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7c47bfd0db
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Merge pull request #122 from nekonomicon/palette
engine: common: imagelib: use rgba_t as RGBA palette type.
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2020-03-02 21:44:32 +03:00 |
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e96ea719d5
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engine: common: imagelib: use rgba_t as RGBA palette type.
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2020-03-02 15:07:54 +05:00 |
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3ce16227ba
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Merge pull request #123 from nekonomicon/tga
engine: common: imagelib: img_tga.c: check pixel type before buffer allocation.
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2020-02-18 03:52:09 +07:00 |
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4021d7bf5c
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imagelib: fix unaligned access
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2020-02-17 23:25:39 +03:00 |
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68472f90eb
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filesystem: disable XASH_REDUCE_FD where it not needed, fix null pointer deference
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2020-02-14 21:48:26 +07:00 |
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01e2ea24da
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engine: common: imagelib: img_png.c: add a missing return statement.
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2020-02-11 17:06:41 +03:00 |
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f5783ae1df
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engine: common: imagelib: img_tga.c: check pixel type before buffer allocation.
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2020-02-11 15:39:05 +05:00 |
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27da2e10ff
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filesystem: fix const cast
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2020-02-09 00:29:56 +07:00 |
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7d0e45b507
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network: restore WSAsize_t define for win32
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2020-02-08 23:59:43 +07:00 |
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c7e3eae9dd
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filesystem: fix wrong types
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2020-02-08 23:38:45 +07:00 |
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d8f20f3642
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common: add DOS4GW platform
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2020-02-08 23:15:40 +07:00 |
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3e3aff040e
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
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2020-02-08 23:15:40 +07:00 |
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adc718f4d5
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public: add XASH_POSIX platform define
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2020-02-08 23:15:40 +07:00 |
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22c148a39e
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filesystem: refactor zip/pak loading, partially fix reading files from zip, add option to reduce FD usage, remove dup() dependency
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2020-02-08 23:15:40 +07:00 |
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2b90790071
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network: add stub for systems without BSD sockets, WATTCP support
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2020-02-08 23:15:40 +07:00 |
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070272489d
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library: fix saverestore offsets code from old engine
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2020-02-08 23:15:40 +07:00 |
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538d8a6fb4
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network: fix NET_MAX_FRAGMENT limit
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2020-02-08 23:15:40 +07:00 |
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3a416636f1
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engine: mark GAME_EXPORT's
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2020-01-19 08:15:54 +07:00 |
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bbd033c254
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lib: restore dll loader support
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2020-01-19 07:38:37 +07:00 |
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0fe18ae6dc
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engine: fix -Wmaybe-uninitialized
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2019-12-24 02:47:51 +03:00 |
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e11a08064d
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engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics
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2019-12-23 06:48:17 +03:00 |
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dd1daa5bff
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engine: correctly validate blueshift maps
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2019-12-03 02:27:08 +03:00 |
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3da10f28c4
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engine: restored BShift maps support
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2019-12-02 02:14:02 +03:00 |
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077bc7323c
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engine: host: fix crash
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2019-12-02 01:01:39 +03:00 |
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6f2b559c5a
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engine: common: cfgscript.c: change wrong variable type to fix compilation.
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2019-12-01 17:30:48 +03:00 |
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0991255534
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engine: dedicated: fix dedicated build
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2019-11-28 19:23:34 +03:00 |
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c07109e69c
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engine: fix -Wincompatible-pointer-types, add it to Werror list
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2019-11-28 19:18:50 +03:00 |
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08e7bb1bf4
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engine: common: enable our own build number counter, move legacy to Q_buildnum_compat
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2019-11-28 17:49:14 +03:00 |
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ecd675926a
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engine: cvar: add null checks as these functions are passed to user's DLL
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2019-11-26 02:48:16 +03:00 |
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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2019-11-24 03:52:08 +03:00 |
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ac4a14ef6c
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engine: host: support DEFAULT_DEV macro
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2019-11-24 03:02:12 +03:00 |
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f56887bde9
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engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87
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2019-11-24 02:12:17 +03:00 |
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23fe1c0985
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engine: use appropriate path array length
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2019-11-24 02:10:52 +03:00 |
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936b491248
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engine: dedicated: remove unused stub
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2019-11-08 01:09:55 +03:00 |
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tyabus
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934dffd273
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engine: common: fix message formating
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2019-11-07 23:26:11 +03:00 |
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0cb591821a
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Merge sdl12-port into master
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2019-11-06 22:29:04 +03:00 |
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15924aebaa
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xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined
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2019-11-05 01:41:35 +03:00 |
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79adaa11e0
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lowmemory: merge
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2019-11-05 01:15:31 +03:00 |
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6953e829c4
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lowmemory: prevent redefines
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2019-11-04 22:34:08 +07:00 |
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0e7013eeb0
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lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer
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2019-11-04 19:58:45 +07:00 |
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1f308a43c8
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engine: fix build after lowmemory rebase
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2019-11-02 08:56:07 +03:00 |
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aa6674b032
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engine: support compiling with gcc3
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2019-11-02 08:56:07 +03:00 |
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9d826016b0
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engine: finish sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
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9e99a2bc37
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engine: dirty sdl1.2 port
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2019-11-02 08:56:07 +03:00 |
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0dd91ceda2
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
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d6f8112860
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gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64
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2019-11-02 12:46:11 +07:00 |
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a1db6c6a9b
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lowmemory: remove datagram limit
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2019-11-01 13:49:53 +07:00 |
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5e5ffec67d
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lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility)
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2019-10-29 11:35:02 +07:00 |
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5348046109
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lowmemory: increase decals limit
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2019-10-28 12:29:44 +07:00 |
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57d48b64eb
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keys: add OSK
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2019-10-28 12:28:52 +07:00 |
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