7d65d9f3bd
wscript: set default prefix, do not install without destdir as we don't follow typical unix filesystem hierarchy
2023-04-25 03:05:56 +03:00
Roman Chistokhodov
00596e94bf
Use named constants instead of some magical constants in hgrunt code
2023-04-24 01:57:25 +03:00
Roman Chistokhodov
b82f524819
Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying
...
Same as bc7d6e3c07
2023-04-24 01:55:43 +03:00
Andrey Akhmichin
523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot.
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Same as 5caf49f063
2023-04-23 22:11:54 +05:00
Andrey Akhmichin
5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt".
2023-04-23 21:58:34 +05:00
Andrey Akhmichin
c506f2a582
Fix crash while parsing command menu with unsupported custom button.
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Same as 3e0214ee12
2023-04-23 21:44:47 +05:00
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
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Buildsystems overhaul
2023-04-23 16:24:17 +00:00
66f4bbf218
server: remove unused prop.cpp ( #367 )
2023-04-23 16:20:10 +00:00
Andrey Akhmichin
5cca1eb971
Change view rolling via separate cvars under GoldSource.
2023-04-23 21:11:29 +05:00
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar.
2023-04-23 20:54:36 +05:00
036db21bc1
wscript: fix MSVC_TARGETS defined after XP compatibility check was made (thus fixing IndexOutOfRange error)
2023-04-21 03:09:32 +03:00
399f7213e9
LibraryNaming: add IRIX, linuxunkabi definitions, remove unused PowerPC definitions (until somebody ports new engine to PPC)
2023-04-17 19:19:32 +03:00
09d3e6327d
cmake: LibraryNaming: greatly speedup common configurations
2023-04-17 06:30:08 +03:00
7365d43aef
public: build: synchronize with engine
2023-04-17 06:27:58 +03:00
c3522346e9
client: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2023-04-17 05:25:27 +03:00
9066063ce9
server: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2023-04-17 05:25:23 +03:00
b9ce326714
wscript: rework waf script, add mod_options.txt support, synchronize with engine as much as possible
2023-04-17 05:23:19 +03:00
b15a1388ad
waf: upgrade to latest waifu master
2023-04-17 03:59:56 +03:00
822f8906ac
CMakeLists: add support for mod_options.txt
...
* This however, removes support for CMake earlier than 3.9
which isn't a big problem to me, as we also support Waf which supports
Python 2.7, so there is always an option for legacy systems
2023-04-16 04:53:49 +03:00
dcdcfa9eeb
Add common file mod_options.txt that's used to set current mod options between all supported build systems
2023-04-16 04:51:44 +03:00
459ac7fa02
scripts: waifulib: compiler_optimizations: synchronize with engine
2023-04-16 04:01:29 +03:00
Andrey Akhmichin
a4a2b34386
Avoid lags using movevar.
2023-04-10 01:58:47 +05:00
Elinsrc
b3223d9324
fixplayerscore ( #364 )
2023-04-09 13:31:30 +00:00
Andrey Akhmichin
840457f471
Fix synctype_t enumeration redefinition.
2023-03-12 01:55:34 +05:00
nekonomicon
3329d49dca
Merge pull request #359 from fgsfdsfgs/vita-hl
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PlayStation Vita support
2023-03-11 19:11:20 +00:00
fgsfds
b351c7ac5d
docs: add psvita instructions to README
2023-03-10 23:11:25 +01:00
fgsfds
6b43f5af25
scripts: waf: psvita: remove fsigned-char and GNU_SOURCE
2023-03-09 18:38:13 +01:00
fgsfds
a98ed47403
cmake: fix psvita builds
2023-03-09 15:42:16 +01:00
fgsfds
2326ad038d
Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl
2023-03-09 15:22:33 +01:00
Roman Chistokhodov
ad6fb5fe07
Fix crash on older GoldSource versions that didn't have m_rawinput cvar ( #357 )
2023-03-02 14:09:09 +00:00
fgsfds
0efa8a6388
Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into vita-hl
2023-02-25 22:45:05 +01:00
fgsfds
fa29254828
psvita support
2023-02-25 22:44:58 +01:00
Andrey Akhmichin
d11f853464
Update README.md
2023-02-22 00:42:23 +05:00
nekonomicon
d45fffc231
Merge pull request #354 from FreeSlave/rawinput_fixes
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Access m_rawinput cvar via pointer. Track m_rawinput change when prediction is disabled
2023-02-20 02:12:10 +00:00
nekonomicon
7d1d2aad85
Merge pull request #353 from fgsfdsfgs/switch-hl
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Nintendo Switch support
2023-02-08 18:44:44 +00:00
fgsfds
0c1868f17e
readme: include nswitch build instructions
2023-02-08 19:39:29 +01:00
fgsfds
b01237f698
scripts: revert the arm64->aarch64 change
2023-02-08 01:01:26 +01:00
fgsfds
c6da23892f
nswitch: do not link libstdc++ to game libraries
2023-02-08 00:53:45 +01:00
fgsfds
d32df80822
nswitch support
2023-02-05 02:02:19 +01:00
eceb28a304
Remove useless macro from weapons.h ( #352 )
2023-01-09 15:03:07 +00:00
FreeSlave
e0279920c7
Access m_rawinput cvar via pointer instead of CVAR_GET_FLOAT
2022-12-30 13:14:00 +03:00
FreeSlave
06424ce6fa
Track m_rawinput changes when weapon prediction is disabled
2022-12-30 10:57:07 +03:00
Andrey Akhmichin
63e3769c46
Fix animation code accessing invalid sequence descriptor.
...
https://github.com/ValveSoftware/halflife/issues/3308
2022-11-26 02:30:26 +05:00
Roman Chistokhodov
1c80e4bbcd
Add a cvar fixing pushable excessive acceleration ( #343 )
2022-11-25 09:41:42 +00:00
Andrey Akhmichin
813aa0ae91
More safe string copying.
2022-11-16 05:45:28 +05:00
4ba4f5a9bc
wscript: keep lib prefix only on selected platforms, e.g. Android
2022-11-15 15:47:16 +03:00
Andrey Akhmichin
c8438f3fd7
scripts: waifulib: library_naming: fix wrong library naming scheme for i386.
2022-11-15 10:19:52 +05:00
Andrey Akhmichin
73301aa716
Use capital letters instead of strupr usage.
2022-11-14 09:17:47 +05:00
Andrey Akhmichin
58f78b4f1c
More safe strncpy usage.
2022-11-14 08:47:47 +05:00
Andrey Akhmichin
368fdf1259
More safe _snprintf usage.
2022-11-14 08:19:12 +05:00