Commit Graph

504 Commits

Author SHA1 Message Date
Andrey Akhmichin 6901510dc9
Merge branch 'master' into opfor 2023-02-08 23:55:51 +05:00
Bohdan Shulyar eceb28a304
Remove useless macro from weapons.h (#352) 2023-01-09 15:03:07 +00:00
Roman Chistokhodov e785ec1582
Fix babyvoltigore attack (#348) 2022-12-03 15:05:30 +00:00
Andrey Akhmichin 4197025004
Merge branch 'master' into opfor 2022-11-26 02:34:24 +05:00
Andrey Akhmichin 63e3769c46
Fix animation code accessing invalid sequence descriptor.
https://github.com/ValveSoftware/halflife/issues/3308
2022-11-26 02:30:26 +05:00
Roman Chistokhodov 1c80e4bbcd
Add a cvar fixing pushable excessive acceleration (#343) 2022-11-25 09:41:42 +00:00
Andrey Akhmichin aaafae7193
Merge branch 'master' into opfor 2022-11-16 05:50:10 +05:00
Andrey Akhmichin 813aa0ae91
More safe string copying. 2022-11-16 05:45:28 +05:00
Andrey Akhmichin 583a118b81
Merge branch 'master' into opfor 2022-11-15 10:42:25 +05:00
Andrey Akhmichin 58f78b4f1c
More safe strncpy usage. 2022-11-14 08:47:47 +05:00
Andrey Akhmichin 368fdf1259
More safe _snprintf usage. 2022-11-14 08:19:12 +05:00
Andrey Akhmichin 60bd3121fb
Prevent possible null pointer dereference. 2022-11-08 23:25:27 +05:00
Roman Chistokhodov f96df77d2f
Fix grunt medic spending healing charge (#339) 2022-10-19 18:45:22 +00:00
Roman Chistokhodov 3ee6fae6fc
Update shock glow effect on player (#340) 2022-10-19 18:44:39 +00:00
Roman Chistokhodov 6e8340e9af
Fix func_tank_of base class (#338) 2022-10-14 09:57:07 +00:00
Roman Chistokhodov 5c51c7ca95
Fix angles assigned for shock beam in env_blowercannon (#337) 2022-10-14 09:56:40 +00:00
Roman Chistokhodov b79786505a
Implement spawnflag 64 for monster_tentacle (#336) 2022-10-03 23:25:59 +00:00
Andrey Akhmichin 811cfc967e
Merge branch 'master' into opfor 2022-09-26 20:29:01 +05:00
Roman Chistokhodov 901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2022-09-26 14:55:19 +00:00
Andrey Akhmichin e5bbecaf1e
Merge branch 'master' into opfor 2022-09-26 04:43:04 +05:00
Roman Chistokhodov 5db68d4076
Revert changes to LinearMove (#331) 2022-09-25 22:40:52 +00:00
Andrey Akhmichin a5607adbbd
Merge branch 'master' into opfor 2022-09-19 01:58:26 +05:00
Alibek Omarov 1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328)
When target is too close to the tank origin, `d2 - r2` expression may become negative
causing domain error on square root, and poisoning other fields and even other entities with NaN
2022-09-18 20:49:58 +00:00
Roman Chistokhodov 9f56980e4e
Fix pitdrone relationship to security guards (#327) 2022-09-18 15:47:03 +00:00
Roman Chistokhodov cd158fd18c
Sooner WeaponIdle for M249 (match delay from opfor) (#318) 2022-08-09 21:27:39 +00:00
Roman Chistokhodov 778d4b11af
Apply crowbar fixes to knife (#314) 2022-08-08 00:00:07 +00:00
Roman Chistokhodov 543e391223
Sync shotgun.cpp with master (#313) 2022-08-07 23:29:33 +00:00
Roman Chistokhodov 349dbe6e66
Replicate Otis KeyValue bug from Opposing Force (#310) 2022-08-07 11:25:01 +00:00
Roman Chistokhodov cbff1ee44e
Apply sci pitch fix for cleansuit scientist. Fix pitch calculation for scientist (#311) 2022-08-07 11:24:42 +00:00
Roman Chistokhodov efb3c3cb1f
Adjust Gonome IgnoreConditions and capability to match original Opposing Force (#308) 2022-08-07 11:24:27 +00:00
Andrey Akhmichin 59014b1389
Merge branch 'master' into opfor 2022-08-06 19:53:18 +05:00
Roman Chistokhodov e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2022-08-06 14:40:26 +00:00
Roman Chistokhodov dd7dc18b0c Merge branch 'master' into opfor 2022-08-06 01:58:41 +03:00
Roman Chistokhodov ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2022-08-05 13:22:36 +00:00
Roman Chistokhodov 4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2022-08-05 13:22:03 +00:00
Roman Chistokhodov abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2022-08-05 13:21:43 +00:00
Roman Chistokhodov 8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2022-07-27 05:24:22 +00:00
Roman Chistokhodov b69d37e30e
Fix scientist's voice pitch selection (#292) 2022-07-22 12:56:02 +00:00
Roman Chistokhodov 3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2022-07-22 01:12:08 +00:00
Roman Chistokhodov ed676a5413
Fix deploy animations on fast weapon switching (#289) 2022-07-21 14:40:51 +00:00
Roman Chistokhodov 25ba2b4e5f
Fix ServerActivate check for clients (#288) 2022-07-21 14:23:22 +00:00
Roman Chistokhodov 6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2022-07-19 12:29:44 +00:00
nekonomicon 51aaeaab94
Merge pull request #280 from FreeSlave/weapon_animation_times
Add WEAPONS_ANIMATION_TIMES_FIX macros. Fix #172
2022-07-19 11:37:32 +00:00
Roman Chistokhodov e51878c45b
Fix alien controllers facing in idle state (#282) 2022-07-19 11:35:27 +00:00
Roman Chistokhodov 74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2022-07-19 12:32:51 +03:00
Roman Chistokhodov 058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2022-07-19 12:29:32 +03:00
Roman Chistokhodov 12a2aeb3c1 Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2022-07-18 22:31:56 +03:00
Roman Chistokhodov 763af29054
Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2022-07-18 13:13:58 +00:00
Roman Chistokhodov 5a68ce08bc
Add TRIPMINE_BEAM_DUPLICATION_FIX macros for fixing beam duplication on level transition (#272) 2022-07-11 20:36:25 +00:00
Roman Chistokhodov c01f154873
Fix tripmine viewmodel having wrong body on first pickup (#262) 2022-07-08 22:17:50 +05:00