2
0
mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-27 04:11:08 +01:00
xash3d-fwgs/engine/common
2024-06-11 06:16:26 +03:00
..
imagelib engine: imagelib: fix possible NULL dereference 2024-04-04 20:42:25 +03:00
soundlib engine: soundlib: libmpg: add wrappers on top of libc read & lseek in case they don't match internal mpg123 types 2024-06-02 09:19:17 +03:00
base_cmd.c engine: common: base_cmd: use flexible array to store basecmd name 2024-04-28 06:59:18 +03:00
base_cmd.h engine: common: base_cmd: use flexible array to store basecmd name 2024-04-28 06:59:18 +03:00
cfgscript.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
cmd.c engine: ensure character signness when checking for nonprintable characters 2024-06-07 22:22:13 +03:00
com_strings.h ref: move loading skybox into the engine 2024-06-11 02:07:44 +03:00
common.c engine: common: ban few more executable types for COM_IsSafeFileToDownload 2024-05-31 00:43:28 +03:00
common.h engine: bring back texture replacement 2024-06-11 06:16:26 +03:00
con_utils.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
crashhandler.c engine: Crashhandler support for Windows-on-ARM (arm/arm64) 2024-06-08 21:35:55 +03:00
custom.c engine: common: custom: use IL_LOAD_PLAYER_DECAL flag when loading custom player decals 2022-12-05 04:56:07 +03:00
cvar.c engine: forbid accessing cvars starting with con_ and scr_ through stufftext 2024-05-25 02:26:42 +03:00
cvar.h engine: cvar: add Cvar_DirectSetValue function 2024-01-13 05:18:30 +03:00
dedicated.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
filesystem_engine.c filesystem: copy absolute path to library in FS_FindLibrary for compatibility 2024-04-22 04:02:46 +03:00
host_state.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
host.c engine: bring back texture replacement 2024-06-11 06:16:26 +03:00
hpak.c engine: hpak: don't print error about missing custom.hpak in quiet mode 2024-04-21 20:05:37 +03:00
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2022-09-20 21:57:13 +03:00
identification.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2023-04-26 05:20:45 +03:00
infostring.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
ipv6text.c engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
ipv6text.h engine: common: ipv6text: accept changes from upstream GameNetworkingSockets 2023-08-08 19:38:57 +03:00
launcher.c engine: remove single-binary option. Now platforms that don't need external launcher, shall set env.DISABLE_LAUNCHER 2023-12-30 23:45:17 +03:00
lib_common.c engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 2024-01-28 10:00:17 +03:00
library.h filesystem: copy absolute path to library in FS_FindLibrary for compatibility 2024-04-22 04:02:46 +03:00
masterlist.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
mod_bmodel.c engine: bring back texture replacement 2024-06-11 06:16:26 +03:00
mod_local.h engine: common: implement PHS calculation like in QuakeWorld/GoldSrc 2024-05-29 05:58:51 +03:00
mod_sprite.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
mod_studio.c engine: temporarily fix loading studio models with split texture model 2024-06-10 14:57:00 +03:00
model.c engine: common: implement PHS calculation like in QuakeWorld/GoldSrc 2024-05-29 05:58:51 +03:00
net_buffer.c engine: add GoldSrc protocol definitions 2024-04-22 04:02:46 +03:00
net_buffer.h engine: fix NO_ASAN macro usage with MSVC 2024-06-09 09:37:16 +03:00
net_chan.c engine: netchan: append .ztmp extension instead of replacing original extension 2024-05-30 04:50:58 +03:00
net_encode.c engine: common: net_encode: directly call MSG_ReadSBitLong for DT_TIMEWINDOW_*, don't do the multiplier check for DT_TIMEWINDOW_BIG 2024-04-20 20:48:01 +03:00
net_encode.h engine: common: net_encode: directly access delta description struct than searching for it every time 2023-06-27 19:56:32 +03:00
net_ws.c engine: common: net_ws: less verbose HTTP client, fix printing header size in case of an error 2024-05-31 00:07:14 +03:00
net_ws.h engine: common: move network cvars to static allocation 2023-05-27 21:52:58 +03:00
netchan.h engine: add testing master server at mentality.rip:27011 2023-10-22 19:39:58 +03:00
pm_debug.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pm_local.h engine: fix discarded const pointer qualifier in PM_HullPointContents 2023-01-14 10:57:22 +03:00
pm_surface.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
pm_trace.c engine: fix -Wmissing-prototypes 2024-01-28 09:55:18 +03:00
protocol.h engine: add GoldSrc protocol definitions 2024-04-22 04:02:46 +03:00
sounds.c engine: sounds: remove extra logging 2024-02-05 15:57:59 +03:00
sys_con.c engine: don't forget to put newline at the end of overflowed console message 2024-04-21 20:21:17 +03:00
system.c engine: exit with non-zero return code if engine tests are failed 2024-04-18 16:36:18 +03:00
system.h engine: exit with non-zero return code if engine tests are failed 2024-04-18 16:36:18 +03:00
tests.h engine: common: net_encode: implement basic delta tests 2024-04-17 20:27:22 +03:00
whereami.c engine: common: comply with C89 in OpenBSD wai_getExecutablePath 2023-11-25 14:29:52 +03:00
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
world.c engine: moved link_t helpers to sv_world.c from world.c and made them static 2024-05-30 07:31:03 +03:00
world.h engine: moved link_t helpers to sv_world.c from world.c and made them static 2024-05-30 07:31:03 +03:00
zone.c engine: common: zone: check that Mem_FindPool might return NULL (it can if Sys_Error was called inside of a Sys_Error) 2024-04-19 00:14:26 +03:00