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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-27 20:40:24 +01:00
Commit Graph

47 Commits

Author SHA1 Message Date
34eb258cae filesystem: dir: remove PATH_SEPARATOR, fix return value when directory is caseinsensitive 2023-01-04 22:34:45 +03:00
b4c0ccbede filesystem: fix _wstat usage under Windows, remove PATH_SEPARATOR usage, fix listdirectory 2023-01-04 22:33:59 +03:00
15846a8ea8 filesystem: use POSIX funcs for Windows too, where possible, apply wide char conversion for Sys functions 2023-01-04 18:10:33 +03:00
e694081626 filesystem: dir: guarantee file existense in FS_FixFileCase for caseinsensitive directories 2023-01-04 18:09:00 +03:00
cb9605430d filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists) 2023-01-04 18:07:18 +03:00
409edf5a70 filesystem: zip: use stdint types, use enum for errors 2023-01-04 17:15:40 +03:00
03a3fb83b6 filesystem: write extended fields to gameinfo.txt, as this function is used to write game info when using rodir 2023-01-03 07:34:05 +03:00
e5763e2e9a filesystem: dir: check dir casesensitivity after dir entries list was properly initialized 2023-01-03 01:15:28 +03:00
42a3c7b059 filesystem: dir: fix dir entry cache init in case of directory was empty previously 2023-01-03 00:24:57 +03:00
339711c3c7 filesystem: dir: check casefold directory flag 2022-12-27 02:31:46 +03:00
2febe632c5 filesystem: add caseinsensitive emulation test 2022-12-27 02:31:46 +03:00
c454e37064 filesystem: allow to init with NULL overrides 2022-12-27 02:31:46 +03:00
fe1aba3561 filesystem: apply caseinsensitivity to file creation
Replace fs_writedir with fs_writepath, exposing current writeable searchpath.
Fix caseinsensitive FS_Search
Remove unused argument from listdirectory()
Minor optimizations and refactoring
2022-12-27 02:31:46 +03:00
b36ebc294f filesystem: dir: exit from loop immediately if directory is caseinsensitive 2022-12-27 02:31:46 +03:00
3d71e5d111 filesystem: dir: fix merging existing cache with new directory entries 2022-12-27 02:31:46 +03:00
ac59f25375 DO NOT MERGE filesystem: add naive FixFileCase 2022-12-27 02:31:46 +03:00
3393e2d95c filesystem: implement directory entries caching, to avoid excessive directory listing syscalls to emulate case-insensitive filesystems
* simplify game directory initialization code
2022-12-27 02:31:46 +03:00
18e68f1ab3
filesystem: fix missing cast 2022-12-20 16:34:23 +03:00
ee218f36e0 filesystem: pak: no need to free files ptr anymore 2022-12-17 00:25:20 +03:00
9397301a73 filesystem: remove excessive filename field from archive structs, use common in searchpath_t. Small optimizations for PAK 2022-12-15 04:06:38 +03:00
f1ec612819 filesystem: hungry 2022-12-15 01:06:20 +03:00
08f834cd82 filesystem: make all archive searchpath functions private 2022-12-15 00:59:52 +03:00
48c17d08d9 filesystem: dir: move searchpath initialization to dir.c, make all DIR functions static 2022-12-15 00:52:09 +03:00
934d9ba69a filesystem: fix FS_GetDiskPath 2022-12-12 06:54:42 +03:00
eb36fe0155 filesystem: fill searchpath DIR functions only if file was found in direct path 2022-12-05 03:22:07 +03:00
9381a40506 filesystem: check only DLLs for encryption 2022-12-05 03:22:07 +03:00
Andrey Akhmichin
0c4f35e2d0 filesystem: simplify strings operations. 2022-12-04 22:08:06 +03:00
6477f1656e filesystem: simplify string operation 2022-12-04 05:26:22 +03:00
SNMetamorph
a2971ce939 filesystem: fixed uninitialized pointers in FS_FindFile when fs_ext_path enabled 2022-11-26 02:45:18 +03:00
43c6175918 filesystem: dir.c: safer string operations 2022-11-24 03:19:21 +03:00
fcd741e2b8 filesystem: fix FS_FixFileCase behavior 2022-11-24 03:19:15 +03:00
89807250e5 filesystem: dir.c: optimize string operations 2022-11-24 03:19:10 +03:00
24f7db19d8 filesystem: switch file operations to an interface 2022-11-24 03:19:05 +03:00
b1ee27a3f3 filesystem: add new token internal_vgui_support to mark client dlls that have internal VGUI implementation(to support other UI systems) 2022-11-12 16:35:18 +03:00
adb8ec1da8 filesystem: try to normalize linux gamedll path for liblist.gam 2022-11-10 11:58:44 +03:00
Bien Pham
816337a7bb filesystem: set root directory as static
Counter-Strike uses COM_ExpandFileName to get
full path to filesystem_stdio. When reading liblist.gam,
the engine will clear the search path and the root search path
will be cleared. Set it as static so it will be excluded from clearing.
2022-11-02 18:07:25 +06:00
234c843f60 filesystem: integrate inotify for file changes 2022-09-10 22:55:07 +03:00
0ed9391969 filesystem: wscript: add dummy filesystem_includes target that only exposes public filesystem_stdio include paths 2022-09-10 22:52:52 +03:00
fce8afabfb filesystem: allow acquiring C interface through CreateInterface export 2022-08-25 20:33:16 +03:00
0d449370e0 filesystem: fixes for GCC 3 2022-08-06 20:33:01 +03:00
10ad1c3b38 filesystem: use correct flushing function for file descriptors on Win32 2022-08-06 20:19:42 +03:00
33cbead4a4 filesystem: wscript: fix library name on Android 2022-08-06 20:17:41 +03:00
b7b9c611cf filesystem: wscript: disable RTTI and exceptions(useful on Android), we don't need it here. Link as C++ library. 2022-08-01 14:06:00 +03:00
SNMetamorph
fd7dba74cd filesystem: fixed build for Windows 2022-08-01 12:54:26 +03:00
55a29e6e6b filesystem: implement VFileSystem009 interface 2022-07-28 18:56:02 +03:00
56d7c05b51 filesystem: generated VFileSystem009 from pdwtags output, removed unneeded in C++ this first argument 2022-07-28 18:56:02 +03:00
5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00