2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-24 10:50:58 +01:00
xash3d-fwgs/engine/client
2023-12-17 17:44:05 +03:00
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2023-04-26 05:20:45 +03:00
vgui engine: vgui: add EnableTextInput to the API 2023-02-06 16:42:09 +03:00
cl_cmds.c engine: client: add support for "mp3 playfile/loopfile" commands. 2023-12-02 01:10:38 +03:00
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2023-03-13 05:13:52 +03:00
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
cl_demo.c engine: client: set max FPS when recording with fps_max 0 2023-12-16 22:02:26 +03:00
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2023-04-03 03:55:57 +03:00
cl_efx.c engine: client: yet another BloodStream fix, normalize input velocity vector 2023-10-09 05:24:29 +03:00
cl_events.c engine: client: restore cl_trace_events from old engine branch 2023-07-02 04:48:43 +03:00
cl_font.c engine: client: font: add CL_DrawStringf wrapper 2023-03-13 06:15:45 +03:00
cl_frame.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_game.c engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching. 2023-12-14 03:12:47 +03:00
cl_gameui.c engine: client: gameui: expose animated_title and hd_background flags to main menu API 2023-11-22 11:01:18 +03:00
cl_main.c engine: rename cl/sv_allowdownload for GoldSrc compatibility 2023-10-27 07:25:09 +03:00
cl_mobile.c engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject 2023-10-31 21:25:11 +03:00
cl_netgraph.c engine: client: move netgraph cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_parse_48.c engine: client: respect cl_allow_download and cl_download_ingame for legacy servers 2023-10-16 06:47:55 +03:00
cl_parse.c engine: client: print enabled features after server connect if it's not a local game 2023-12-17 17:44:05 +03:00
cl_pmove.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
cl_qparse.c engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing 2023-08-07 19:11:47 +03:00
cl_remap.c engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
cl_render.c engine: expose world version through RefAPI 2023-12-15 07:38:07 +03:00
cl_scrn.c engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 2023-10-22 20:02:14 +03:00
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2023-03-14 21:29:35 +03:00
cl_tent.c engine: client: use physents array when tracing physents =/ 2023-12-09 16:45:35 +03:00
cl_tent.h
cl_video.c engine: client: unused variables cleanup 2023-12-05 10:47:55 +03:00
cl_view.c engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 2023-07-17 05:52:45 +03:00
client.h engine, ref: RefAPI 5. Simplify remap calls 2023-12-06 04:13:03 +03:00
console.c engine: console: do not draw console and do not draw notify in timedemo 2023-10-27 03:47:52 +03:00
in_joy.c engine: client: move joystick cvars to static allocation 2023-05-27 21:52:58 +03:00
in_touch.c engine/client: fallback to defaults in touch_reloadconfig if config not exist 2023-10-22 20:02:14 +03:00
input.c engine: client: don't leave the user without mouse cursor if they enabled m_ignore 2023-11-03 14:48:28 +03:00
input.h engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows 2023-10-22 20:02:14 +03:00
keys.c engine: client: move main client cvars to static allocation 2023-05-27 21:52:58 +03:00
mod_dbghulls.c engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer 2023-10-28 15:35:20 +03:00
ref_common.c engine: client: GetRefAPI now must return REF_API_VERSION to prevent possible issue when ref library wasn't recompiled on version bump 2023-12-06 04:13:27 +03:00
ref_common.h engine: move ref cvars to static allocation 2023-05-27 21:52:58 +03:00
s_dsp.c engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2023-02-19 12:25:03 +03:00
s_main.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mix.c engine: client: sound: remove unused functions 2023-04-03 03:55:57 +03:00
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2023-01-27 06:19:31 +03:00
s_stream.c engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 2023-04-19 17:54:28 +03:00
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c engine: remove czeror sequence parser 2023-07-26 19:40:03 +03:00
sound.h engine: client: sound: move dsp cvars to static allocation 2023-05-27 21:52:58 +03:00
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2023-04-26 05:20:45 +03:00
vid_common.c engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
vid_common.h engine: client: add definitions for borderless fullscreen mode 2023-10-10 14:08:06 +03:00
voice.c engine: client: voice: do not reinitialize voice with same parameters 2023-05-15 17:48:15 +03:00
voice.h engine: client: voice: new version, move to Opus Custom codec 2022-08-31 06:44:45 +03:00
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00