2823a6d269
filesystem: VFileSystem009: just in case, always rewrite fs_api_t requested through CreateInterface export
2023-09-14 00:20:28 +03:00
8bdb49516d
filesystem: fix stringop-overflow
2023-08-06 00:44:32 +03:00
1bfc6e6705
filesystem: try to fix case of library filename in FindLibrary
2023-07-22 07:04:26 +03:00
e7c41759fb
Revert "filesystem: allow to reference game libraries in different case"
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This reverts commit 43fde38d88
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2023-07-22 06:39:23 +03:00
43fde38d88
filesystem: allow to reference game libraries in different case
2023-07-22 00:19:37 +03:00
788bc820c8
filesystem: automatically fixup directory name case for base directories
2023-07-17 05:52:06 +03:00
cd46ad19a3
filesystem: expose a special flag for archive mounter to skip included WADs
2023-07-05 07:00:39 +03:00
6f7b1695d7
filesystem: expose archive mount generic function for Xar
2023-07-05 07:00:39 +03:00
031594cc99
filesystem: update max_particles limits based on Unkle Mike's latest engine version
2023-07-02 06:36:35 +03:00
d4bf57c7c2
filesystem: delete unused edicts key handler in liblist.gam parsing
2023-07-02 06:36:09 +03:00
8e16c0e410
filesystem: simplify common parsing of type key for liblist.gam and gameinfo.txt
2023-07-02 06:35:34 +03:00
88c560aac4
filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated
2023-07-02 04:53:16 +03:00
c3a6cad0c1
filesystem: do not print error in FS_Delete if file doesn't exist
2023-07-02 04:49:33 +03:00
5a4c443c79
filesystem: fix regression in FS_LoadFile not skipping leading slashes
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Earlier it used FS_Open which handles this, but because we don't call
that anymore, just skip it ourselves for compatibility.
2023-06-20 14:11:55 +03:00
58df771c9e
filesystem: implement .pk3dir convention
2023-06-08 22:58:24 +03:00
a6ecc778fc
filesystem: dir: fix FS_FixFileCase when empty string is passed. Always append slash to searchpath.
2023-06-08 22:58:24 +03:00
37e890f326
filesystem: make fs_searchpaths completely private to the filesystem core
2023-06-08 22:30:45 +03:00
0d6137ee40
filesystem: make generic archive loading functions (with the exception of WADs). Do not alter global searchpath from archives.
2023-06-08 22:14:30 +03:00
653eb00cc6
filesystem: unify prototypes of archive opening functions
2023-06-08 20:02:48 +03:00
1855fab80b
filesystem: fix Platform_GetNativeObject macro definition
2023-06-06 17:46:38 +03:00
02ce80981c
filesystem: update optional funcs interface, add platform-specific GetNativeObject call
2023-06-05 20:30:18 +03:00
8caa2d142f
scripts: sailfish: initial SailfishOS support
2023-06-02 05:37:13 +03:00
81c752da2b
filesystem: wad: static-ize WAD functions
2023-05-27 20:51:00 +03:00
fd2ad447a8
filesystem: zip: static-ize ZIP functions
2023-05-27 20:49:06 +03:00
18d55c1de2
filesystem: zip: adapt to new interface
2023-05-27 20:48:48 +03:00
d0d09c878f
filesystem: wad: adapt to new interface
2023-05-27 20:47:49 +03:00
e791d44dd8
filesystem: properly support compressed archives in FS_LoadFile
2023-05-27 20:46:48 +03:00
152f6d154c
filesystem: remove unused argument from FS_CheckNastyPath
2023-05-27 20:22:12 +03:00
9cd9744407
filesystem: fix Windows build
2023-05-27 19:40:44 +03:00
f13c285287
filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine
2023-05-26 22:29:34 +03:00
cca7744f1c
filesystem: make some calls from API safe to use without initialize
2023-05-26 18:31:00 +03:00
31ae22961b
filesystem: add base test case to call ShutdownStdio without calling Init prior
2023-05-26 18:30:13 +03:00
d0127e5e14
filesystem: fix FS_GetDiskPath, it was broken since implementing caseinsensitive emulation, oops
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Anyway, FS_GetFullDiskPath is a proper safe version that lacks this bug
2023-05-14 08:21:17 +03:00
5a7b68fcc1
filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath
2023-05-02 08:52:54 +03:00
e2540bd446
filesystem: turn unused caseinsensitive argument in InitStdio into a reserved argument (set to true by default)
2023-04-30 10:14:02 +03:00
07fd4f37ef
engine: remove unused -caseinsensitive command line argument
2023-04-30 10:14:02 +03:00
71a3cedba8
filesystem: add size argument to COM_Default/ReplaceExtension calls
2023-04-26 05:20:45 +03:00
1603b8028c
filesystem: add size argument to COM_FileBase calls
2023-04-26 05:20:45 +03:00
b16fa8eddc
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
2023-04-26 05:20:45 +03:00
096ee34f67
public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
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Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2023-04-23 18:19:28 +03:00
0d5d30398b
filesystem: VFileSystem009: refactoring
2023-04-18 04:50:47 +03:00
eb0686fca1
filesystem: fix wrong data type for character in Gets and Ungetc
2023-04-18 04:47:55 +03:00
558ded6d6a
filesystem: tests: interface: use correct type for module on Win32
2023-04-15 04:58:29 +03:00
c157b7def3
filesystem: tests: interface: various fixes
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* correctly check success variable value in CreateInterface
* get rid of C language quirks because this file is C++
* check that globals were filled
2023-04-15 04:08:12 +03:00
de88aec958
filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
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* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
46e2ccd2bf
filesystem: wscript: check interface test before everything else
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It makes sense since we're using sequential execution here anyway
2023-04-13 20:07:58 +03:00
d86ab19351
wscript: refactoring, replace --enable-fs-tests with --enable-tests
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* Run filesystem tests in sequential order, to avoid tests being run
before filesystem_stdio DLL is linked
* Include new interface test in filesystem
2023-04-13 18:40:27 +03:00
db40d58208
filesystem: add test for probing all interfaces
2023-04-13 18:39:21 +03:00
127bd89b44
filesystem: remove unused watch.c file, added by mistake from inotify branch
2023-03-27 03:56:57 +03:00
e673fe9a02
filesystem: only create readwrite directories if they look like a gamedirectory in rodir
2023-03-25 03:27:32 +03:00