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Commit Graph

106 Commits

Author SHA1 Message Date
2823a6d269 filesystem: VFileSystem009: just in case, always rewrite fs_api_t requested through CreateInterface export 2023-09-14 00:20:28 +03:00
8bdb49516d filesystem: fix stringop-overflow 2023-08-06 00:44:32 +03:00
1bfc6e6705 filesystem: try to fix case of library filename in FindLibrary 2023-07-22 07:04:26 +03:00
e7c41759fb Revert "filesystem: allow to reference game libraries in different case"
This reverts commit 43fde38d88.
2023-07-22 06:39:23 +03:00
43fde38d88 filesystem: allow to reference game libraries in different case 2023-07-22 00:19:37 +03:00
788bc820c8 filesystem: automatically fixup directory name case for base directories 2023-07-17 05:52:06 +03:00
cd46ad19a3 filesystem: expose a special flag for archive mounter to skip included WADs 2023-07-05 07:00:39 +03:00
6f7b1695d7 filesystem: expose archive mount generic function for Xar 2023-07-05 07:00:39 +03:00
031594cc99 filesystem: update max_particles limits based on Unkle Mike's latest engine version 2023-07-02 06:36:35 +03:00
d4bf57c7c2 filesystem: delete unused edicts key handler in liblist.gam parsing 2023-07-02 06:36:09 +03:00
8e16c0e410 filesystem: simplify common parsing of type key for liblist.gam and gameinfo.txt 2023-07-02 06:35:34 +03:00
88c560aac4 filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated 2023-07-02 04:53:16 +03:00
c3a6cad0c1 filesystem: do not print error in FS_Delete if file doesn't exist 2023-07-02 04:49:33 +03:00
5a4c443c79 filesystem: fix regression in FS_LoadFile not skipping leading slashes
Earlier it used FS_Open which handles this, but because we don't call
that anymore, just skip it ourselves for compatibility.
2023-06-20 14:11:55 +03:00
58df771c9e filesystem: implement .pk3dir convention 2023-06-08 22:58:24 +03:00
a6ecc778fc filesystem: dir: fix FS_FixFileCase when empty string is passed. Always append slash to searchpath. 2023-06-08 22:58:24 +03:00
37e890f326 filesystem: make fs_searchpaths completely private to the filesystem core 2023-06-08 22:30:45 +03:00
0d6137ee40 filesystem: make generic archive loading functions (with the exception of WADs). Do not alter global searchpath from archives. 2023-06-08 22:14:30 +03:00
653eb00cc6 filesystem: unify prototypes of archive opening functions 2023-06-08 20:02:48 +03:00
1855fab80b filesystem: fix Platform_GetNativeObject macro definition 2023-06-06 17:46:38 +03:00
02ce80981c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 2023-06-05 20:30:18 +03:00
8caa2d142f scripts: sailfish: initial SailfishOS support 2023-06-02 05:37:13 +03:00
81c752da2b filesystem: wad: static-ize WAD functions 2023-05-27 20:51:00 +03:00
fd2ad447a8 filesystem: zip: static-ize ZIP functions 2023-05-27 20:49:06 +03:00
18d55c1de2 filesystem: zip: adapt to new interface 2023-05-27 20:48:48 +03:00
d0d09c878f filesystem: wad: adapt to new interface 2023-05-27 20:47:49 +03:00
e791d44dd8 filesystem: properly support compressed archives in FS_LoadFile 2023-05-27 20:46:48 +03:00
152f6d154c filesystem: remove unused argument from FS_CheckNastyPath 2023-05-27 20:22:12 +03:00
9cd9744407 filesystem: fix Windows build 2023-05-27 19:40:44 +03:00
f13c285287 filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 2023-05-26 22:29:34 +03:00
cca7744f1c filesystem: make some calls from API safe to use without initialize 2023-05-26 18:31:00 +03:00
31ae22961b filesystem: add base test case to call ShutdownStdio without calling Init prior 2023-05-26 18:30:13 +03:00
d0127e5e14 filesystem: fix FS_GetDiskPath, it was broken since implementing caseinsensitive emulation, oops
Anyway, FS_GetFullDiskPath is a proper safe version that lacks this bug
2023-05-14 08:21:17 +03:00
5a7b68fcc1 filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath 2023-05-02 08:52:54 +03:00
e2540bd446 filesystem: turn unused caseinsensitive argument in InitStdio into a reserved argument (set to true by default) 2023-04-30 10:14:02 +03:00
07fd4f37ef engine: remove unused -caseinsensitive command line argument 2023-04-30 10:14:02 +03:00
71a3cedba8 filesystem: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
1603b8028c filesystem: add size argument to COM_FileBase calls 2023-04-26 05:20:45 +03:00
b16fa8eddc public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
096ee34f67 public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2023-04-23 18:19:28 +03:00
0d5d30398b filesystem: VFileSystem009: refactoring 2023-04-18 04:50:47 +03:00
eb0686fca1 filesystem: fix wrong data type for character in Gets and Ungetc 2023-04-18 04:47:55 +03:00
558ded6d6a filesystem: tests: interface: use correct type for module on Win32 2023-04-15 04:58:29 +03:00
c157b7def3 filesystem: tests: interface: various fixes
* correctly check success variable value in CreateInterface
* get rid of C language quirks because this file is C++
* check that globals were filled
2023-04-15 04:08:12 +03:00
de88aec958 filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
46e2ccd2bf filesystem: wscript: check interface test before everything else
It makes sense since we're using sequential execution here anyway
2023-04-13 20:07:58 +03:00
d86ab19351 wscript: refactoring, replace --enable-fs-tests with --enable-tests
* Run filesystem tests in sequential order, to avoid tests being run
before filesystem_stdio DLL is linked
* Include new interface test in filesystem
2023-04-13 18:40:27 +03:00
db40d58208 filesystem: add test for probing all interfaces 2023-04-13 18:39:21 +03:00
127bd89b44 filesystem: remove unused watch.c file, added by mistake from inotify branch 2023-03-27 03:56:57 +03:00
e673fe9a02 filesystem: only create readwrite directories if they look like a gamedirectory in rodir 2023-03-25 03:27:32 +03:00