Commit Graph

289 Commits

Author SHA1 Message Date
Andrey Akhmichin 6d8e1c5d0c Got rid "defined". 2021-06-07 19:17:22 +05:00
Andrey Akhmichin 8366cb170c Fix compilation. 2021-06-07 05:24:30 +05:00
Andrey Akhmichin 0dd90846fe #ifdef->#if 2021-06-07 05:05:58 +05:00
Andrey Akhmichin 06dd8a63cd Double promotion fix. 2021-06-06 04:11:36 +05:00
Roman Chistokhodov b4502f7133 Fix removing squad member 2021-06-06 04:03:40 +05:00
Roman Chistokhodov 59508d66da Allow special beam color for houndeye squad of size 5 2021-06-06 04:01:57 +05:00
Roman Chistokhodov 7a999bf987 Check before SetEnemy in squad monster 2021-06-06 03:58:26 +05:00
Andrey Akhmichin 2c9cb0c645 Revert "Merge 33413807d0"
This reverts commit 19bdc1d01b.
2021-06-06 03:48:55 +05:00
Andrey Akhmichin 593c9185aa Do not override IsUseable for mp5. Merge a9b1d9cda8. 2021-06-06 02:48:22 +05:00
Andrey Akhmichin 464a678b33 Remove WeaponTick and override ItemPostFrame instead. 2021-06-06 02:40:52 +05:00
Roman Chistokhodov 9fecfb50f3 Merge 2ca64e11b0 2021-06-06 00:34:53 +05:00
Andrey Akhmichin ea9eb82646 Set monsteryawspeedfix cvar to 1 by default. 2021-06-05 20:56:57 +05:00
Andrey Akhmichin 6274c601fe Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 2021-06-05 20:20:22 +05:00
Andrey Akhmichin 8c45ae9bb2 Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110. 2021-06-05 20:02:32 +05:00
Andrey Akhmichin 2de4e7ab00 Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 2021-06-05 19:18:33 +05:00
nillerusr b16001bc1a possible crash fix for DeathNotice 2021-05-10 06:10:35 +03:00
Andrey Akhmichin 936a303813 Revert "Do not precache sounds for xash3d-only builds."
This reverts commit 9a6ef538b6.
2021-04-19 03:11:56 +05:00
Andrey Akhmichin 9a6ef538b6 Do not precache sounds for xash3d-only builds. 2021-04-12 09:57:56 +05:00
Andrey Akhmichin a07acb3d14 Restore global time on Save/Restore.
Same as https://github.com/ValveSoftware/halflife/issues/3065.
2021-04-04 22:26:34 +05:00
Andrey Akhmichin 4ba54bdcdc Fix target check.
Same as https://github.com/ValveSoftware/halflife/issues/3083.
2021-04-04 22:11:00 +05:00
Andrey Akhmichin 08f5c265ce Clamp gravity. 2021-04-04 07:32:25 +05:00
Andrey Akhmichin c0720d3cfc Precache missing sounds for sentry gun. 2021-04-04 07:07:54 +05:00
Roman Chistokhodov 2a1867bedf Fix crowbar smack think time 2021-02-27 14:37:12 +03:00
Roman Chistokhodov c710978549 Fix a bug with extracting ammo from mp5 when argrenades are full 2021-02-11 23:01:32 +03:00
Roman Chistokhodov 0e251e6f09 Fix attack times 2021-02-10 20:21:45 +03:00
Roman Chistokhodov 9fc712da01
Fix checking for gag spawnflag (#143) 2020-12-25 11:14:22 +05:00
Andrey Akhmichin 2a264d2c9a Add the latest steam changes for cl_autowepswitch cvar. 2020-10-11 00:08:47 +05:00
Andrey Akhmichin 2de2509094 server: remove "mp_" prefix for non-multiplayer cvars. 2020-10-10 22:45:28 +05:00
Andrey Akhmichin 47c13ef873 server: Use separate cvar instead of macro for monster yaw speed fix. 2020-10-10 22:43:19 +05:00
Logan 4be53d8527
server: fix monster yaw speed (#137)
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.

Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
Andrey Akhmichin 8e4ded4017 wscript: update yet again. 2020-08-09 03:29:46 +05:00
Andrey Akhmichin f20b7259f3 wscript: reorder sources list. 2020-08-01 20:26:28 +05:00
Andrey Akhmichin e239f3e1a5 Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode. 2020-08-01 19:27:51 +05:00
Andrey Akhmichin 1d1c99af9f Merge e98a18a980 2020-07-25 13:29:14 +05:00
Roman Chistokhodov c2064d88ed Remove redundant casts to float when retrieving model frames 2020-07-24 10:46:26 +05:00
Roman Chistokhodov 54181adc8e Fix bigmomma node wait 2020-07-24 10:42:02 +05:00
Andrey Akhmichin 895e7b7503 Move "build" cvar pointer check to GameDLLInit function. 2020-04-22 14:11:03 +05:00
Andrey Akhmichin 6cc78b593d Fix compilation. 2020-04-22 14:07:48 +05:00
Andrey Akhmichin a758e80f71 Remove physics interface. 2020-04-22 13:51:43 +05:00
Roman Chistokhodov 3e1e8961bf Stop gauss pulse sound on overcharge 2020-03-31 20:46:37 +03:00
Andrey Akhmichin fa50aeeb0c Fix wrong quotes. 2020-03-21 18:51:14 +05:00
Andrey Akhmichin 9f93606b50 Fix possible null pointer dereference. 2020-03-21 18:45:13 +05:00
Roman Chistokhodov 18127ef848 Fix VectorCopy to work correctly with pointers again 2020-02-16 11:19:30 +03:00
mittorn c6d793231c wscript: do not set install_path on dos target, set build task names to "server" and "client" 2020-02-12 15:40:06 +07:00
mittorn 9a08968453 fix undefined symbols and conflicts on OpenWatcom 2020-02-12 15:37:46 +07:00
mittorn 3ebf7f097b server: fix include hell in animation.cpp 2020-02-12 15:35:25 +07:00
mittorn 2ba9071798 check if cmath useful, remove posix defines when using owcc 2020-02-12 15:34:05 +07:00
Andrey Akhmichin 52b067fd4f Fix possible null pointer dereference. 2019-11-16 14:29:09 +05:00
Andrey Akhmichin b8825c2039 Fix some potential troubles.
Comment some useless code.
2019-11-16 13:54:47 +05:00
Alibek Omarov b4d3b5d8be wscript: enable library naming 2019-11-11 04:07:51 +03:00