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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-28 21:10:16 +01:00
Commit Graph

1696 Commits

Author SHA1 Message Date
a6b43fbfff engine: show additional errno string when log file cannot be opened 2022-01-29 03:04:54 +03:00
61643585e0 engine: fix NULL ptr dereference when log file cannot be opened 2022-01-29 03:04:00 +03:00
75e8a51058 ref_gl: disable VBO. Rename r_vbo to gl_vbo to ignore existing config values as it was enabled by default 2022-01-29 02:33:09 +03:00
Bien Pham
3a55b9cd67 engine: make pfnDrawString & pfnDrawStringReverse return width 2022-01-29 00:36:43 +03:00
89baa633c8 engine: sdl: fix mouse activated when focus gained but not game is active 2022-01-28 01:20:14 +03:00
1bf08cc2c3 engine: touch: fix button deletion 2022-01-27 17:10:50 +03:00
36d757c74a engine: server: fix message trace output 2022-01-27 03:48:54 +03:00
0891356ec5 ref_gl: use GoldSrc particle texture 2022-01-27 03:32:52 +03:00
0fa1b4f944 engine: client: refactor tempentity parsing, make multipliers close to GoldSrc 2022-01-27 03:32:52 +03:00
56103a90eb engine: client: limit token size in client dll parsefile to 1024 (GoldSrc value) 2022-01-27 03:32:52 +03:00
2fa964e939 engine: server: restore sv_trace_messages from old engine 2022-01-27 03:32:52 +03:00
0027678a56 engine: client: print which tempentity type was overflowed 2022-01-27 03:32:52 +03:00
ffea7d9729 engine: add host_lowmemorymode cvar to indicate low memory mode level 2022-01-27 03:32:52 +03:00
0e286f31c5 engine: client: fix DT_TIMEWINDOW_* signedness 2022-01-24 17:31:36 +03:00
Valery Klachkov
b9cec43e2c ref_soft: Fix crashes on 64bit
Just replace all long for unsigned long long :)
2022-01-16 14:26:15 +03:00
NightFox
bb84a3cb7f add /fsanitize=address for msvc (windows) when sanitize 2022-01-16 09:54:17 +03:00
5aa6bfee85 engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00
204544f50f readme: update 2022-01-15 04:48:04 +03:00
df4f21680c engine: client: apply local client effects only if it wasn't rejected by clientdll 2022-01-14 16:18:09 +03:00
2c1b862654 engine: client: ignore EF_BRIGHTFIELD for local client
It must be OK, because GoldSrc don't call similar function for local client
instead adds only flashlight and muzzleflash effects.

By adding this check, behavior must be close enough
2022-01-14 16:16:13 +03:00
ea5937bce0 engine: net_encode: remove naive clientdata/weapondata copy, only copy fields explicitly listed in deltalst 2022-01-14 14:46:52 +03:00
6e4ab74694 engine: net_encode: split delta "no changes" copy into separate function 2022-01-14 14:33:13 +03:00
2c74a633d0 mainui: update 2022-01-14 01:29:33 +03:00
22e770e4d4 engine: client: disable viewsize without requested Quake compatibility 2022-01-14 01:18:22 +03:00
1f26710bd0 engine: fix add command error messages 2022-01-14 01:06:52 +03:00
96f35f76e1 engine: filesystem: fix creating directories with roDir 2022-01-14 00:42:24 +03:00
fa37d153c8 engine: common: restrict alias/unalias and stuffcmds from executing by server 2022-01-14 00:26:26 +03:00
aa5594d11f engine: client: don't let servers clear console 2022-01-14 00:03:05 +03:00
6b332eabd2 scripts: gha: include extras in MAGX and Win32 builds too (Linux and Android already have it) 2022-01-13 18:31:12 +03:00
13cf909b99 engine: filesystem: allow extras ZIPs 2022-01-13 18:22:06 +03:00
606b5354e6 engine: filesystem: fix loading ZIP files 2022-01-13 17:46:54 +03:00
e29dcb4125 engine: filesystem: accept ZIP files with zip extension, do not assert with NULL free in Zip_Close 2022-01-13 16:44:45 +03:00
c3513b1615 engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface 2022-01-13 16:18:23 +03:00
abbd0f92a4 engine: input: fix incorrect client notifying about mouse button states 2022-01-13 15:52:59 +03:00
f9d0fba05f wscript: remove duplicated branches diagnostic for good 2022-01-04 09:01:08 +03:00
1ffe050205 engine: print only command name in Unknown command message, rather than a full line 2022-01-04 09:01:08 +03:00
a2f741fe8a engine: platform: sdl: try to fix 1.2 build 2022-01-04 08:39:11 +03:00
d0a39ef492 engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
f63d2d747f vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 2022-01-04 08:39:11 +03:00
7e687b45bb engine: client always uses SDL (virtually) on non-Win32 platforms 2022-01-04 08:39:11 +03:00
284eeea3c3 engine: client: rework mouse input, use IN_MouseEvent for clientdll, don't emit mouse events when mouse is visible or touch emulate is used 2022-01-04 08:39:11 +03:00
01b2266b7e engine: net_encode: minor code style fix 2022-01-04 04:30:47 +03:00
0714ab27b5 mainui: update 2022-01-04 04:29:27 +03:00
4ae608913b console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer 2022-01-04 03:01:59 +03:00
295adcf222 engine: con_utils: don't also prepend backslash in autocompletion~ 2022-01-04 02:31:41 +03:00
3351ecd754 console: ignore whitespace commands on history, ignore backslash 2022-01-04 02:31:07 +03:00
ccf90beb7d public: crtlib: add Q_isspace function 2022-01-04 02:22:20 +03:00
7fbbe9f015 github: ignore cleanup failure, run only on self-hosted 2022-01-04 02:20:13 +03:00
46fd27eb14 console: remove prepending backslashes
This is a leftover from Quake, where the console and chat were
in fact same entity. Because Xash splits it, there is no need
in prepending backslashes to separate commands from chat messages
2022-01-04 02:14:34 +03:00
f1a4d66d27 scripts: waifulib: remove nooptimize build type, use debug instead. Disable optimization for sanitize builds 2022-01-04 01:58:45 +03:00