hlsdk-xash3d/dlls
mittorn ec33a51978 Merge branch 'hlzbot-clean' into hlzbot-random-weapons 2017-01-11 22:20:17 +00:00
..
bot Merge branch 'hlzbot-clean' into hlzbot-random-weapons 2017-01-11 22:20:17 +00:00
AI_BaseNPC_Schedule.cpp move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
Android.mk Rename files 2017-01-09 22:52:17 +00:00
CMakeLists.txt Add missing files to cmake 2016-08-21 14:23:48 +07:00
Makefile Update dlls/Makefile 2016-09-09 13:32:56 +03:00
Wxdebug.cpp move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
activity.h Server format. 2016-07-31 18:48:50 +05:00
activitymap.h CRLF to LF on all files 2016-06-05 01:13:05 +03:00
aflock.cpp Fix "too quality" @nekonomicon's PR 2016-08-13 13:16:23 +06:00
agrunt.cpp Server format. 2016-07-31 18:48:50 +05:00
airtank.cpp Server format. 2016-07-31 18:48:50 +05:00
animating.cpp Server format. 2016-07-31 18:48:50 +05:00
animation.cpp Server format. 2016-07-31 18:48:50 +05:00
animation.h Server format. 2016-07-31 18:48:50 +05:00
apache.cpp Server format. 2016-07-31 18:48:50 +05:00
ar2.cpp Fix little bugs 2016-09-10 17:33:59 +00:00
barnacle.cpp Server format. 2016-07-31 18:48:50 +05:00
barney.cpp Hide all coop code under cvars 2016-11-06 18:44:46 +00:00
basemonster.h Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-08-16 18:45:37 +00:00
big_cock.cpp Add big_cock 2016-11-06 20:53:32 +00:00
bigmomma.cpp Server format. 2016-07-31 18:48:50 +05:00
bloater.cpp Server format. 2016-07-31 18:48:50 +05:00
bmodels.cpp Server format. 2016-07-31 18:48:50 +05:00
bot_exports.h Refactor bot headers 2017-01-09 17:36:56 +00:00
bot_gameevents.h continue drop-out cs code 2017-01-10 20:43:37 +00:00
bullsquid.cpp Server format. 2016-07-31 18:48:50 +05:00
buttons.cpp Fix -Wshadow. 2016-08-02 23:16:24 +05:00
cbase.cpp Add zbots (undone, only spawn and jump) 2017-01-08 15:28:41 +00:00
cbase.h Add zbots (undone, only spawn and jump) 2017-01-08 15:28:41 +00:00
cdll_dll.h Server format. 2016-07-31 18:48:50 +05:00
client.cpp Add null pointer checks, fix mp_spectator feature 2017-01-09 18:45:53 +00:00
client.h Server format. 2016-07-31 18:48:50 +05:00
combat.cpp Hide all coop code under cvars 2016-11-06 18:44:46 +00:00
controller.cpp Server format. 2016-07-31 18:48:50 +05:00
crossbow.cpp Zoom event 2017-01-11 14:09:20 +00:00
crowbar.cpp Fix "too quality" @nekonomicon's PR 2016-08-13 13:16:23 +06:00
decals.h Reformat some files yet. 2016-08-01 16:13:13 +05:00
defaultai.cpp Server format. 2016-07-31 18:48:50 +05:00
defaultai.h CRLF to LF on all files 2016-06-05 01:13:05 +03:00
doors.cpp Connect events 2017-01-10 21:37:23 +00:00
doors.h Server format. 2016-07-31 18:48:50 +05:00
effects.cpp Coop imporvements 2016-09-27 19:59:29 +00:00
effects.h Server format. 2016-07-31 18:48:50 +05:00
egon.cpp Server format. 2016-07-31 18:48:50 +05:00
enginecallback.h Server format. 2016-07-31 18:48:50 +05:00
explode.cpp Server format. 2016-07-31 18:48:50 +05:00
explode.h Server format. 2016-07-31 18:48:50 +05:00
exportdef.h Server format. 2016-07-31 18:48:50 +05:00
extdll.h Fix build on some enviroments 2016-08-18 23:23:03 +00:00
flyingmonster.cpp Server format. 2016-07-31 18:48:50 +05:00
flyingmonster.h Server format. 2016-07-31 18:48:50 +05:00
func_break.cpp Connect events 2017-01-10 21:37:23 +00:00
func_break.h Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-08-16 18:45:37 +00:00
func_tank.cpp Server format. 2016-07-31 18:48:50 +05:00
game.cpp Add zbots (undone, only spawn and jump) 2017-01-08 15:28:41 +00:00
game.h Hide all coop code under cvars 2016-11-06 18:44:46 +00:00
gamerules.cpp Fix some crashes, fix skipping CoopApplyData sometimes, game pausing 2016-10-30 12:28:40 +02:00
gamerules.h Oops. Fix my mistakes. 2016-08-03 02:40:57 +05:00
gargantua.cpp Server format. 2016-07-31 18:48:50 +05:00
gauss.cpp Fix -Wshadow. 2016-08-02 23:16:24 +05:00
genericmonster.cpp Server format. 2016-07-31 18:48:50 +05:00
ggrenade.cpp Connect events 2017-01-10 21:37:23 +00:00
globals.cpp Server format. 2016-07-31 18:48:50 +05:00
glock.cpp Server format. 2016-07-31 18:48:50 +05:00
gman.cpp Server format. 2016-07-31 18:48:50 +05:00
gravgun.cpp Gravgun optimization, fix mad jumping weapons 2016-08-18 19:10:06 +00:00
h_ai.cpp Server format. 2016-07-31 18:48:50 +05:00
h_battery.cpp Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-08-16 18:45:37 +00:00
h_cine.cpp Revert some changes from PR 2016-08-08 15:01:16 +06:00
h_cycler.cpp Server format. 2016-07-31 18:48:50 +05:00
h_export.cpp Fix new interface on windows 2016-11-02 23:30:43 +06:00
handgrenade.cpp Server format. 2016-07-31 18:48:50 +05:00
hassassin.cpp Server format. 2016-07-31 18:48:50 +05:00
headcrab.cpp Server format. 2016-07-31 18:48:50 +05:00
healthkit.cpp Server format. 2016-07-31 18:48:50 +05:00
hgrunt.cpp Server format. 2016-07-31 18:48:50 +05:00
hl.def CRLF to LF on all files 2016-06-05 01:13:05 +03:00
hl.dsp CRLF to LF on all files 2016-06-05 01:13:05 +03:00
hornet.cpp Hornet tweak 2016-09-04 19:28:06 +00:00
hornet.h Hornet tweak 2016-09-04 19:28:06 +00:00
hornetgun.cpp Server format. 2016-07-31 18:48:50 +05:00
houndeye.cpp Server format. 2016-07-31 18:48:50 +05:00
ichthyosaur.cpp Server format. 2016-07-31 18:48:50 +05:00
islave.cpp Server format. 2016-07-31 18:48:50 +05:00
items.cpp Hide all coop code under cvars 2016-11-06 18:44:46 +00:00
items.h Bouncing items and weapons 2016-08-18 17:49:35 +00:00
leech.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
lights.cpp Server format. 2016-07-31 18:48:50 +05:00
maprules.cpp Comment useless header. 2016-06-25 21:54:13 +05:00
maprules.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
monsterevent.h Reformat some files yet. 2016-08-01 16:13:13 +05:00
monstermaker.cpp Server format. 2016-07-31 18:48:50 +05:00
monsters.cpp Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-08-16 18:45:37 +00:00
monsters.h Fix build after merge 2016-08-17 12:20:18 +00:00
monsterstate.cpp Server format. 2016-07-31 18:48:50 +05:00
mortar.cpp Server format. 2016-07-31 18:48:50 +05:00
mp5.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
mpstubb.cpp Server format. 2016-07-31 18:48:50 +05:00
multiplay_gamerules.cpp Connect events 2017-01-10 21:37:23 +00:00
nihilanth.cpp Server format. 2016-07-31 18:48:50 +05:00
nodes.cpp Revert some changes from PR 2016-08-08 15:01:16 +06:00
nodes.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
osprey.cpp Server format. 2016-07-31 18:48:50 +05:00
pathcorner.cpp Server format. 2016-07-31 18:48:50 +05:00
physcallback.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
plane.cpp Server format. 2016-07-31 18:48:50 +05:00
plane.h Server format. 2016-07-31 18:48:50 +05:00
plats.cpp Hide all coop code under cvars 2016-11-06 18:44:46 +00:00
player.cpp Connect events 2017-01-10 21:37:23 +00:00
player.h Fix IsBot() 2017-01-09 18:15:14 +00:00
playermonster.cpp Server format. 2016-07-31 18:48:50 +05:00
prop.cpp Bouncing items and weapons 2016-08-18 17:49:35 +00:00
python.cpp Server format. 2016-07-31 18:48:50 +05:00
rat.cpp Server format. 2016-07-31 18:48:50 +05:00
replace.sh Add sed script and convert all SetXXX macros 2016-03-02 11:39:18 +00:00
roach.cpp Server format. 2016-07-31 18:48:50 +05:00
rpg.cpp Allow catch rpg rocket 2016-09-04 10:02:26 +00:00
satchel.cpp Server format. 2016-07-31 18:48:50 +05:00
saverestore.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
schedule.cpp Server format. 2016-07-31 18:48:50 +05:00
schedule.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
scientist.cpp Hide all coop code under cvars 2016-11-06 18:44:46 +00:00
scripted.cpp Server format. 2016-07-31 18:48:50 +05:00
scripted.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
scriptevent.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
shotgun.cpp Server format. 2016-07-31 18:48:50 +05:00
singleplay_gamerules.cpp Server format. 2016-07-31 18:48:50 +05:00
skill.cpp Server format. 2016-07-31 18:48:50 +05:00
skill.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
sound.cpp Oops. Fix voice. 2016-08-02 21:24:33 +05:00
soundent.cpp Reformat some files yet. 2016-08-01 16:13:13 +05:00
soundent.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
spectator.cpp Server format. 2016-07-31 18:48:50 +05:00
spectator.h Server format. 2016-07-31 18:48:50 +05:00
squad.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
squadmonster.cpp Server format. 2016-07-31 18:48:50 +05:00
squadmonster.h Server format. 2016-07-31 18:48:50 +05:00
squeakgrenade.cpp Snark gravgun tweaks 2016-09-04 10:02:26 +00:00
stats.cpp Rework initialization. 2016-08-02 16:59:22 +05:00
subs.cpp Fix linear move bug 2016-10-11 18:31:45 +00:00
talkmonster.cpp Fix -Wshadow. 2016-08-02 23:16:24 +05:00
talkmonster.h Remove extra commas and semicolons. Format. 2016-06-25 21:33:39 +05:00
teamplay_gamerules.cpp Rework initialization. 2016-08-02 16:59:22 +05:00
teamplay_gamerules.h Server format. 2016-07-31 18:48:50 +05:00
tempmonster.cpp Revert some changes from PR 2016-08-08 15:01:16 +06:00
tentacle.cpp Server format. 2016-07-31 18:48:50 +05:00
trains.h Server format. 2016-07-31 18:48:50 +05:00
triggers.cpp Fix wrong check 2016-11-05 23:48:20 +06:00
tripmine.cpp Server format. 2016-07-31 18:48:50 +05:00
turret.cpp Server format. 2016-07-31 18:48:50 +05:00
util.cpp Advanced coop spawnpoint generation 2016-09-29 22:23:37 +07:00
util.h Coop imporvements 2016-09-27 19:59:29 +00:00
vector.h Add zbots (undone, only spawn and jump) 2017-01-08 15:28:41 +00:00
weapons.cpp Connect events 2017-01-10 21:37:23 +00:00
weapons.h Allow catch rpg rocket 2016-09-04 10:02:26 +00:00
world.cpp Fix crash on removing spawnpoint 2016-09-27 17:56:16 +00:00
wxdebug.h move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
xen.cpp Server format. 2016-07-31 18:48:50 +05:00
zombie.cpp Server format. 2016-07-31 18:48:50 +05:00