.. |
activity.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
activitymap.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
aflock.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
agrunt.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |
airtank.cpp
|
|
|
Android.mk
|
Add missing file to build lists.
|
2017-11-18 14:53:44 +05:00 |
animating.cpp
|
Fixed incorrect field types. (#219)
|
2021-12-08 05:50:05 +05:00 |
animation.cpp
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
animation.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
apache.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
barnacle.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
barney.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
basemonster.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
bigmomma.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
bloater.cpp
|
|
|
bmodels.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
bullsquid.cpp
|
Remove redundant casts to float when retrieving model frames
|
2020-07-24 10:46:26 +05:00 |
buttons.cpp
|
Merge 2ca64e11b0
|
2021-06-06 00:34:53 +05:00 |
cbase.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
cbase.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
cdll_dll.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
client.cpp
|
Realtime cheats (#197)
|
2021-10-26 21:52:17 +00:00 |
client.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
CMakeLists.txt
|
Make msvc builds in release mode with static runtime (#185)
|
2021-08-27 13:04:15 +05:00 |
combat.cpp
|
Comment unused variables (#184)
|
2021-06-18 13:00:09 +05:00 |
compile.bat
|
Revert breaking changes.
|
2021-06-17 22:35:36 +05:00 |
controller.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
crossbow.cpp
|
Fixed crossbow fire on empty sequence not playing. (#207)
|
2021-11-21 15:21:36 +05:00 |
crowbar.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
decals.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
defaultai.cpp
|
|
|
defaultai.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
doors.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
doors.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
effects.cpp
|
Fixed beam attachment invalidated on restore. (#208)
|
2021-11-21 15:18:13 +05:00 |
effects.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
egon.cpp
|
Removed unused variables in ev_hldm.cpp (#218)
|
2021-12-06 00:14:52 +05:00 |
enginecallback.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
explode.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
explode.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
exportdef.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
extdll.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
flyingmonster.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
flyingmonster.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
func_break.cpp
|
Fix some potential troubles.
|
2019-11-16 13:54:47 +05:00 |
func_break.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
func_tank.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
game.cpp
|
Realtime cheats (#197)
|
2021-10-26 21:52:17 +00:00 |
game.h
|
Realtime cheats (#197)
|
2021-10-26 21:52:17 +00:00 |
gamerules.cpp
|
Add "cl_autowepswitch" cvar implementation.
|
2019-11-03 22:59:33 +05:00 |
gamerules.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
gargantua.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |
gauss.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
genericmonster.cpp
|
Remove unneeded casts.
|
2017-07-24 02:47:26 +05:00 |
ggrenade.cpp
|
More double promotion fixes.
|
2019-10-13 20:10:52 +05:00 |
globals.cpp
|
|
|
glock.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
gman.cpp
|
|
|
h_ai.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
h_battery.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
h_cine.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
h_cycler.cpp
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
h_export.cpp
|
Revert breaking changes.
|
2021-06-17 22:35:36 +05:00 |
handgrenade.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
hassassin.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
headcrab.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
healthkit.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
hgrunt.cpp
|
Fix some potential troubles.
|
2019-11-16 13:54:47 +05:00 |
hl.def
|
Revert breaking changes.
|
2021-06-17 22:35:36 +05:00 |
hornet.cpp
|
Fix some potential troubles.
|
2019-11-16 13:54:47 +05:00 |
hornet.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
hornetgun.cpp
|
Removed unused variables in ev_hldm.cpp (#218)
|
2021-12-06 00:14:52 +05:00 |
houndeye.cpp
|
Allow special beam color for houndeye squad of size 5
|
2021-06-06 04:01:57 +05:00 |
ichthyosaur.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
islave.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |
items.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
items.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
leech.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |
lights.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
maprules.cpp
|
min->Q_min, max->Q_max.
|
2017-10-15 01:05:50 +05:00 |
maprules.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
monsterevent.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
monstermaker.cpp
|
|
|
monsters.cpp
|
Change ideal monster state in MonsterUse only if monster is idle
|
2021-07-07 00:10:27 +05:00 |
monsters.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
monsterstate.cpp
|
Fix checking for gag spawnflag (#143)
|
2020-12-25 11:14:22 +05:00 |
mortar.cpp
|
Redefine string_t. Fix wrong variables type.
|
2017-12-10 20:56:46 +05:00 |
mp5.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
mpstubb.cpp
|
|
|
multiplay_gamerules.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
nihilanth.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
nodes_compat.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
nodes.cpp
|
Fix graphs directory being created with strange permissions (#205)
|
2021-11-19 00:39:50 +05:00 |
nodes.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
observer.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
osprey.cpp
|
Fix some potential troubles.
|
2019-11-16 13:54:47 +05:00 |
pathcorner.cpp
|
|
|
plane.cpp
|
|
|
plane.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
plats.cpp
|
Fix some potential troubles.
|
2019-11-16 13:54:47 +05:00 |
player.cpp
|
Realtime cheats (#197)
|
2021-10-26 21:52:17 +00:00 |
player.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
playermonster.cpp
|
All copyright symbols to (c)
|
2018-01-19 20:00:32 +03:00 |
prop.cpp
|
Remove unneeded casts.
|
2017-07-24 02:47:26 +05:00 |
python.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
rat.cpp
|
|
|
replace.sh
|
|
|
roach.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
rpg.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
satchel.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
saverestore.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
schedule.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
schedule.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
scientist.cpp
|
Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982.
|
2021-06-05 19:18:33 +05:00 |
scripted.cpp
|
Fix potential conflict of monster states in scripted_sequence
|
2021-07-07 00:08:14 +05:00 |
scripted.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
scriptevent.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
shotgun.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
singleplay_gamerules.cpp
|
Add the latest steam changes for cl_autowepswitch cvar.
|
2020-10-11 00:08:47 +05:00 |
skill.cpp
|
|
|
skill.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
sound.cpp
|
Fix possible null pointer dereference.
|
2019-11-16 14:29:09 +05:00 |
soundent.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
soundent.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
spectator.cpp
|
|
|
spectator.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
squad.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
squadmonster.cpp
|
Fix removing squad member
|
2021-06-06 04:03:40 +05:00 |
squadmonster.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
squeakgrenade.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
stats.cpp
|
All copyright symbols to (c)
|
2018-01-19 20:00:32 +03:00 |
subs.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
talkmonster.cpp
|
Fix possible bug with talkmonster facing during the script (#213)
|
2021-11-29 01:04:50 +05:00 |
talkmonster.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
teamplay_gamerules.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
teamplay_gamerules.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
tempmonster.cpp
|
|
|
tentacle.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
trains.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
triggers.cpp
|
Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924.
|
2021-06-05 20:20:22 +05:00 |
tripmine.cpp
|
#ifdef->#if
|
2021-06-07 05:05:58 +05:00 |
turret.cpp
|
Precache missing sounds for sentry gun.
|
2021-04-04 07:07:54 +05:00 |
util.cpp
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
util.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
vector.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
weapons.cpp
|
Got rid "defined".
|
2021-06-07 19:17:22 +05:00 |
weapons.h
|
#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
world.cpp
|
Realtime cheats (#197)
|
2021-10-26 21:52:17 +00:00 |
wscript
|
Revert breaking changes.
|
2021-06-17 22:35:36 +05:00 |
Wxdebug.cpp
|
|
|
wxdebug.h
|
|
|
xen.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
zombie.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |