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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 19:30:08 +01:00
Commit Graph

4202 Commits

Author SHA1 Message Date
a6592e7776 public: add test to check that pair Q_buildos and Q_buildarch return expected (for this build) data 2024-11-12 21:24:48 +03:00
4342689e73 engine: net_http: fix build with dedicated server 2024-11-12 14:46:06 +03:00
8a2a7d1180
engine: rework how HTTP finite-machine works, use function pointers instead of enum. Preliminary chunked transfer and compression support. (#1862) 2024-11-11 10:30:15 +03:00
Vladimir
199e226758
Documentation updates and additions (#1875)
* Documentation: actualize and prettify entity tools instructions

* Documentation: added article about NAT bypass feature

* Documentation: updated GoldSrc protocol support article
2024-11-11 10:29:24 +03:00
16ed6cbdcb engine: mark some functions as never returning nullptr 2024-11-07 16:11:58 +03:00
b51d1a4e2e public: mark some functions as never returning nullptr 2024-11-07 16:11:40 +03:00
534adc9630 common: xash3d_types: add returns nonnull attribute 2024-11-07 15:46:10 +03:00
d15949d2e8 Rename _format to FORMAT_CHECK 2024-11-07 14:24:07 +03:00
43609bc77c mainui: update 2024-11-07 14:12:21 +03:00
3917e096ea engine: client: the most important change since forever, move downloading message a bit to the right so it looks better on 640x480 2024-11-07 14:12:10 +03:00
d1a571201b engine: client: s_mix: attempt to fix S_InterpolateCubic2x buffer overflow 2024-11-07 14:12:10 +03:00
8a8cdd2927 engine: client: another possible null pointer dereference 2024-11-07 14:12:10 +03:00
3ef4acecb5 Documentation: ports: clarify support for some merged but not tested ports. Add Dreamcast port repository by @maximqaxd 2024-11-07 11:23:21 +03:00
e8c1fc958f mainui: update 2024-11-07 10:18:16 +03:00
08bc4ccec4 3rdparty: opus: wscript: implement looking for C99 VLA or alloca 2024-11-07 10:15:19 +03:00
6ae62e3bb1 engine: platform: posix: include sys/filio.h to have FIONBIO declaration for networking code 2024-11-07 07:42:07 +03:00
397f2f208a engine: wscript: link libsocket on Solaris 2024-11-07 07:41:37 +03:00
8bebf698ef ref: fix out of bound access when the entity is marked as player but has invalid number
It's possible when client.dll passes a self allocated entity and wants to draw
it as player but doesn't initialize or set the entity number correctly.
2024-11-07 07:18:14 +03:00
6a2a2c33ee engine: client: don't go out of bounds if studio model don't have any sequences
Fixes models/null.mdl in Master Sword Rebirth. It's technically a valid model, though
completely useless for renderer.
2024-11-07 07:13:20 +03:00
0adda483c5 public: add definitions for Solaris 2024-11-07 07:12:30 +03:00
d8eb918cea filesystem: rename IVFileSystem009 to IFileSystem to avoid UBsan errors when debugging a mod that calls this interface using original headers 2024-11-06 19:46:22 +03:00
96b95db7c8 filesystem: compile with rtti, but still disable exceptions 2024-11-06 19:46:22 +03:00
b1915106b0 vgui_support: update 2024-11-06 19:46:22 +03:00
0d2a8488ae engine: client: replace illegal for infostring characters in server info got from TSource Engine Query 2024-11-06 19:46:22 +03:00
a52c8aa291 ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies 2024-11-06 02:41:38 +03:00
fbbafb45a3 Add uncrustify config file [skip ci] 2024-11-06 02:40:26 +03:00
659adca473 ref: soft: remove dead, commented out code 2024-11-06 02:17:06 +03:00
38e8a581b6 engine: server: fix possible NULL dereference 2024-11-06 01:39:46 +03:00
06e476e8c8 engine: reorder mstudiocache_t fields for better memory efficiency 2024-11-06 01:39:46 +03:00
f529f06ea1 engine: use designated initializers to define BSP lumps. Reorder mlumpinfo_t for better memory efficiency 2024-11-06 01:39:46 +03:00
159ded433d ref: gl: don't touch polygon offset when not drawing debug hulls as it breaks decals with VBO
Also correctly restore polygon offset state so decals gets drawn even with VBO
2024-11-06 01:39:46 +03:00
c3b6422ad0 engine: common: add lzss fixes by nillerusr 2024-11-06 01:39:46 +03:00
41b78c26ef engine: client: s_vox: fix incorrect check in VOX_FreeWord 2024-11-06 01:39:46 +03:00
ca93c5b666 engine: client: touch: use FillRGBA to draw edit grid 2024-11-06 01:39:46 +03:00
80f8b778a9 engine: client: cl_tent: more accurate R_FizzEffect 2024-11-06 01:39:46 +03:00
8c5db5f980 engine: client: turn some asserts in texture remap code into proper nullptr checks 2024-11-06 01:39:46 +03:00
3756361cfe engine: client: fix possible NULL dereference when setting up bbox for non-solid visent that somehow doesn't have a model 2024-11-06 01:39:46 +03:00
5f3e167799 engine: client: prevent possible null dereference with malformed consistency info packet 2024-11-06 01:39:45 +03:00
b7ed779f71 public: mathlib: fix incorrect usage of DotProductAbs, it will give the integer result, while float is expected 2024-11-06 01:39:45 +03:00
fa6f564c12 engine: client: allow extended amount of commands to be sent for newer GoldSrc server. Also refactoring 2024-11-06 01:39:45 +03:00
ad457f717b engine: client: no sense to check for position history pointers for NULL in CL_FindInterpolationUpdates, as they never are 2024-11-06 01:39:45 +03:00
f95ce7f52d engine: client: cl_font: fix possible NULL dereference 2024-11-06 01:39:45 +03:00
ec73f23e4a engine: client: rewrite R_RocketTrail for accuracy and fix potential uninitialized vectors 2024-11-05 17:43:09 +03:00
2972d7c309 wscript: disable enum-float-conversion on clang 2024-11-03 04:24:54 +03:00
4d003bc13f ref: remove Mod_LoadMapSprite from RefAPI 2024-11-03 02:59:44 +03:00
4cb11861e4 engine: client: reimplement Mod_LoadMapSprite on engine side 2024-11-03 02:58:31 +03:00
addd50467e engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter 2024-11-03 02:24:36 +03:00
6cd2dbf178 engine: remove R_DrawTileClear from RefAPI 2024-11-03 02:21:38 +03:00
f079e63737 engine: client: reimplement R_DrawTileClear on engine-side 2024-11-03 02:19:49 +03:00
d807041aa5 engine: client: register sound cvars even if audio was disabled 2024-11-03 01:20:30 +03:00