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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-22 18:05:23 +01:00
Commit Graph

255 Commits

Author SHA1 Message Date
Andrey Akhmichin
b8e143f5ac cmake: set -O3 option to android linker. 2024-01-15 14:10:37 +05:00
Andrey Akhmichin
38950e4e41 cmake: strip release builds. 2024-01-15 10:00:46 +05:00
Andrey Akhmichin
554dc51472 cmake: add more release optimization flags. 2024-01-15 08:55:36 +05:00
Andrey Akhmichin
86c00428f5 cmake: disable RTTI for *nix. 2024-01-15 07:40:06 +05:00
Andrey Akhmichin
b2d171869d Fix windows build. 2024-01-15 07:31:16 +05:00
Andrey Akhmichin
63807139c3 cmake: always use LTO if possible. 2024-01-15 07:18:24 +05:00
Andrey Akhmichin
2f13985e23 Revert "cmake: force to use library naming scheme."
This reverts commit b89ce4c527.
2023-12-21 21:47:02 +05:00
Andrey Akhmichin
b89ce4c527 cmake: force to use library naming scheme. 2023-12-11 17:47:05 +05:00
Andrey Akhmichin
050092763e cmake: update minimum required version. 2023-12-08 12:58:52 +05:00
Andrey Akhmichin
acc3848795 client: use normal player tracer to avoid "ghost shots". 2023-11-18 14:16:35 +05:00
Andrey Akhmichin
7ca2750c3d client: Fix compilation. 2023-11-01 02:40:22 +05:00
Andrey Akhmichin
dd6995ecbd client: MOTD: Prevent out of bounds access on x86. 2023-11-01 02:27:00 +05:00
Andrey Akhmichin
2218731a86 Include build.h. 2023-11-01 01:49:55 +05:00
Andrey Akhmichin
984986f998 Use definitions from build.h everywhere. 2023-11-01 01:25:07 +05:00
Andrey Akhmichin
04e56448f2 Revert "ARMv8 neon support"
This reverts commit 8da76a8c3f.
2023-09-19 23:13:36 +05:00
Roman Chistokhodov
26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console (#387) 2023-09-03 12:54:48 +00:00
43710ea984 client: studio: NEON vector types all over place here 2023-07-22 05:49:54 +03:00
d4995df92c client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors 2023-07-22 04:36:10 +03:00
b4bd06603e client: studio: fix NEON vreinterpret types, fix memcpy 2023-07-22 04:28:51 +03:00
f00a8f46d8 client: studio: fix types in AArch64 NEON code 2023-07-22 04:21:00 +03:00
Andrey Akhmichin
8180cf60c2 Revert "Change view rolling via separate cvars under GoldSource."
This reverts commit 5cca1eb971.
2023-07-17 22:50:16 +05:00
Andrey Akhmichin
a898d773a1 Revert "Always change view rolling on client side."
This reverts commit 1ed4c1d899.
2023-07-17 22:49:24 +05:00
Xiaobaibai
d8e4ec04e4 fix typo ( no xref at all? ) 2023-07-14 10:17:31 +08:00
Xiaobaibai
8da76a8c3f ARMv8 neon support 2023-06-12 11:37:20 +08:00
Andrey Akhmichin
1ed4c1d899
Always change view rolling on client side. 2023-05-01 02:10:06 +05:00
Andrey Akhmichin
0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
This reverts commit 5eeb649cec.
2023-05-01 02:04:06 +05:00
Andrey Akhmichin
5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt". 2023-04-23 21:58:34 +05:00
Andrey Akhmichin
c506f2a582
Fix crash while parsing command menu with unsupported custom button.
Same as 3e0214ee12
2023-04-23 21:44:47 +05:00
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
Buildsystems overhaul
2023-04-23 16:24:17 +00:00
Andrey Akhmichin
5cca1eb971
Change view rolling via separate cvars under GoldSource. 2023-04-23 21:11:29 +05:00
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar. 2023-04-23 20:54:36 +05:00
c3522346e9 client: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier 2023-04-17 05:25:27 +03:00
Roman Chistokhodov
ad6fb5fe07
Fix crash on older GoldSource versions that didn't have m_rawinput cvar (#357) 2023-03-02 14:09:09 +00:00
FreeSlave
e0279920c7 Access m_rawinput cvar via pointer instead of CVAR_GET_FLOAT 2022-12-30 13:14:00 +03:00
FreeSlave
06424ce6fa Track m_rawinput changes when weapon prediction is disabled 2022-12-30 10:57:07 +03:00
Andrey Akhmichin
73301aa716
Use capital letters instead of strupr usage. 2022-11-14 09:17:47 +05:00
Andrey Akhmichin
58f78b4f1c
More safe strncpy usage. 2022-11-14 08:47:47 +05:00
Andrey Akhmichin
cea0903626
More safe strncat usage. 2022-11-14 08:14:24 +05:00
Andrey Akhmichin
7cffbef773
More safe _snprintf usage. 2022-11-14 08:00:53 +05:00
Andrey Akhmichin
4ad82ee541
Fix strange sprintf usage. 2022-11-14 07:41:21 +05:00
Andrey Akhmichin
e761d1d405
Remove mod-specific code under macros. 2022-11-14 06:59:52 +05:00
Andrey Akhmichin
7fb1dab079
Remove useless files overview.cpp/.h. 2022-11-08 23:53:41 +05:00
Andrey Akhmichin
8b62867643
Initialize string instead of incorrect copying using sprintf. 2022-11-08 23:45:20 +05:00
63ce6eda31
client: view: fix reading from uninitialized variable when setting model angles from camera angles (#329) 2022-09-19 18:35:26 +00:00
Roman Chistokhodov
99dc2c519f
Fix HUD_ChatInputPosition qualifier (#323) 2022-08-30 16:35:13 +00:00
8f5c36dc62 client: fix GoldSrc input being enabled for Android on x86 2022-08-08 23:36:55 +03:00
Roman Chistokhodov
ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2022-08-05 13:22:36 +00:00
Roman Chistokhodov
abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2022-08-05 13:21:43 +00:00
Roman Chistokhodov
8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2022-07-27 05:24:22 +00:00
Roman Chistokhodov
5d64c9ceb4
Fix building with msvc 6 (#295) 2022-07-27 05:24:10 +00:00