hlsdk-xash3d/dlls
Andrey Akhmichin 6cfc082738
Merge branch 'opfor' into opforfixed
2022-12-04 03:35:44 +05:00
..
gearbox Merge branch 'opfor' into opforfixed 2022-12-04 03:35:44 +05:00
Android.mk Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
CMakeLists.txt Merge branch 'master' into opfor 2022-06-17 04:17:27 +05:00
Wxdebug.cpp move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
activity.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
activitymap.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
aflock.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
agrunt.cpp Merge branch 'master' into opfor 2022-06-04 23:49:47 +05:00
airtank.cpp Server format. 2016-07-31 18:48:50 +05:00
animating.cpp Fixed incorrect field types. (#219) 2021-12-08 05:50:05 +05:00
animation.cpp Fix animation code accessing invalid sequence descriptor. 2022-11-26 02:30:26 +05:00
animation.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
apache.cpp Merge branch 'master' into opfor 2022-06-04 23:49:47 +05:00
apache.h Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
barnacle.cpp Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
barney.cpp Barney checks for player to avoid friendly fire (#305) 2022-08-08 04:11:21 +03:00
barney.h Barney checks for player to avoid friendly fire (#305) 2022-08-08 04:11:21 +03:00
basemonster.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
bigmomma.cpp Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
bloater.cpp Server format. 2016-07-31 18:48:50 +05:00
bmodels.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
bullsquid.cpp Merge branch 'master' into opfor 2020-11-18 18:11:07 +05:00
bullsquid.h Update grapple 2019-08-08 10:16:10 +03:00
buttons.cpp Fix func_button's sparks origin when func_button has origin brush (#291) 2022-07-22 01:12:08 +00:00
cbase.cpp Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
cbase.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
cdll_dll.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
client.cpp Merge branch 'master' into opfor 2022-11-16 05:50:10 +05:00
client.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
combat.cpp Merge branch 'master' into opfor 2022-06-07 00:01:10 +05:00
compile.bat Merge branch 'master' into opfor 2022-08-06 01:58:41 +03:00
controller.cpp Fix alien controllers facing in idle state (#282) 2022-07-19 11:35:27 +00:00
crossbow.cpp Fixed crossbow fire on empty sequence not playing. (#207) 2021-11-21 15:21:36 +05:00
crowbar.cpp Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2022-07-19 12:32:51 +03:00
decals.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
defaultai.cpp Server format. 2016-07-31 18:48:50 +05:00
defaultai.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
doors.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
doors.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
effects.cpp Merge branch 'master' into opfor 2021-11-22 15:18:07 +05:00
effects.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
egon.cpp Removed unused variables in ev_hldm.cpp (#218) 2021-12-06 00:14:52 +05:00
enginecallback.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
explode.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
explode.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
exportdef.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
extdll.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
flyingmonster.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
flyingmonster.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
func_break.cpp Merge branch 'master' into opfor 2022-11-26 02:34:24 +05:00
func_break.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
func_tank.cpp Merge branch 'master' into opfor 2022-09-19 01:58:26 +05:00
func_tank.h Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
game.cpp Merge branch 'opfor' into opforfixed 2022-11-26 02:34:53 +05:00
game.h Add a cvar fixing pushable excessive acceleration (#343) 2022-11-25 09:41:42 +00:00
gamerules.cpp Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
gamerules.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
gargantua.cpp Merge branch 'master' into opfor 2022-06-04 23:49:47 +05:00
gauss.cpp Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 (#254) 2022-06-06 20:49:48 +05:00
genericmonster.cpp Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
genericmonster.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
ggrenade.cpp Add 'explosionfix' cvar to control explosions going through walls sometimes. Related issue: https://github.com/ValveSoftware/halflife/issues/3244 (#252) 2022-06-05 21:35:04 +05:00
globals.cpp Server format. 2016-07-31 18:48:50 +05:00
glock.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
gman.cpp Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
gman.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
h_ai.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
h_battery.cpp Fixed wrong base class specified. (#224) 2021-12-09 06:03:12 +05:00
h_cine.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
h_cycler.cpp #ifdef->#if. 2021-06-20 03:53:07 +05:00
h_export.cpp Revert breaking changes. 2021-06-17 22:35:36 +05:00
handgrenade.cpp Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2022-07-18 13:13:58 +00:00
hassassin.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
headcrab.cpp Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
headcrab.h Fix shockroach sounds 2019-08-08 10:16:11 +03:00
healthkit.cpp Fixed wrong base class specified. (#223) 2021-12-09 06:03:47 +05:00
hgrunt.cpp Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
hgrunt.h Update grunt repel 2019-08-08 10:16:10 +03:00
hl.def Revert breaking changes. 2021-06-17 22:35:36 +05:00
hornet.cpp Fix some potential troubles. 2019-11-16 13:54:47 +05:00
hornet.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
hornetgun.cpp Removed unused variables in ev_hldm.cpp (#218) 2021-12-06 00:14:52 +05:00
houndeye.cpp Merge branch 'master' into opfor 2021-06-06 04:13:23 +05:00
ichthyosaur.cpp Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
islave.cpp Merge branch 'master' into opfor 2022-06-04 23:49:47 +05:00
items.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
items.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
leech.cpp Merge branch 'master' into opfor 2022-06-04 23:49:47 +05:00
lights.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
maprules.cpp min->Q_min, max->Q_max. 2017-10-15 01:05:50 +05:00
maprules.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
monsterevent.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
monstermaker.cpp Server format. 2016-07-31 18:48:50 +05:00
monsters.cpp Fix pitdrone relationship to security guards (#327) 2022-09-18 15:47:03 +00:00
monsters.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
monsterstate.cpp Merge branch 'master' into opfor 2021-06-05 16:35:16 +05:00
mortar.cpp Redefine string_t. Fix wrong variables type. 2017-12-10 20:56:46 +05:00
mp5.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
mpstubb.cpp Apply some @AlliedModders's patches. 2017-06-29 18:56:03 +05:00
multiplay_gamerules.cpp Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
nihilanth.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
nodes.cpp Fix graphs directory being created with strange permissions (#205) 2021-11-19 00:39:50 +05:00
nodes.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
nodes_compat.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
observer.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
osprey.cpp Merge branch 'master' into opfor 2022-06-07 00:01:10 +05:00
osprey.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
pathcorner.cpp Fixed wrong base class specified. (#225) 2021-12-10 07:39:06 +05:00
plane.cpp Server format. 2016-07-31 18:48:50 +05:00
plane.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
plats.cpp Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
player.cpp Merge branch 'opfor' into opforfixed 2022-10-19 23:49:42 +05:00
player.h Restore room sound type (#304) 2022-08-08 04:39:06 +03:00
playermonster.cpp All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
prop.cpp Remove unneeded casts. 2017-07-24 02:47:26 +05:00
python.cpp Got rid "defined". 2021-06-07 19:17:22 +05:00
rat.cpp Server format. 2016-07-31 18:48:50 +05:00
replace.sh Add sed script and convert all SetXXX macros 2016-03-02 11:39:18 +00:00
roach.cpp Partially fix double promotion. 2019-10-13 16:49:25 +05:00
rpg.cpp Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2022-07-18 22:31:56 +03:00
satchel.cpp Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2022-07-19 12:29:32 +03:00
saverestore.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
schedule.cpp Merge branch 'master' into opfor 2021-06-08 04:21:20 +05:00
schedule.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
scientist.cpp Apply sci pitch fix for cleansuit scientist. Fix pitch calculation for scientist (#311) 2022-08-07 11:24:42 +00:00
scientist.h Merge branch 'master' into opfor 2018-03-20 21:47:59 +03:00
scripted.cpp Merge branch 'master' into opfor 2021-07-07 01:05:38 +05:00
scripted.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
scriptevent.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
shotgun.cpp Sync shotgun.cpp with master (#313) 2022-08-07 23:29:33 +00:00
singleplay_gamerules.cpp Add the latest steam changes for cl_autowepswitch cvar. 2020-10-11 00:08:47 +05:00
skill.cpp Apply some @AlliedModders's patches. 2017-06-29 18:56:03 +05:00
skill.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
sound.cpp Restore room sound type (#304) 2022-08-08 04:39:06 +03:00
soundent.cpp #ifdef->#if 2021-06-07 05:05:58 +05:00
soundent.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
spectator.cpp Server format. 2016-07-31 18:48:50 +05:00
spectator.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
squad.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
squadmonster.cpp Fix removing squad member 2021-06-06 04:03:40 +05:00
squadmonster.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
squeakgrenade.cpp Merge branch 'master' into opfor 2022-08-06 01:58:41 +03:00
stats.cpp All copyright symbols to (c) 2018-01-19 20:00:32 +03:00
subs.cpp Merge branch 'master' into opfor 2022-09-26 04:43:04 +05:00
talkmonster.cpp Merge branch 'master' into opfor 2022-06-04 23:49:47 +05:00
talkmonster.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
teamplay_gamerules.cpp More safe strncpy usage. 2022-11-14 08:47:47 +05:00
teamplay_gamerules.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
tempmonster.cpp Revert some changes from PR 2016-08-08 15:01:16 +06:00
tentacle.cpp Implement spawnflag 64 for monster_tentacle (#336) 2022-10-03 23:25:59 +00:00
trains.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
triggers.cpp Merge branch 'master' into opfor 2021-06-05 20:58:40 +05:00
triggers.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
tripmine.cpp Merge branch 'master' into opfor 2022-09-26 20:29:01 +05:00
turret.cpp Merge branch 'master' into opfor 2021-06-05 16:35:16 +05:00
util.cpp Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
util.h Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
vector.h #ifdef->#if. 2021-06-20 03:53:07 +05:00
weapons.cpp Merge branch 'master' into opfor 2022-08-06 19:53:18 +05:00
weapons.h Sooner WeaponIdle for M249 (match delay from opfor) (#318) 2022-08-09 21:27:39 +00:00
world.cpp Merge branch 'master' into opfor 2021-11-22 15:18:07 +05:00
wscript Merge branch 'master' into opfor 2021-06-20 03:59:10 +05:00
wxdebug.h move useless files to useless/dlls directory. 2016-06-25 21:45:47 +05:00
xen.cpp Merge branch 'master' into opfor-update 2020-04-29 09:42:17 +03:00
xen.h Merge @malortie's patches for "HL: Opposing Force". 2017-01-15 19:05:39 +05:00
zombie.cpp Merge branch 'master' into opfor 2022-06-04 23:49:47 +05:00
zombie.h Update grapple 2019-08-08 10:16:10 +03:00