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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-24 18:59:50 +01:00
Commit Graph

123 Commits

Author SHA1 Message Date
4005ef831a engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function 2023-04-03 04:33:19 +03:00
01e0542223 engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master 2023-04-03 00:57:47 +03:00
SNMetamorph
714b4f45e4 engine: common: added COM_GetResourceTypeName function 2023-03-20 16:29:43 +03:00
SNMetamorph
68be8157ea engine: common: soundlib: added Sound_SupportedFileFormat function 2023-03-20 16:29:43 +03:00
b12b2aaf79 engine: common: cmd: add Cbuf_AddTextf wrapper 2023-03-13 05:28:53 +03:00
fb6e310eab public: move va() function back to engine, it's not recommended to use in shared modules 2023-03-13 02:44:59 +03:00
Andrey Akhmichin
3299999f3d engine: common: add printf-like version of Info_SetValueForKey function. 2023-03-11 15:28:54 +03:00
0984368a31 engine: server: GoldSrc compliant pfnServerExecute(), don't execute config.cfg for server! 2023-02-11 07:22:04 +03:00
0bec78a958 engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper 2023-01-06 00:09:36 +03:00
4cb109abe0 engine: make playermove funcs truly shared between client and server 2023-01-05 23:50:42 +03:00
a3ef6c955c engine: don't double register rcon_password cvar 2022-12-12 08:13:24 +03:00
7d0d6b8e0d engine: common: host: implement adaptive sleeptime, log time to first time for debug purposes 2022-12-05 03:22:07 +03:00
d13f7f06e4 engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2022-11-10 13:05:03 +03:00
1a09d297ee engine: minimize SetCursorType calls count 2022-10-13 14:49:48 +03:00
01a3321d63 engine: client: only accept server list from master servers (thanks @tyabus for idea) 2022-08-17 21:17:51 +03:00
6e864e4f8f engine: introduce bug compatibility levels
* for now we only have GoldSrc bug compatibility, can be used for
  games that require precise GoldSrc behaviour, like CSCZDS
* enabled with -bugcomp command line
* added text in --help
2022-08-15 06:00:00 +03:00
314672d82c engine: client: fix invalid playerinfo being accessed by renderer 2022-08-13 01:29:45 +03:00
d6dfeaeba7 engine: fix searching filesystem_stdio on mobile platforms 2022-08-06 20:16:56 +03:00
3d5aa7c20c engine: remove mistakingly placed NORETURN attributes 2022-08-05 18:05:40 +03:00
5e4fc64430 filesystem: introduce new module, based on engine filesystem.
The goal is to share filesystem code between engine and
utilities and provide C++ VFileSystem interface in the future
2022-07-28 18:56:02 +03:00
12ea6dcfd7 public: move build.c from engine to public library, in preparation of filesystem_stdio merge 2022-07-26 04:10:36 +03:00
a41f8cb01b engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge 2022-07-26 04:07:52 +03:00
86a777880f engine: common: mark AbortCurrentFrame as NORETURN, fix noreturn warnings 2022-05-29 01:58:56 +03:00
924e895753 engine: common: set Host_Error and Sys_Error as NORETURN 2022-05-25 03:38:02 +03:00
51526948c0 engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
Add new undocumented GoldSrc eiface function, PEntityOfEntIndexAllEntities,
a bug-free version of PEntityOfEntIndex

Ref: https://github.com/ValveSoftware/halflife/issues/2272
2022-05-21 03:03:59 +03:00
85f99c723a engine: add sys_timescale implementation 2022-03-03 05:38:36 +03:00
203afda053 engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
508eb7ab5f engine: restore command escaping 2021-11-23 05:23:38 +03:00
36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 2021-11-23 05:23:38 +03:00
b93938956e engine: allow exec command with config filenames whitelist 2021-11-23 05:23:38 +03:00
94dc74a37f engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
1a1d81de62 engine: add stuffcmd filtering, not wired to ClientCmd yet 2021-11-23 05:23:38 +03:00
9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 2021-10-08 17:31:32 +03:00
a235bec5f1 engine: introduce COM_ParseFileSafe, add tests 2021-10-08 17:31:32 +03:00
SNMetamorph
e4ad8def0d engine: filesystem: fixed current directory changing for Windows 2021-10-03 12:28:59 +03:00
0efc5e82ec engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
91ee9bd32a engine: merge tests for imagelib 2021-06-20 20:26:22 +03:00
37c5dfa49f engine: generalize maps command and map command autocompletion 2021-06-18 00:05:34 +03:00
9313f7e80e engine: replace pool pointer by pool handle 2021-06-07 02:33:15 +03:00
c62db950f1 server: implement rcon redirection, add redirect command from old engine 2021-03-27 23:46:57 +03:00
155eb1ba58 engine: fix various warnings 2021-03-07 03:40:01 +03:00
d7b3c7b681 engine: proper order for XASH_LOW_MEMORY definitions 2021-01-29 03:24:41 +03:00
Gleb Mazovetskiy
5e0a0765ce Trim all trailing whitespace
The `.editorconfig` file in this repo is configured to trim all trailing
whitespace regardless of whether the line is modified.

Trims all trailing whitespace in the repository to make the codebase easier
to work with in editors that respect `.editorconfig`.

`git blame` becomes less useful on these lines but it already isn't very useful.

Commands:

```
find . -type f -name '*.h' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
find . -type f -name '*.c' -exec sed --in-place 's/[[:space:]]\+$//' {} \+
```
2021-01-04 20:55:10 +03:00
732cb925e5 launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv 2020-04-25 21:28:19 +03:00
08e7bb1bf4 engine: common: enable our own build number counter, move legacy to Q_buildnum_compat 2019-11-28 17:49:14 +03:00
9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
23fe1c0985 engine: use appropriate path array length 2019-11-24 02:10:52 +03:00
0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
6953e829c4 lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00