Commit Graph

256 Commits

Author SHA1 Message Date
mittorn 5a23310466 Fix build 2016-04-27 21:37:46 +00:00
mittorn cb47997b3b Merge branch 'gravgun' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-04-25 17:54:23 +07:00
mittorn 79132da10b Merge branch 'master' of https://github.com/SDLash3D/hlsdk-xash3d into gravgun 2016-04-25 17:52:19 +07:00
Night Owl 0549ead5ab Rework initialization. 2016-04-23 20:18:48 +05:00
mittorn 228872b781 Merge branch 'master' of https://github.com/nekonomicon/hlsdk-xash3d into test 2016-04-22 18:29:30 +00:00
mittorn d287ed4463 64 bit support 2016-04-22 14:27:54 +00:00
Night Owl bdc4e3f8d3 Fix build. 2016-04-18 01:44:31 +05:00
Night Owl 0adbd65d8a Fix build clang. Fix UB. 2016-04-18 01:30:05 +05:00
mittorn 3348f5d214 Check +speed value 2016-04-17 14:31:24 +00:00
Night Owl b98bfe7578 Remove duplicate header. 2016-04-15 00:48:22 +05:00
mittorn 5d96c43c65 Fix crash 2016-04-05 15:40:20 +00:00
mittorn 0d7be1fba6 Add pak file 2016-04-05 09:09:51 +00:00
mittorn b7d5a8c69b Android project for gravgun mod 2016-04-02 20:26:17 +00:00
mittorn 86cf57a7c8 Do not add player velocity when stage != 2 2016-04-02 20:01:48 +00:00
a1batross c16d00c170 Remove prop.cpp from Android.mk, because we need a clean Half-Life in master branch 2016-04-02 19:24:11 +03:00
mittorn c99eca226f Fix gibs and small objects pulling 2016-03-28 20:15:29 +06:00
mittorn 28bc8113a3 Fix primary fire 2016-03-28 19:12:42 +06:00
mittorn 4b805c8a00 Update gravgun code 2016-03-28 18:38:09 +06:00
mittorn 9c36b3d4f5 Simple trace check 2016-03-27 19:58:18 +00:00
mittorn 1b811d5644 Limit gib attacks 2016-03-27 19:57:45 +00:00
mittorn a8754de564 Fix client build 2016-03-27 12:57:27 +00:00
mittorn 089928c629 Fix little bugs and respawn 2016-03-27 03:56:54 +06:00
mittorn 4ef7b10268 fix build 2016-03-27 00:10:44 +06:00
mittorn 11716c6e23 Remove useless vgui stuff from VS project 2016-03-26 19:27:46 +00:00
mittorn 7d3da75ef7 Fix client warnings 2016-03-26 19:21:08 +00:00
mittorn 59e468ef91 Little tweaks 2016-03-26 18:44:18 +00:00
mittorn 525a6580b1 Add gibs, some tweaks 2016-03-26 22:58:02 +06:00
mittorn d548085f7c Improve weapon and bmodels support 2016-03-25 20:24:38 +00:00
mittorn e8a8fd4930 Allow pull weapons and items (need to fix respawn) 2016-03-23 20:02:25 +00:00
mittorn 7e37c5449b Refactor again, change push mechanizm 2016-03-23 19:08:13 +00:00
mittorn 67b7e91461 Enable monsters, grenade and func_break 2016-03-23 20:44:22 +06:00
mittorn 19a4378397 rework filter 2016-03-23 20:13:22 +06:00
mittorn d035fdd2dd Fix some warns 2016-03-23 19:37:51 +06:00
mittorn 846b9e94cf Use EHANDLE 2016-03-23 16:11:21 +06:00
mittorn 66762b3ac4 Fix some problems found in Visual Studio 2016-03-23 15:34:32 +06:00
mittorn e11a9d997a 3-stage gravgun 2016-03-22 11:43:36 +00:00
mittorn 911791590e Refactor, change pull behaviour 2016-03-21 17:41:46 +00:00
mittorn f13af98943 gravgun.cpp 2016-03-21 18:32:30 +06:00
mittorn 38bb95920e gravgun code 2016-03-21 16:07:17 +06:00
mittorn dccb3f4aab Fix mingw 2016-03-09 18:43:27 +06:00
mittorn 9fd279a974 Fix DLLEXPORT macro and move it's defination to separate file 2016-03-09 17:11:16 +06:00
mittorn f2ea272c02 [prop] Attacker/owner/damage tweak 2016-03-06 20:13:35 +00:00
mittorn 1ca34fcb43 Fix nodes 2016-03-06 20:12:46 +00:00
mittorn d9422fdb86 Text print tweak 2016-03-06 20:12:08 +00:00
mittorn 833bd215d7 Increase detonate threshold 2016-03-03 20:36:58 +00:00
mittorn db3aeb6ebf Change explosion damage type 2016-03-03 20:31:01 +00:00
mittorn 700a102f86 Delayed explosion 2016-03-02 15:01:27 +00:00
mittorn 344364cc71 Fix prop bugs 2016-03-02 14:22:22 +00:00
mittorn 81207e3815 Add sed script and convert all SetXXX macros 2016-03-02 11:39:18 +00:00
mittorn 9c3ffa636a Mobility interface, flashlight button switch 2016-03-02 08:02:02 +00:00