|
a9846e765d
|
waf: upgrade to latest waifu
|
2024-01-23 21:34:49 +03:00 |
|
|
aa54309d5c
|
engine: wscript: fix pthreads check by explicitly checking it in C mode
|
2024-01-23 21:23:23 +03:00 |
|
|
443317bedf
|
wscript: fix RPATH under OpenBSD
|
2024-01-23 21:03:10 +03:00 |
|
|
ffd320507f
|
ci: enable builds.sr.ht
|
2024-01-23 20:42:09 +03:00 |
|
|
60df08c11c
|
engine: crashhandler: fix build for NetBSD AMD64
|
2024-01-23 20:25:17 +03:00 |
|
|
7d464df107
|
engine: platform: linux: define portability macro for sigevent (oh, glibc...)
|
2024-01-23 19:22:56 +03:00 |
|
|
296f89acf9
|
engine: platform: linux: fix build with musl (and probably other libcs) using portability macro
|
2024-01-23 18:57:33 +03:00 |
|
mittorn
|
5f31417bae
|
ref_gl: fix missing vboarray split transition on some maps
|
2024-01-19 21:28:49 +03:00 |
|
|
150d98bd15
|
ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
|
2024-01-19 09:57:11 +03:00 |
|
|
f162fbd806
|
ref: gl: fix fog with enabled overbrights and no vbo
|
2024-01-19 06:19:42 +03:00 |
|
|
7d8ea61ac2
|
ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
|
2024-01-17 02:46:38 +03:00 |
|
|
40041e30eb
|
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
|
2024-01-15 18:11:08 +03:00 |
|
|
a247e139bf
|
engine: fix dedicated build
|
2024-01-15 02:08:30 +03:00 |
|
|
00b2ca7f5a
|
ref: gl: remove duplicates from gl_export.h
|
2024-01-15 02:08:30 +03:00 |
|
|
e58007aab3
|
wscript: disable /showIncludes based msvcdeps for now, it causes issues with non-English locales
|
2024-01-14 13:36:49 +03:00 |
|
|
dca862a838
|
engine: host: execute valid rc script if game was started from -game parameter using default launcher
|
2024-01-14 10:58:27 +03:00 |
|
|
7e71e20714
|
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
|
2024-01-14 10:58:04 +03:00 |
|
|
cee6862924
|
engine: client: try to prepend media/ if audio stream couldn't be opened
|
2024-01-14 10:58:04 +03:00 |
|
|
a8cc68f6b9
|
ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
|
2024-01-14 10:56:58 +03:00 |
|
|
2af0adb629
|
mainui: update
|
2024-01-13 05:51:39 +03:00 |
|
|
628ac376ed
|
engine: client: s_dsp: refactoring from hldsp
|
2024-01-13 05:29:43 +03:00 |
|
|
251e6ac1dc
|
engine: client: s_dsp: use Cvar_DirectSet
|
2024-01-13 05:29:12 +03:00 |
|
|
9b6518376c
|
engine: cvar: add Cvar_DirectSetValue function
|
2024-01-13 05:18:30 +03:00 |
|
|
6c3fee7f27
|
engine: cvar: move common checks if cvar can be updated into generic function
|
2024-01-13 05:18:09 +03:00 |
|
|
c111a59639
|
github: set 32-bit windows builds to vs2019, upgrade SDL2
|
2024-01-13 05:05:54 +03:00 |
|
|
ba9bb70924
|
common: remove unused gamma definitions
|
2024-01-13 05:03:58 +03:00 |
|
|
6acc97b0ef
|
engine: client: restore my copyright on my DSP implementation from old engine branch
|
2024-01-13 00:56:03 +03:00 |
|
|
cd681d4303
|
engine: replace anorms.h with compatible header from GPL WinQuake sources
|
2024-01-12 23:13:22 +03:00 |
|
|
46f30e215c
|
common: replace netadr.h with compatible definition from GPL Quake-2 sources
|
2024-01-12 23:09:38 +03:00 |
|
|
2ae038c01c
|
common: fix broken STATIC_ASSERT macro again
|
2024-01-12 23:00:56 +03:00 |
|
|
aaa9fbd50f
|
common: replace kbutton.h with compatible defintion from GPL WinQuake sources
|
2024-01-12 17:20:30 +03:00 |
|
|
51d4716bcb
|
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
|
2024-01-12 03:27:05 +03:00 |
|
|
045caacfee
|
engine: client: drop skipping random 0.1 second of an ambient sound
|
2024-01-12 03:27:05 +03:00 |
|
Andrey Akhmichin
|
95a5c670a2
|
utils: mdldec: res: activities.txt: remove completely useless ACT_VM_* activities.
|
2024-01-10 14:38:01 +03:00 |
|
Andrey Akhmichin
|
30259e1573
|
Documentation: opensource-mods.md: update.
|
2024-01-10 14:37:52 +03:00 |
|
|
8b884132b7
|
ci: fix missing libs on nswitch
|
2024-01-10 14:37:43 +03:00 |
|
|
266f9a6bc6
|
engine: client: add support for parsing IPv6 server list
|
2024-01-09 16:59:06 +03:00 |
|
|
58177d9251
|
mainui: update
|
2024-01-09 04:58:11 +03:00 |
|
|
69e801d6b8
|
engine: fix bug where user stucks after loading map/save while being connected to remote server
|
2024-01-09 04:16:52 +03:00 |
|
|
388cc3061f
|
mainui: update
|
2024-01-09 03:55:28 +03:00 |
|
|
c9d29b3955
|
ref: gl: fix overbrights with VBO
|
2024-01-09 03:55:07 +03:00 |
|
|
371025dc8e
|
engine: dedicated: add TextureToGamma stub for imagelib
|
2024-01-09 03:55:07 +03:00 |
|
|
cf7a79bff3
|
ref: gl: particles aren't supposed to care about gamma
|
2024-01-09 03:55:07 +03:00 |
|
|
55dfa1bf44
|
ref: soft: reorder applying light gamma
|
2024-01-09 03:55:07 +03:00 |
|
|
519c8a032a
|
ref: soft: adapt studio renderer to new gamma implementation
|
2024-01-09 03:55:07 +03:00 |
|
|
c15822f375
|
ref: soft: don't depend on light gamma in recursive light point
|
2024-01-09 03:55:07 +03:00 |
|
|
0e91deec19
|
ref: soft: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
|
2024-01-09 03:55:07 +03:00 |
|
|
87b204c661
|
ref: gl: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
|
2024-01-09 03:55:07 +03:00 |
|
|
caefa0b7b9
|
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
|
2024-01-09 03:55:07 +03:00 |
|
|
a311923d4e
|
engine: imagelib: apply texgamma to palette (ideally should be applied only to BSP/WAD textures)
|
2024-01-09 03:55:07 +03:00 |
|