Commit Graph

415 Commits

Author SHA1 Message Date
mittorn 2b90790071 network: add stub for systems without BSD sockets, WATTCP support 2020-02-08 23:15:40 +07:00
mittorn 070272489d library: fix saverestore offsets code from old engine 2020-02-08 23:15:40 +07:00
mittorn 538d8a6fb4 network: fix NET_MAX_FRAGMENT limit 2020-02-08 23:15:40 +07:00
mittorn 3a416636f1 engine: mark GAME_EXPORT's 2020-01-19 08:15:54 +07:00
mittorn bbd033c254 lib: restore dll loader support 2020-01-19 07:38:37 +07:00
Alibek Omarov 0fe18ae6dc engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
Alibek Omarov e11a08064d engine: fix implicit-fallthrough, uninitialized, enum-conversation compiler diagnostics 2019-12-23 06:48:17 +03:00
Alibek Omarov dd1daa5bff engine: correctly validate blueshift maps 2019-12-03 02:27:08 +03:00
Alibek Omarov 3da10f28c4 engine: restored BShift maps support 2019-12-02 02:14:02 +03:00
Alibek Omarov 077bc7323c engine: host: fix crash 2019-12-02 01:01:39 +03:00
Andrey Akhmichin 6f2b559c5a engine: common: cfgscript.c: change wrong variable type to fix compilation. 2019-12-01 17:30:48 +03:00
Alibek Omarov 0991255534 engine: dedicated: fix dedicated build 2019-11-28 19:23:34 +03:00
Alibek Omarov c07109e69c engine: fix -Wincompatible-pointer-types, add it to Werror list 2019-11-28 19:18:50 +03:00
Alibek Omarov 08e7bb1bf4 engine: common: enable our own build number counter, move legacy to Q_buildnum_compat 2019-11-28 17:49:14 +03:00
Alibek Omarov ecd675926a engine: cvar: add null checks as these functions are passed to user's DLL 2019-11-26 02:48:16 +03:00
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
Alibek Omarov ac4a14ef6c engine: host: support DEFAULT_DEV macro 2019-11-24 03:02:12 +03:00
Alibek Omarov f56887bde9 engine: fix rodir, now it always creates gamefolder in rwdir. Fixes #87 2019-11-24 02:12:17 +03:00
Alibek Omarov 23fe1c0985 engine: use appropriate path array length 2019-11-24 02:10:52 +03:00
Alibek Omarov 936b491248 engine: dedicated: remove unused stub 2019-11-08 01:09:55 +03:00
tyabus 934dffd273 engine: common: fix message formating 2019-11-07 23:26:11 +03:00
Alibek Omarov 0cb591821a Merge sdl12-port into master 2019-11-06 22:29:04 +03:00
Alibek Omarov 15924aebaa xash3d-fwgs: check if HAVE_TGMATH_H is set to positive value rather it's just defined 2019-11-05 01:41:35 +03:00
Alibek Omarov 79adaa11e0 lowmemory: merge 2019-11-05 01:15:31 +03:00
mittorn 6953e829c4 lowmemory: prevent redefines 2019-11-04 22:34:08 +07:00
mittorn 0e7013eeb0 lowmemory: tune XASH_LOW_MEMORY=1 not breaking multiplayer 2019-11-04 19:58:45 +07:00
Alibek Omarov 1f308a43c8 engine: fix build after lowmemory rebase 2019-11-02 08:56:07 +03:00
Alibek Omarov aa6674b032 engine: support compiling with gcc3 2019-11-02 08:56:07 +03:00
Alibek Omarov 9d826016b0 engine: finish sdl1.2 port 2019-11-02 08:56:07 +03:00
Alibek Omarov 9e99a2bc37 engine: dirty sdl1.2 port 2019-11-02 08:56:07 +03:00
Alibek Omarov 0dd91ceda2 xash3d-fwgs: append missing new line at the end of file 2019-11-02 08:56:07 +03:00
mittorn d6f8112860 gameinfo: add MIN_EDICTS constant instead of magic number 600, low it to 64 2019-11-02 12:46:11 +07:00
mittorn a1db6c6a9b lowmemory: remove datagram limit 2019-11-01 13:49:53 +07:00
mittorn 5e5ffec67d lowmemory: tweak some protocol limits for HL1, restore bit counts (maybe even restore multiplayer compatibility) 2019-10-29 11:35:02 +07:00
mittorn 5348046109 lowmemory: increase decals limit 2019-10-28 12:29:44 +07:00
mittorn 57d48b64eb keys: add OSK 2019-10-28 12:28:52 +07:00
mittorn 5145b1956c zone; revert removing clean check 2019-10-28 12:25:20 +07:00
mittorn 37cba10c14 lowmemory: fix sentences 2019-10-28 12:07:15 +07:00
Alibek Omarov 1decb1c7fb xash3d-fwgs: append missing new line at the end of file 2019-10-27 22:29:03 +03:00
mittorn feb01b270e zone, platform: add swap allocator 2019-10-26 12:10:50 +07:00
mittorn 114a256675 Implement XASH_LOW_MEMORY, memory-reduced configuration 2019-10-26 07:06:26 +07:00
iZarif bf8b87c29d engine: client/common: fix a few more format warnings 2019-10-22 17:56:08 +03:00
Alibek Omarov 78baf568ae engine: more double promotion fixes 2019-10-18 16:46:54 +03:00
Alibek Omarov edf3fcd398 engine: common: explicitly cast literals to floats, include tgmath when needed 2019-10-18 16:46:54 +03:00
Alibek Omarov fa622168a0 engine: fix style, disable XASH_USE_SELECT 2019-10-11 08:51:30 +03:00
Wei Mingzhi 88772a1c34 engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs. 2019-10-07 16:08:10 +03:00
Alibek Omarov d2a8cfe614 Revert "engine: client: implement connectionprogress partially"
This reverts commit cb417a3d51.

This commit breaks demo playback. Figure out why, then revert it back.
2019-10-06 07:45:32 +03:00
Alibek Omarov d382f6886d engine: fix build 2019-10-05 04:02:25 +03:00
Alibek Omarov d6bb72f772 engine: dedicated: fix old-style-definitions 2019-10-05 03:17:38 +03:00
Alibek Omarov cb5e282af4 engine: sequence: fix condition 2019-10-05 02:22:46 +03:00
Alibek Omarov b175d8a0cb engine: net_encode: due to bug in GCC <9, disable duplicated-branches here 2019-10-05 02:22:10 +03:00
Alibek Omarov f3a40ac794 engine: cfgscript: fix userinfo cvars wrong dump to config 2019-10-05 02:10:09 +03:00
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 2019-10-05 02:09:45 +03:00
Aimless Wanderer 409eee3bb4 engine: fix gameinfo parsing 2019-10-04 11:58:14 +03:00
mittorn cb0791c915 http: do not continue after HTTP_Free, fix potential buffer overflow 2019-09-29 01:42:17 +07:00
mittorn 9a1414505a imagelib: support for 16-bit transparent tga 2019-09-27 02:12:35 +07:00
Alibek Omarov e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
Alibek Omarov 07aa9595c0 engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
Alibek Omarov 8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
Alibek Omarov 505392c2f8 imagelib: png: include correct winsock 2019-08-09 02:35:53 +03:00
Alibek Omarov ee2c1ad8fa engine: net_ws: include engine headers first 2019-08-08 16:09:32 +03:00
Alibek Omarov 7771356e66 engine: net_ws: fix dedicated build 2019-08-08 07:33:47 +03:00
Alibek Omarov cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
Alibek Omarov 386a68e334 engine: fix wrong function called on closing socket on Win32 2019-07-30 18:41:24 +03:00
Alibek Omarov ca57c8424d filesystem: follow C89 2019-07-30 18:20:54 +03:00
Alibek Omarov 0eb1d4c7c0 engine: build: fix armhf compiling 2019-07-29 06:53:18 +03:00
Alibek Omarov d790292829 engine: replace CFG_END macro with function, add saving support for R_GetConfigName 2019-07-28 00:27:35 +03:00
Alibek Omarov b1f23f9ff6 engine: patch dedicated to build 2019-07-27 15:40:57 +03:00
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 2019-07-27 13:27:40 +03:00
Alibek Omarov e308281b0b engine: fix buffer overflow in COM_ParseFile 2019-07-26 17:24:09 +03:00
Alibek Omarov 2f8fec6b70 Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever. 2019-07-19 20:23:08 +03:00
Alibek Omarov b539ed5a3d engine: remove write_to_clipboard, as there was no way to enable it for a long time and no one even asked for this 2019-07-19 17:24:25 +03:00
Alibek Omarov 4eab7d6503
engine: fix build 2019-07-19 17:17:12 +03:00
Alibek Omarov cedc1e0eb2 engine: soundlib: show mpg123 errors in console 2019-07-13 23:25:55 +03:00
Alibek Omarov 4beba75159 engine: fix various compiler warnings 2019-07-13 23:25:03 +03:00
Alibek Omarov 9662ab106f engine: client: implement errormsg, secure client by checking server IP address we're connected to 2019-07-13 20:54:16 +03:00
Alibek Omarov a85a856215 engine: implement connection warning dialog showing up, update menu 2019-07-12 22:42:13 +03:00
Jonathan Poncelet 37255354d4 Various: Fixed obscure crashes on Mac
There were a couple of out-of-range/post-free accesses going on, which caused the Mac
build to crash when optimisations were turned on.
2019-07-12 18:18:42 +03:00
Alibek Omarov da4062ede9 engine: cmd: add apropos command from old engine 2019-07-09 16:36:34 +03:00
Alibek Omarov e700a7498e engine: move matchpattern from old engine 2019-07-09 16:36:15 +03:00
Alibek Omarov 7dda1c28f4 engine: console: add missing hpk commands autocomplete 2019-07-09 15:23:55 +03:00
Alibek Omarov 364c96f45c engine: console: sort output in commmand autocomplete for bind 2019-07-09 15:11:50 +03:00
Alibek Omarov 7aa163f713 engine: console: implement autocomplete for any arg count, add autocomplete for bind for both keys and commands 2019-07-09 15:08:00 +03:00
Andrey Akhmichin 83953c7fb3 Port ip filter and partially useragent from old engine. 2019-07-09 03:48:09 +03:00
Alibek Omarov 5e8d3acc51 engine: build: fix ARM64 macro 2019-07-08 19:10:49 +03:00
Alibek Omarov 54920f13df engine: rename library naming function, as it returns a full path and not just library name 2019-07-07 02:47:45 +03:00
Alibek Omarov efd2e434b4 engine: fix build on non-x86 archs 2019-07-07 00:20:38 +03:00
Alibek Omarov 8320f0598f Merge 4529 update 2019-07-02 23:44:42 +03:00
Alibek Omarov 2e2949b180 Apply 4529 update 2019-07-02 23:39:27 +03:00
Alibek Omarov 89a3fd6323 engine: make use of platform-unique library naming scheme 2019-07-01 05:50:04 +03:00
Alibek Omarov ec18dd9535 engine: implement platform-unique library naming 2019-07-01 05:48:53 +03:00
Alibek Omarov bb4c73b25c engine: build: lower case operating system names 2019-07-01 05:47:38 +03:00
Alibek Omarov 90e0c070ac engine: network: refactor net_ws.c since winsock2 is linked directly to engine DLL, correct some signness 2019-07-01 04:03:18 +03:00
Alibek Omarov b5d9bf5dc8 engine: add a function to determine if library has direct dependency on chosen DLL(Win32 only) 2019-06-29 23:25:50 +03:00
Alibek Omarov a378379ac5 engine: network: link to Winsock2 directly 2019-06-29 22:01:32 +03:00
Alibek Omarov bcb4c9a722 Merge remote-tracking branch 'nekonomicon/png' 2019-06-29 20:41:53 +03:00
Night Owl 4eee187f1b engine: common: imagelib: add simple decoder/encoder for 8-bit RGB/RGBA PNG images. 2019-06-22 16:06:44 +05:00
Alibek Omarov 76a8fe4873 engine: use build.h for printing architecture and operating system, also implement architecture names from library naming scheme proposal (#39) 2019-06-21 17:25:43 +03:00
Alibek Omarov 3ae7ecaeb3 engine: patched to compile, moved gl_clear to engine 2019-06-17 08:37:34 +03:00
Alibek Omarov f2c927906f Merge 4511 update 2019-06-17 07:36:46 +03:00
Alibek Omarov b16529cc65 Apply 4511 update 2019-06-17 07:05:36 +03:00
Alibek Omarov 8d2bea03e0
filesystem: disable netpath code
This code was used in ancient approach, where executables and game files may have different path.
And this code was working only on Win32 with case-insensitive `getenv()`
2019-06-10 00:21:41 +03:00
Alibek Omarov 70d45f23de public: crclib now is part of public library 2019-06-06 04:33:57 +03:00
Alibek Omarov 003bbea358 engine: common: remove unneeded REF_DLL ifdef, keep #error anyway 2019-06-06 01:28:59 +03:00
Alibek Omarov 85240f0145 filesystem: zip: use miniz header only library instead of zlib, add miniz generated header(stripped ZIP reading/writing code) 2019-06-02 12:27:58 +03:00
Mr0maks 3023c8a72b
Merge branch 'master' into master 2019-05-30 21:25:56 +05:00
Mr0maks 01a33dcf7e filesystem: zip: remove 'big' block 2019-05-30 00:51:52 +05:00
Mr0maks b42f020ad5 filesystem: zip: warning else zip file is empty 2019-05-29 20:04:14 +05:00
Mr0maks 6422005716 filesystem: zip: remove commented code 2019-05-29 13:05:19 +05:00
Mr0maks efc9048b43 filesystem: zip: zlib error code 2019-05-29 13:01:33 +05:00
Mr0maks 12bc507156 filesystem: zip: working unpack code 2019-05-28 18:51:44 +05:00
Mr0maks f9a7ffa5e8 filesystem: zip: remove malloc 2019-05-28 15:04:08 +05:00
Alibek Omarov 6f2016db06 engine: imagelib: bmp: fix unaligned access 2019-05-28 03:55:22 +03:00
Alibek Omarov 27e742df12 engine: crclib: fix unaligned access 2019-05-28 03:55:04 +03:00
Alibek Omarov 1d78d7c720 filesystem: fix even more char signness 2019-05-27 23:27:20 +03:00
Mr0maks 1cc2ec9095 filesystem: zip: codestyle 2 2019-05-27 23:02:38 +05:00
Mr0maks 5cf4e34607 filesystem: zip: codestyle 2019-05-27 20:44:14 +05:00
Mr0maks b32de42ab7 filesystem: zip: fix memory leak (not freed info) 2019-05-26 23:04:17 +05:00
Mr0maks b04a48f126 filesystem: zip: remove XASH_ZLIB macro 2019-05-26 20:12:41 +05:00
Mr0maks 3c0a34926a filesystem: zip: pk3 support 2019-05-26 00:38:21 +05:00
Mr0maks 039b42868d filesystem: zip: add FS_AddFileToZip 2019-05-25 23:24:34 +05:00
Mr0maks 671c247381 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2019-05-25 22:54:42 +05:00
Alibek Omarov 9048c108c4 engine: fix char default signness 2019-05-25 03:12:17 +03:00
Alibek Omarov b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Mr0maks 85b5b4e965 filesystem: add support for zip files 2019-05-24 21:13:03 +05:00
Alibek Omarov c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
Alibek Omarov 5af6506d86 engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
Alibek Omarov fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
Alibek Omarov 3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
Alibek Omarov 1a700fd06b platform: move MSGBOX implementation to platform backends 2019-05-01 19:44:48 +03:00
Alibek Omarov e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 2019-05-01 19:21:47 +03:00
Alibek Omarov 5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
mittorn d5911b33b1 msvc8 support 2019-04-12 14:33:57 +07:00
Alibek Omarov a9cf3357c7 ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore 2019-04-04 22:43:33 +03:00
Jonathan Poncelet 60a1c4f0cc Prevented net send errors from triggering an entire host error 2019-04-01 20:17:13 +01:00
Alibek Omarov 62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 2019-03-22 18:41:57 +03:00
Alibek Omarov 5f849c4823 engine: bring back XASH_USE_SELECT. I need somehow disable this only on my work PC 2019-03-22 18:29:42 +03:00
Alibek Omarov b09242e41c engine: fix dedicated check 2019-03-22 18:26:44 +03:00
Alibek Omarov 26616314f8 engine: add initial support for MCST Elbrus 2019-03-22 18:21:47 +03:00
Alibek Omarov 1483b21f00 Merge branch '0.20-renderdll' 2019-03-22 18:19:13 +03:00
Alibek Omarov 743c5ca8d5 engine: make dedicated work again 2019-03-22 16:47:52 +03:00
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
Alibek Omarov 6a6f341c07
Merge pull request #22 from FWGS/netsplit
Extended netsplit, network extensions
2019-03-21 17:23:49 +03:00
Alibek Omarov 4880ca3ca2 engine: move EXPORT definition to xash3d_types 2019-03-20 02:38:37 +03:00
Alibek Omarov 121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
Alibek Omarov 7aa7f4dbbd engine: fix broken win32 types after moving more definitions to xash3d_types.h 2019-03-20 01:18:26 +03:00
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00