b0f52236bc
engine: platform: psvita: use _impure_ptr declaration from sys/reent.h
2023-05-17 17:45:17 +03:00
7dcddc559c
engine: platform: sdl: set PulseAudio role only on POSIX systems
2023-05-17 17:38:18 +03:00
d8093ec587
engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr
2023-05-17 17:17:25 +03:00
323626c308
engine: platform: sdl: try to avoid random crash in SDL pulse audio driver
2023-05-17 05:02:12 +03:00
7d2bf93c72
engine: client: voice: do not reinitialize voice with same parameters
2023-05-15 17:48:15 +03:00
04107d384e
engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE
2023-05-15 02:11:44 +03:00
3a0f1763fb
engine: whereami: update from our downstream fork (only cosmetic changes)
2023-05-15 01:51:14 +03:00
377dd9a255
engine: client: bring back NetAPI infostring options, as they conform to the API definitions
2023-05-14 12:24:40 +03:00
de1e53311a
engine: client: cl_game: static-ize engine functions in client API
2023-05-14 12:10:14 +03:00
19582cdf11
engine: simplify force version drawing logic
2023-05-14 09:50:17 +03:00
4856a3c084
Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe"
...
This reverts commit 78e239d883
.
2023-05-05 21:19:58 +03:00
78e239d883
engine: soundlib: wav: attempt to make FindNextChunk more safe
2023-05-02 08:54:37 +03:00
5a7b68fcc1
filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath
2023-05-02 08:52:54 +03:00
c33a384975
engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences
2023-05-02 08:51:53 +03:00
5b582b744a
engine: client: check if filesystem was initialized during client shutdown
2023-04-30 10:14:02 +03:00
c96f8ba722
engine: client: in_joy: do not create cvar on shutdown
2023-04-30 10:14:02 +03:00
9f92e2a1f7
engine: client: console: do not save history if nothing was executed in console
2023-04-30 10:14:02 +03:00
710b234493
engine: add new pretty --help output
2023-04-30 10:14:02 +03:00
75759530e3
engine: remove doublecolons from MSGBOX macros
2023-04-30 10:14:02 +03:00
5162ab62fd
engine: filesystem: do not crash if engine was shutdown before filesystem was loaded
2023-04-30 10:14:02 +03:00
3e2a215c15
engine: client: in_joy: rename -nojoy to -noenginejoy to avoid conflict with client.dll's joystick support
2023-04-30 10:14:02 +03:00
07fd4f37ef
engine: remove unused -caseinsensitive command line argument
2023-04-30 10:14:02 +03:00
cb3b16e2ec
engine: client: implement v_dark in engine, instead of making it ref-specific
2023-04-28 16:52:22 +03:00
bd3dc71f39
engine: server: refactor banid, explicitly does not allow ban using userid for now
2023-04-28 16:24:41 +03:00
48176233bd
public: move FOV calculating functions out of libpublic, as they are very specific to engine view
2023-04-26 05:22:34 +03:00
a292d2fd53
platform: win32: replace Q_sprintf calls by Q_snprintf
2023-04-26 05:20:45 +03:00
ec2951cf45
engine: add size argument to COM_Default/ReplaceExtension calls
2023-04-26 05:20:45 +03:00
8c7db8499f
engine: add size argument to COM_FileBase calls
2023-04-26 05:20:45 +03:00
8f207362a5
public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead
2023-04-26 05:20:45 +03:00
b16fa8eddc
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
2023-04-26 05:20:45 +03:00
b72033eb74
engine: client: fix master server query through NetAPI
2023-04-23 22:05:11 +03:00
096ee34f67
public: remove Q_vsprintf, replace by proper Q_vsnprintf proper calls
...
Fixes weird off by one error caused by glibc updates? I didn't tracked
what causes it exactly but replacing it seems to work. Anyway, we should
remove all 99999 hacks in libpublic.
2023-04-23 18:19:28 +03:00
5b52a9a19f
engine: protocol: increase MAX_LIGHTSTYLES from 64 to 256, protocol limit as it encoded as unsigned byte
2023-04-20 10:35:21 +03:00
cacfff008f
engine: common: enable autocomplete for mp3 command
2023-04-19 17:54:45 +03:00
398cec626e
engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility
2023-04-19 17:54:28 +03:00
1affc36f06
engine: client: more accurate ScreenShake implementation, thanks @vasiavasiavasia95 for sharing it
2023-04-18 17:28:27 +03:00
8d6ac3fad4
engine: common: net_encode: cosmetic changes, static-ize functions, move private macros
2023-04-18 05:16:57 +03:00
41025c0049
engine: client: reset connection retries counter on changelevel
...
Fixes an issue when connection retry counter near the failure state
and the server changes level
2023-04-18 04:45:27 +03:00
Tim Schumacher
6518a5cf8b
engine: whereami: Add SerenityOS
2023-04-17 19:30:11 +03:00
248be5458f
engine: common: hpak: do not print hashpak contents in quiet mode
2023-04-17 04:39:21 +03:00
2e7306e96a
engine: network: fix missing newline in IP port allocation error message
2023-04-17 04:37:16 +03:00
101a7a1240
engine: client: try to fix random crash in CL_ClearWorld when using legacy protocol
2023-04-15 04:08:40 +03:00
25d6b2b069
engine: client: fix FlushEntityPacket message overflow on legacy servers
2023-04-15 04:08:40 +03:00
f67b97e63c
engine: common: mod_bmodel: remove useless copy before Q_strnlwr, as Q_strnlwr already copies string
2023-04-15 04:08:40 +03:00
9a24cb8c96
engine: client: console: remove useless function Con_StringLength
2023-04-15 04:08:40 +03:00
de88aec958
filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
...
* Add Xash3D FWGS contributors copyrights
2023-04-15 02:39:38 +03:00
7f31871b5a
engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights
2023-04-15 02:39:16 +03:00
824a34ee1e
engine: common: imgelib: fix declaration after statement in test code
2023-04-14 18:58:43 +03:00
4d4162336a
engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency
2023-04-11 03:11:23 +03:00
Jonathan Poncelet
372514151d
engine: common: mod_bmodel: Fixed default texture name check
...
REF_DEFAULT_TEXTURE defines the canonical name, so is used
instead of a string literal.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
6c9ce478a9
engine: common: mod_bmodel: Fixed Con_Printf warnings
...
Some formatting characters did not match up with their
values.
2023-04-11 01:41:20 +03:00
Jonathan Poncelet
78555ab125
engine: common: mod_bmodel: Tidied texture loading procedure
2023-04-11 01:41:20 +03:00
129de871e3
engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason
2023-04-03 06:22:55 +03:00
c24a1fafc5
engine: add missing HPAK_CheckSize/Integrity calls
2023-04-03 06:04:48 +03:00
cee3757e6f
engine: common: hpak: add hpak deletion in validate function
2023-04-03 06:04:18 +03:00
12ed092446
engine: client: register VGui surface cvars
2023-04-03 06:03:29 +03:00
dc0982932b
engine: common: sequence: static-ize private functions
2023-04-03 04:33:19 +03:00
5d387101b9
engine: client: remove unused Key_IsBind
2023-04-03 04:33:19 +03:00
eef1e1868a
engine: common: remove unused BaseCmd_Replace
2023-04-03 04:33:19 +03:00
4005ef831a
engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function
2023-04-03 04:33:19 +03:00
b0c71c598f
engine: common: remove unused Mod_AmbientLevels
2023-04-03 04:33:19 +03:00
d7848b7b8d
engine: client: efx: remove unused CL_FreeParticle
2023-04-03 04:33:19 +03:00
9cdce1ce69
engine: network: remove unused MSG_Read/WriteBitFloat
2023-04-03 04:17:54 +03:00
84edd9d0c4
engine: client: use ReadVec3Angles in svc_setangle, as server uses WriteVec3Angles
2023-04-03 04:17:02 +03:00
d8355a651f
engine: add missing Sequence_Init and Sequence_OnLevelLoad calls
2023-04-03 04:12:47 +03:00
004ac8105e
engine: common: identification: static-ize all functions
2023-04-03 04:04:25 +03:00
2e8ab13242
engine: client: fix parsing svc_spawnentity on old protocol
2023-04-03 03:56:31 +03:00
27d9fc0afe
engine: client: sound: remove unused functions
2023-04-03 03:55:57 +03:00
192d510924
engine: client: remove unused function CL_FreeEntity and everything that used it
2023-04-03 03:55:57 +03:00
3614cfa878
engine: client: avi: remove unused function
2023-04-03 03:55:57 +03:00
12efcf1c44
engine: network: remove some totally ununsed functions
2023-04-03 03:13:50 +03:00
a8de11643c
engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static
2023-04-03 03:13:33 +03:00
597027277c
engine: server: remove some totally unused functions
2023-04-03 03:12:52 +03:00
48988e66bd
engine: client: fix missing HTTP_ResetProcessState call
2023-04-03 03:11:39 +03:00
01e0542223
engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master
2023-04-03 00:57:47 +03:00
93a7ccd14f
engine: network: add net_gai_state_t enum for NET_StringToAdrNB result value
2023-04-03 00:15:35 +03:00
892e5c59eb
engine: server: convert public_server cvar to static allocation
2023-04-02 22:48:47 +03:00
c2992afb4a
engine: network: make all HTTP commands and cvars restricted, except http_addcustomserver. Also zero http_useragent by default (it's autogenerated now)
2023-03-31 01:22:41 +03:00
b99e7a6304
engine: network: include build info to default HTTP useragent
2023-03-31 01:16:17 +03:00
8888b456df
engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions
2023-03-30 04:42:48 +03:00
53987f47e2
engine: client: use alternative ease-in ease-out function in sound fade
2023-03-30 04:40:54 +03:00
6c62136f11
engine: client: avi: convert filename to wide characters before passing it into VFW API
2023-03-28 22:42:16 +03:00
f34b35be5a
engine: client: avi: re-attribute AVI support code by restoring original author copyright
2023-03-28 22:42:16 +03:00
4b5ee87de1
engine: client: adapt to RefAPI 4 changes. Fix interpolation issue after reloading a save
2023-03-28 21:34:51 +03:00
f1487cf576
engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument
2023-03-28 20:42:18 +03:00
SNMetamorph
b2ea8c9d18
engine: platform: win32: enabled attaching to existing console instead of creating new
2023-03-27 20:31:52 +03:00
6e27926a10
engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value
2023-03-27 17:28:19 +03:00
96c30371b7
engine: client: better specify rawinput enabling condition on Win32
2023-03-27 17:22:48 +03:00
9a42f4149f
engine: client: disable enabling mouse cursor in key_message (typing in chat)
2023-03-27 17:22:48 +03:00
SNMetamorph
3361e74f54
engine: client: console: fixed console scrolling on psvita platform
2023-03-27 03:52:51 +03:00
SNMetamorph
48e199bfa1
engine: common: enabled printing logs to stderr for psvita platform only in developer mode
2023-03-27 03:52:51 +03:00
SNMetamorph
575179dbf5
engine: client: added default dead zone values for psvita platform
2023-03-27 03:52:51 +03:00
SNMetamorph
e024a67436
engine: platform: psvita: fixed vrtld error reporting
2023-03-27 03:52:51 +03:00
SNMetamorph
e3103249f4
engine: platform: psvita: added developer mode button to launcher
2023-03-27 03:52:51 +03:00
SNMetamorph
0746cb5365
engine: platform: psvita: disabled back touch sensor
2023-03-27 03:52:51 +03:00
fcda7517fe
engine: common: soundlib: add support for MP3 looping through custom ID3v2.4.0 tagging
2023-03-27 03:51:42 +03:00
2c77f4c566
engine: client: notify client.dll about local player in firstplayer mode for use in custom renderers
2023-03-27 03:47:42 +03:00
1caa276531
engine: common: imagelib: fix loading cubemaps
...
Loop break was a bug that was added after refactoring imagelib loader.
In fact, it was mindlessly copypasted from old code, where same break was
used to quickly exit from inner format bruteforcing loop, than outer cubemap
loading loop.
2023-03-25 07:02:29 +03:00
3ccbc7a28c
engine: client: ref_common: r_refdll is not a VIDRESTART cvar
2023-03-24 18:03:06 +03:00
8bb5ec5e26
ref: remove renderer description export, it's unused now
2023-03-24 02:54:14 +03:00