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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 04:51:25 +01:00
Commit Graph

1594 Commits

Author SHA1 Message Date
jeefo
61c75b9809 engine: server: log: use S_USAGE in logaddress for consistency with existing code 2023-06-11 16:28:36 +03:00
jeefo
868d10a842 engine: server: log: allow to disable logaddress without turning off logs completely 2023-06-11 16:28:36 +03:00
jeefo
699f3579fe engine: server: log: fix log off command not disabling logging to console (fixes #1340) 2023-06-11 16:28:36 +03:00
jeefo
873ce0ce48 engine: server: query: A2S_PLAYER response should contain bots and normal players 2023-06-11 14:14:59 +03:00
450f77443d engine: client: ignore some out of band packets if we're not connecting to server 2023-06-11 07:06:01 +03:00
278ff22ba9 engine: server: query: use common SV_GetPlayerCount, fix random styling issues 2023-06-10 02:47:52 +03:00
jeefo
d9ef1d4608 server: implement correct answers to TSourceEngineQuery server queries
* count bots as clients as in goldsrc
* handle source-style packets after xash's built-in packets to not interfere with them
2023-06-10 02:06:45 +03:00
b84aba68fa engine: platform: implement generic GetNativeObject for POSIX systems without SDL2 2023-06-07 04:07:53 +03:00
23f1c43282 engine: common: net_buffer: use uint32_t in place of dword 2023-06-06 00:28:23 +03:00
a7c76ac0bf engine: common: net_buffer: use stdint.h types in sizebuf_t reading/writing funcs 2023-06-06 00:26:54 +03:00
26959cd280 engine: common: net_encode: use stdint.h types in Delta_CompareField 2023-06-06 00:20:56 +03:00
1fdf6180e6 engine: platform: sdl: merge required SDL2 platform changes for new Android port from @Velaron's tree 2023-06-05 21:51:59 +03:00
d2237fa144 engine: platform: android: merge new SDL2 based Android port from @Velaron's tree 2023-06-05 21:35:58 +03:00
ef663a8790 engine: partially remove legacy Android port, in preparation of new port merge 2023-06-05 20:30:18 +03:00
ba039b8e71 engine: drop XASH_DYNAMIC_DLADDR 2023-06-05 20:30:18 +03:00
02ce80981c filesystem: update optional funcs interface, add platform-specific GetNativeObject call 2023-06-05 20:30:18 +03:00
a23e17c6d7 engine: platform: sdl: set QtWayland hints 2023-06-02 06:18:47 +03:00
8caa2d142f scripts: sailfish: initial SailfishOS support 2023-06-02 05:37:13 +03:00
f49a2bc8f3 engine: server: move pfnWriteString character replacement hack to the ALLOC_STRING, the same way as GoldSrc does 2023-05-29 14:40:54 +03:00
7fd1534753 engine: common: cvar: remove unused CVAR_TO_BOOL macro 2023-05-27 21:52:58 +03:00
bd52a9ec2d engine: platform: linux: move evdev_keydebug cvar to static allocation 2023-05-27 21:52:58 +03:00
9e0d389d9e engine: server: moved server cvars to static allocation 2023-05-27 21:52:58 +03:00
70b26a13c2 engine: allow ref dlls to use convar_t 2023-05-27 21:52:58 +03:00
6a1f96a2c6 engine: always unlink variables and commands BEFORE all pointers to them would be lost 2023-05-27 21:52:58 +03:00
4ce2475602 engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
e7ece41ba0 engine: common: move model cvars to static allocation 2023-05-27 21:52:58 +03:00
05579927a5 engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
2f5b359c99 engine: client: move tracer cvars to static allocation 2023-05-27 21:52:58 +03:00
214fc7e827 engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
df173a83ed engine: client: move touch cvars to static allocation 2023-05-27 21:52:58 +03:00
3918bcd71c engine: client: move console cvars to static allocation 2023-05-27 21:52:58 +03:00
f19ed1c1c2 engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
03ec2f603b engine: client: move netgraph cvars to static allocation 2023-05-27 21:52:58 +03:00
1ee01163b7 engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
b1d60c248d engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
d9cbf1fa89 engine: client: move input cvars to static allocation 2023-05-27 21:52:58 +03:00
cd022bdac7 engine: client: move keys cvars to static allocation 2023-05-27 21:52:58 +03:00
5d7d5319fd engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
d4470402ee engine: move vid cvars to static allocation 2023-05-27 21:52:58 +03:00
05560c7607 engine: always read and set vid_fullscreen value directly with it's object 2023-05-27 21:52:58 +03:00
5627dbbf34 engine: server: greatly simplify pfnWriteString implementation, it shouldn't modify input string 2023-05-27 20:02:09 +03:00
f13c285287 filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine 2023-05-26 22:29:34 +03:00
cb43df43ef engine: common: cvar: do not check if cvar was registered in DirectSet when it has valid next pointer 2023-05-24 03:51:16 +03:00
356f78ee81 engine: platform: sdl: fix possible buffer overrun in SDL port audio code 2023-05-24 03:49:13 +03:00
275cd73ade engine: server: do not trigger speedhack detection for fakeclients 2023-05-24 00:36:54 +03:00
e27ac6b092 platform: win32: properly change icon 2023-05-20 23:32:19 +03:00
7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 2023-05-19 05:03:25 +03:00
fbd7d8f58a engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
2023-05-19 04:49:29 +03:00
3415185dde engine: server: implement simple anti-speedhack 2023-05-19 04:44:42 +03:00
551ea71906 engine: server: make generic function to kick players with a reason 2023-05-19 04:44:42 +03:00