Andrey Akhmichin
b8d8a51163
Add check for new "sv_allow_autoaim".
2024-10-20 19:10:44 +05:00
Andrey Akhmichin
a4f1f1a310
Additional bounds checks.
2024-10-20 18:12:31 +05:00
Marc-Antoine Lortie
fb274f1212
Fix nodes and links bounds check. ( #474 )
2024-10-18 06:10:17 +00:00
Marc-Antoine Lortie
0b43fab950
Fix max nodes text. ( #475 )
2024-10-18 06:09:33 +00:00
Marc-Antoine Lortie
c193043a40
Reduce pMonster variable scope.
2024-10-18 06:09:11 +00:00
Marc-Antoine Lortie
d1aa71d59d
Fix unreferenced variable.
2024-10-18 06:09:11 +00:00
13086d3b5d
server: fix infinite loop while trying to look for spawn spot for deathmatch
...
Fixes: 253a3cb8d4
("Better spawn spot randomization from HL25 update.")
2024-10-17 20:10:38 +03:00
Andrey Akhmichin
c2bd17f9c2
Send correct death notice.
2024-10-14 00:50:08 +05:00
Andrey Akhmichin
253a3cb8d4
Better spawn spot randomization from HL25 update.
2024-10-14 00:41:38 +05:00
Andrey Akhmichin
73ac4def87
ITEM_FLAG_NOCHOICE->ITEM_FLAG_NOAUTOSWITCHTO.
2024-10-14 00:18:16 +05:00
Roman Chistokhodov
35f1388bd7
Fix null dereference in game_score ( #472 )
2024-10-09 19:11:45 +00:00
Roman Chistokhodov
1a29908ead
Prevent game_zone_player from transitioning across levels to fix Mod_NumForName: not found issue ( #471 )
2024-09-25 20:11:11 +00:00
Andrey Akhmichin
13a83d12d6
Update frame-independent yaw speed calculation code. ( #470 )
2024-09-18 20:18:58 +00:00
Andrey Akhmichin
9212d51088
Better bounds check from HL25 update. ( #469 )
2024-09-18 20:17:24 +00:00
f1c430ae1d
server: fix FIELD_EHANDLE size as suggested by @FreeSlave ( #467 )
2024-08-21 20:18:31 +00:00
27dff8ba3f
server: fix some missing newlines in alerts
2024-08-18 16:02:11 +00:00
Roman Chistokhodov
5ca6684096
Reset handgrenade frame when setting animation framerate to 0 to avoid leaving grenade in a 'flying' frame. Fix #238 ( #458 )
2024-07-04 19:59:30 +00:00
3229067f78
Fix compile.bat scripts to build with MSVC6
2024-05-21 18:55:44 +03:00
20c7617926
Rename EFLAG_MONSTER to EFLAG_FLESH_SOUND ( #449 )
...
This is mentioned in default delta.lst shipped with HL25:
```
DEFINE_DELTA( eflags, DT_INTEGER, 2, 1.0 ), // JoshA: Changed to 2 for EFLAG_FLESH_SOUND to fix flesh sounds on entities. If a mod ships updated DLLs and not this file, they just won't have that fix.
```
2024-04-14 09:12:07 +00:00
73590dd0a3
server: include vcs info to the build and register variables
2024-04-07 16:51:34 +00:00
Andrey Akhmichin
19f3e91978
Prevent crash on 64-bit archs.
2024-02-28 02:50:59 +05:00
Andrey Akhmichin
e571224570
Remove completely useless language check.
2024-02-24 03:22:52 +05:00
3a5b8e7b9b
server: export physic interface init function to properly detect Xash3D engine ( #440 )
2024-02-23 19:15:37 +00:00
Andrey Akhmichin
7e21ac2889
Remove useless label.
2024-02-20 05:12:37 +05:00
Andrey Akhmichin
c3d9f27bcf
Properly set up hand grenade sequence.
...
Same as 2ee36b472f
.
2024-02-19 03:33:57 +05:00
Andrey Akhmichin
f58544a156
Fix save game system not saving arrays of EHANDLEs if the first half of the array contains null handles.
...
Same as d5d96d3883
.
2024-02-19 02:07:29 +05:00
Andrey Akhmichin
c7b141d67d
Fix alien slave beams staying forever if they exist during a level change.
...
Same as ac808a8769
.
2024-02-19 01:55:49 +05:00
Andrey Akhmichin
738890287b
Add kludge for Uplink's scientist model.
2024-02-14 04:14:02 +05:00
Andrey Akhmichin
d5a8a0d3a3
Clear hitgroup for reflected gauss shots.
2024-02-13 20:44:58 +05:00
Andrey Akhmichin
c949e02e4e
Fix death animation loop.
2024-02-13 18:42:37 +05:00
Andrey Akhmichin
fd3755e35c
Remove additional android compilation flags.
2024-02-10 04:48:38 +05:00
Andrey Akhmichin
b8845fa4c8
Revert "cmake: set -O3 option to android linker."
...
This reverts commit b8e143f5ac
.
2024-02-10 04:42:33 +05:00
Andrey Akhmichin
28112bab77
Fix bullet impact sounds and interpolation artifacts.
2024-02-04 17:46:45 +05:00
Andrey Akhmichin
e552d2cc06
Make cycler and func_button speakable targets for scripted_sentence. ( #434 )
2024-02-03 22:33:15 +00:00
Andrey Akhmichin
b37078f019
Change weapon switch rules.
2024-02-04 01:15:33 +05:00
Andrey Akhmichin
d438dbfe33
Reload dropped weapons.
2024-02-03 22:58:03 +05:00
Andrey Akhmichin
dd1036a5a0
Change hive hand's weight.
2024-02-03 02:00:18 +05:00
Andrey Akhmichin
9c247c5bcf
Add new humoristic railgunarena-like multiplayer game mode "GhostBusters" from HL 25th anniversary update. ( #433 )
2024-02-02 13:02:25 +00:00
Andrey Akhmichin
6787caaf9e
Read spserver.cfg when load map in singleplayer game mode.
2024-02-01 02:38:59 +05:00
Roman Chistokhodov
eae53ece36
Replace magic numbers related to the max number of sentences with symbolic constants. Change condition from greater-or-equal to just greater. ( #432 )
2024-01-31 11:01:12 +00:00
Andrey Akhmichin
6e472815d5
Merge pull request #413 from FWGS/sentencewarn
...
[WIP] Warn mod developer about reaching the GoldSrc sentences limits
2024-01-28 09:17:31 +00:00
Andrey Akhmichin
938a6e2361
HL 25th anniversary update rpg rocket changes. ( #431 )
2024-01-28 09:16:25 +00:00
Andrey Akhmichin
41ee8a8746
HL 25th anniversary update snark changes. ( #430 )
2024-01-28 09:16:06 +00:00
Andrey Akhmichin
d020f6d474
HL 25th anniversary update satchel changes. ( #429 )
2024-01-28 09:15:15 +00:00
Andrey Akhmichin
ccbb5b763e
Port func_vehicle implementation from cs16-client/regamedll_cs. ( #428 )
2024-01-28 09:14:47 +00:00
Andrey Akhmichin
d2a43db7e3
HL 25th anniversary pushable fix. ( #427 )
2024-01-28 09:13:49 +00:00
Andrey Akhmichin
1f4a414016
Fix gauss sound on level transition.
2024-01-27 02:40:20 +05:00
Andrey Akhmichin
b2161d18d0
Set flashlight time on restore.
2024-01-27 01:46:15 +05:00
Andrey Akhmichin
325c61f487
Fix player's death animation in multiplayer.
2024-01-27 00:33:17 +05:00
Andrey Akhmichin
deee0dcbfb
Avoid trigger_hurt's heal for dead players.
2024-01-26 21:42:30 +05:00