05:00
2c0f598c6d
Disable CVoiceGameMgr
2016-06-12 20:43:45 +00:00
4304846337
CRLF to LF all.
2016-06-04 18:24:23 +05:00
0adbd65d8a
Fix build clang. Fix UB.
2016-04-18 01:30:05 +05:00
ac857199cf
Apply some valve's fixes
2016-02-29 20:04:01 +00:00
0f599684c5
Upload first port
2016-02-24 21:26:16 +00:00