.. |
activity.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
activitymap.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
aflock.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
agrunt.cpp
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Use sound array macros. (#215)
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2021-12-06 00:14:31 +05:00 |
airtank.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
Android.mk
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Add missing file to build lists.
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2017-11-18 14:53:44 +05:00 |
animating.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
animation.cpp
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
animation.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
apache.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
barnacle.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
barney.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
basemonster.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
bigmomma.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
bloater.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
bmodels.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
bullsquid.cpp
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Remove redundant casts to float when retrieving model frames
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2020-07-24 10:46:26 +05:00 |
buttons.cpp
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Merge 2ca64e11b0
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2021-06-06 00:34:53 +05:00 |
cbase.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
cbase.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
cdll_dll.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
client.cpp
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Realtime cheats (#197)
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2021-10-26 21:52:17 +00:00 |
client.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
CMakeLists.txt
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Make msvc builds in release mode with static runtime (#185)
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2021-08-27 13:04:15 +05:00 |
combat.cpp
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Comment unused variables (#184)
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2021-06-18 13:00:09 +05:00 |
compile.bat
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Revert breaking changes.
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2021-06-17 22:35:36 +05:00 |
controller.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
crossbow.cpp
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Fixed crossbow fire on empty sequence not playing. (#207)
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2021-11-21 15:21:36 +05:00 |
crowbar.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
decals.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
defaultai.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
defaultai.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
doors.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
doors.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
effects.cpp
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Fixed beam attachment invalidated on restore. (#208)
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2021-11-21 15:18:13 +05:00 |
effects.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
egon.cpp
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Removed unused variables in ev_hldm.cpp (#218)
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2021-12-06 00:14:52 +05:00 |
enginecallback.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
explode.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
explode.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
exportdef.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
extdll.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
flyingmonster.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
flyingmonster.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
func_break.cpp
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Fix some potential troubles.
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2019-11-16 13:54:47 +05:00 |
func_break.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
func_tank.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
game.cpp
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Realtime cheats (#197)
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2021-10-26 21:52:17 +00:00 |
game.h
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Realtime cheats (#197)
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2021-10-26 21:52:17 +00:00 |
gamerules.cpp
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Add "cl_autowepswitch" cvar implementation.
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2019-11-03 22:59:33 +05:00 |
gamerules.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
gargantua.cpp
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Use sound array macros. (#215)
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2021-12-06 00:14:31 +05:00 |
gauss.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
genericmonster.cpp
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Remove unneeded casts.
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2017-07-24 02:47:26 +05:00 |
ggrenade.cpp
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More double promotion fixes.
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2019-10-13 20:10:52 +05:00 |
globals.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
glock.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
gman.cpp
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Apply some @AlliedModders's patches.
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2017-06-29 18:56:03 +05:00 |
h_ai.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
h_battery.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
h_cine.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
h_cycler.cpp
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
h_export.cpp
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Revert breaking changes.
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2021-06-17 22:35:36 +05:00 |
handgrenade.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
hassassin.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
headcrab.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
healthkit.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
hgrunt.cpp
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Fix some potential troubles.
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2019-11-16 13:54:47 +05:00 |
hl.def
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Revert breaking changes.
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2021-06-17 22:35:36 +05:00 |
hornet.cpp
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Fix some potential troubles.
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2019-11-16 13:54:47 +05:00 |
hornet.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
hornetgun.cpp
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Removed unused variables in ev_hldm.cpp (#218)
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2021-12-06 00:14:52 +05:00 |
houndeye.cpp
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Allow special beam color for houndeye squad of size 5
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2021-06-06 04:01:57 +05:00 |
ichthyosaur.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
islave.cpp
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Use sound array macros. (#215)
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2021-12-06 00:14:31 +05:00 |
items.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
items.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
leech.cpp
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Use sound array macros. (#215)
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2021-12-06 00:14:31 +05:00 |
lights.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
maprules.cpp
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min->Q_min, max->Q_max.
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2017-10-15 01:05:50 +05:00 |
maprules.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
monsterevent.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
monstermaker.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
monsters.cpp
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Change ideal monster state in MonsterUse only if monster is idle
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2021-07-07 00:10:27 +05:00 |
monsters.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
monsterstate.cpp
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Fix checking for gag spawnflag (#143)
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2020-12-25 11:14:22 +05:00 |
mortar.cpp
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Redefine string_t. Fix wrong variables type.
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2017-12-10 20:56:46 +05:00 |
mp5.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
mpstubb.cpp
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Apply some @AlliedModders's patches.
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2017-06-29 18:56:03 +05:00 |
multiplay_gamerules.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
nihilanth.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
nodes_compat.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
nodes.cpp
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Fix graphs directory being created with strange permissions (#205)
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2021-11-19 00:39:50 +05:00 |
nodes.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
observer.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
osprey.cpp
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Fix some potential troubles.
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2019-11-16 13:54:47 +05:00 |
pathcorner.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
plane.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
plane.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
plats.cpp
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Fix some potential troubles.
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2019-11-16 13:54:47 +05:00 |
player.cpp
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Realtime cheats (#197)
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2021-10-26 21:52:17 +00:00 |
player.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
playermonster.cpp
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All copyright symbols to (c)
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2018-01-19 20:00:32 +03:00 |
prop.cpp
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Remove unneeded casts.
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2017-07-24 02:47:26 +05:00 |
python.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
rat.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
replace.sh
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Add sed script and convert all SetXXX macros
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2016-03-02 11:39:18 +00:00 |
roach.cpp
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Partially fix double promotion.
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2019-10-13 16:49:25 +05:00 |
rpg.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
satchel.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
saverestore.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
schedule.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
schedule.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
scientist.cpp
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Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982.
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2021-06-05 19:18:33 +05:00 |
scripted.cpp
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Fix potential conflict of monster states in scripted_sequence
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2021-07-07 00:08:14 +05:00 |
scripted.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
scriptevent.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
shotgun.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
singleplay_gamerules.cpp
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Add the latest steam changes for cl_autowepswitch cvar.
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2020-10-11 00:08:47 +05:00 |
skill.cpp
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Apply some @AlliedModders's patches.
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2017-06-29 18:56:03 +05:00 |
skill.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
sound.cpp
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Fix possible null pointer dereference.
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2019-11-16 14:29:09 +05:00 |
soundent.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
soundent.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
spectator.cpp
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Server format.
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2016-07-31 18:48:50 +05:00 |
spectator.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
squad.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
squadmonster.cpp
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Fix removing squad member
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2021-06-06 04:03:40 +05:00 |
squadmonster.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
squeakgrenade.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
stats.cpp
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All copyright symbols to (c)
|
2018-01-19 20:00:32 +03:00 |
subs.cpp
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Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
talkmonster.cpp
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Fix possible bug with talkmonster facing during the script (#213)
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2021-11-29 01:04:50 +05:00 |
talkmonster.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
teamplay_gamerules.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
teamplay_gamerules.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
tempmonster.cpp
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Revert some changes from PR
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2016-08-08 15:01:16 +06:00 |
tentacle.cpp
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Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
trains.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
triggers.cpp
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Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924.
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2021-06-05 20:20:22 +05:00 |
tripmine.cpp
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#ifdef->#if
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2021-06-07 05:05:58 +05:00 |
turret.cpp
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Precache missing sounds for sentry gun.
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2021-04-04 07:07:54 +05:00 |
util.cpp
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
util.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
vector.h
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#ifdef->#if.
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2021-06-20 03:53:07 +05:00 |
weapons.cpp
|
Got rid "defined".
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2021-06-07 19:17:22 +05:00 |
weapons.h
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#ifdef->#if.
|
2021-06-20 03:53:07 +05:00 |
world.cpp
|
Realtime cheats (#197)
|
2021-10-26 21:52:17 +00:00 |
wscript
|
Revert breaking changes.
|
2021-06-17 22:35:36 +05:00 |
Wxdebug.cpp
|
move useless files to useless/dlls directory.
|
2016-06-25 21:45:47 +05:00 |
wxdebug.h
|
move useless files to useless/dlls directory.
|
2016-06-25 21:45:47 +05:00 |
xen.cpp
|
Partially fix double promotion.
|
2019-10-13 16:49:25 +05:00 |
zombie.cpp
|
Use sound array macros. (#215)
|
2021-12-06 00:14:31 +05:00 |