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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-25 03:11:06 +01:00
Commit Graph

712 Commits

Author SHA1 Message Date
3ac8ad9484 engine: fixup endianness found by -Werror=strict-aliasing in old armv7hf compiler (d259421111) 2023-10-22 20:02:14 +03:00
dcb3da53b0 engine/client: fallback to defaults in touch_reloadconfig if config not exist 2023-10-22 20:02:14 +03:00
e68b19ed1a engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 2023-10-22 20:02:14 +03:00
14c7a84482 engine/client: always save touch config if it was resetted manually (helps after writing broken/empty config) 2023-10-22 20:02:14 +03:00
mittorn
1bfb6c560a platform/sdl: add check for missing hint defines 2023-10-22 20:02:14 +03:00
mittorn
fb95cc9a97 engine/client: respect m_ignore in mouse client code as grabbing window breaks touch input 2023-10-22 20:02:14 +03:00
mittorn
b949da291e engine: fix strict aliasing issues found by an old armv7hf compiler 2023-10-22 20:02:14 +03:00
7d61b5317c engine: client: add random key to the query, so we can validate master server response 2023-10-22 18:16:42 +03:00
201258dc9e engine: client: allow passing additional filter through internetservers command arguments 2023-10-22 17:58:28 +03:00
0330569537 engine: client: remove master server queries from NetAPI, they are never used by mods 2023-10-22 17:49:52 +03:00
5501ca927a engine: client: respect cl_allow_download and cl_download_ingame for legacy servers 2023-10-16 06:47:55 +03:00
33be1b7591 engine: client: let time flow in Xash demos 2023-10-14 15:11:26 +03:00
1e43cb734b engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
cb19fa2f6d engine: client: restore window maximized state after engine restart 2023-10-09 05:26:17 +03:00
73fcb84b62 engine: client: console: remove unneeded return from Con_DrawConsoleLen 2023-10-09 05:24:58 +03:00
3584d3d1a6 engine: client: yet another BloodStream fix, normalize input velocity vector 2023-10-09 05:24:29 +03:00
e95139af94 engine: client: avoid unneeded comparisons in CL_UpdateFlashlight 2023-10-09 03:20:43 +03:00
962f88d31b engine: client: use physents for flashlight tracing, as GoldSrc does 2023-10-08 01:52:42 +03:00
bee35a1873 engine: client: do not check screenshots in base directory to guess the name 2023-09-13 18:49:10 +03:00
706ef65208 engine: client: make unprefixed important userinfo cvars filterable, so servers won't be able to change them, for security 2023-09-04 02:39:34 +03:00
435b95fc5a engine: client: don't write download notify outside of window 2023-08-31 08:40:24 +03:00
3168e5ccf0 wscript: add an option to request and accept any servers 2023-08-08 09:24:10 +03:00
08a2d431da engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 2023-08-07 19:11:47 +03:00
87a56a5fa1 engine: client: initialize netadr_t structure in LAN games scan 2023-08-03 01:11:31 +03:00
e23580c1de engine: remove czeror sequence parser
This file initially came from HLND, a Chinese GoldSrc recreation.
It turned out to be suspiciously close to the original version, down
to the comments and code style. We don't work with leaked sources here,
so remove it.

A proper parser should be reimplemented from ground-up, when we will
start working on CZDS support.
2023-07-26 19:40:03 +03:00
a07f81820c engine: client: ref_common: fix missing newline in Host_Error 2023-07-22 05:51:18 +03:00
6461fa5042 engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 2023-07-17 05:52:45 +03:00
36ff819daf engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous 2023-07-17 04:48:02 +03:00
a862446072 engine: client: restore cl_trace_events from old engine branch 2023-07-02 04:48:43 +03:00
8d04ae8802 engine: client: fix appending extra .dem in record command 2023-07-02 02:44:25 +03:00
0de0615eeb engine: client: implement map CRC32 checking on client side 2023-07-02 01:20:24 +03:00
ca134a85ee engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 2023-06-30 02:51:47 +03:00
00765f1ff2 engine: client: cl_parse_48: add a temporary hack to avoid the lag issues after changelevel on legacy servers 2023-06-30 02:35:36 +03:00
547a862024 engine: client: split protocol 48 support to separate file 2023-06-29 04:09:36 +03:00
7e06d049f5 engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 2023-06-20 14:19:44 +03:00
6b223f1325 engine: server: static-ize functions in sv_game. Set GAME_EXPORT attribute to server GameAPI functions 2023-06-19 07:11:49 +03:00
450f77443d engine: client: ignore some out of band packets if we're not connecting to server 2023-06-11 07:06:01 +03:00
ef663a8790 engine: partially remove legacy Android port, in preparation of new port merge 2023-06-05 20:30:18 +03:00
70b26a13c2 engine: allow ref dlls to use convar_t 2023-05-27 21:52:58 +03:00
6a1f96a2c6 engine: always unlink variables and commands BEFORE all pointers to them would be lost 2023-05-27 21:52:58 +03:00
05579927a5 engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
2f5b359c99 engine: client: move tracer cvars to static allocation 2023-05-27 21:52:58 +03:00
214fc7e827 engine: common: move host cvars to static allocation 2023-05-27 21:52:58 +03:00
df173a83ed engine: client: move touch cvars to static allocation 2023-05-27 21:52:58 +03:00
3918bcd71c engine: client: move console cvars to static allocation 2023-05-27 21:52:58 +03:00
f19ed1c1c2 engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
03ec2f603b engine: client: move netgraph cvars to static allocation 2023-05-27 21:52:58 +03:00
1ee01163b7 engine: client: move scrn cvars to static allocation 2023-05-27 21:52:58 +03:00
b1d60c248d engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
d9cbf1fa89 engine: client: move input cvars to static allocation 2023-05-27 21:52:58 +03:00