da5efc7146
Get rid of project files for MSVC 98.
2021-06-14 01:39:55 +05:00
72b7471b89
Get rid of hl.def.
2021-06-14 01:36:51 +05:00
6055d3d3eb
Avoid .def-file usage.
2021-06-14 01:35:35 +05:00
0557b2dfe3
Fix compilation.
2021-06-07 19:20:38 +05:00
6d8e1c5d0c
Got rid "defined".
2021-06-07 19:17:22 +05:00
8366cb170c
Fix compilation.
2021-06-07 05:24:30 +05:00
0dd90846fe
#ifdef->#if
2021-06-07 05:05:58 +05:00
06dd8a63cd
Double promotion fix.
2021-06-06 04:11:36 +05:00
Roman Chistokhodov
b4502f7133
Fix removing squad member
2021-06-06 04:03:40 +05:00
Roman Chistokhodov
59508d66da
Allow special beam color for houndeye squad of size 5
2021-06-06 04:01:57 +05:00
Roman Chistokhodov
7a999bf987
Check before SetEnemy in squad monster
2021-06-06 03:58:26 +05:00
2c9cb0c645
Revert "Merge 33413807d0
"
...
This reverts commit 19bdc1d01b
.
2021-06-06 03:48:55 +05:00
593c9185aa
Do not override IsUseable for mp5. Merge a9b1d9cda8
.
2021-06-06 02:48:22 +05:00
464a678b33
Remove WeaponTick and override ItemPostFrame instead.
2021-06-06 02:40:52 +05:00
Roman Chistokhodov
9fecfb50f3
Merge 2ca64e11b0
2021-06-06 00:34:53 +05:00
ea9eb82646
Set monsteryawspeedfix cvar to 1 by default.
2021-06-05 20:56:57 +05:00
6274c601fe
Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924 .
2021-06-05 20:20:22 +05:00
8c45ae9bb2
Fix underwater breathing sounds when player not fully in the water. Same as https://github.com/ValveSoftware/halflife/issues/3110 .
2021-06-05 20:02:32 +05:00
2de4e7ab00
Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982 .
2021-06-05 19:18:33 +05:00
b16001bc1a
possible crash fix for DeathNotice
2021-05-10 06:10:35 +03:00
936a303813
Revert "Do not precache sounds for xash3d-only builds."
...
This reverts commit 9a6ef538b6
.
2021-04-19 03:11:56 +05:00
9a6ef538b6
Do not precache sounds for xash3d-only builds.
2021-04-12 09:57:56 +05:00
a07acb3d14
Restore global time on Save/Restore.
...
Same as https://github.com/ValveSoftware/halflife/issues/3065 .
2021-04-04 22:26:34 +05:00
4ba54bdcdc
Fix target check.
...
Same as https://github.com/ValveSoftware/halflife/issues/3083 .
2021-04-04 22:11:00 +05:00
08f5c265ce
Clamp gravity.
2021-04-04 07:32:25 +05:00
c0720d3cfc
Precache missing sounds for sentry gun.
2021-04-04 07:07:54 +05:00
Roman Chistokhodov
2a1867bedf
Fix crowbar smack think time
2021-02-27 14:37:12 +03:00
Roman Chistokhodov
c710978549
Fix a bug with extracting ammo from mp5 when argrenades are full
2021-02-11 23:01:32 +03:00
Roman Chistokhodov
0e251e6f09
Fix attack times
2021-02-10 20:21:45 +03:00
Roman Chistokhodov
9fc712da01
Fix checking for gag spawnflag ( #143 )
2020-12-25 11:14:22 +05:00
2a264d2c9a
Add the latest steam changes for cl_autowepswitch cvar.
2020-10-11 00:08:47 +05:00
2de2509094
server: remove "mp_" prefix for non-multiplayer cvars.
2020-10-10 22:45:28 +05:00
47c13ef873
server: Use separate cvar instead of macro for monster yaw speed fix.
2020-10-10 22:43:19 +05:00
Logan
4be53d8527
server: fix monster yaw speed ( #137 )
...
This makes the yaw speed for all monsters (scientists, headcrabs, etc.) framerate independent.
Fix by Solokiller with mikela-valve's adjustments:
https://github.com/ValveSoftware/halflife/issues/2458
2020-10-10 22:06:04 +05:00
8e4ded4017
wscript: update yet again.
2020-08-09 03:29:46 +05:00
f20b7259f3
wscript: reorder sources list.
2020-08-01 20:26:28 +05:00
e239f3e1a5
Set EF_BRIGHTFIELD flag for monsters which stuck in the wall only in developer mode.
2020-08-01 19:27:51 +05:00
1d1c99af9f
Merge e98a18a980
2020-07-25 13:29:14 +05:00
Roman Chistokhodov
c2064d88ed
Remove redundant casts to float when retrieving model frames
2020-07-24 10:46:26 +05:00
Roman Chistokhodov
54181adc8e
Fix bigmomma node wait
2020-07-24 10:42:02 +05:00
895e7b7503
Move "build" cvar pointer check to GameDLLInit function.
2020-04-22 14:11:03 +05:00
6cc78b593d
Fix compilation.
2020-04-22 14:07:48 +05:00
a758e80f71
Remove physics interface.
2020-04-22 13:51:43 +05:00
Roman Chistokhodov
3e1e8961bf
Stop gauss pulse sound on overcharge
2020-03-31 20:46:37 +03:00
fa50aeeb0c
Fix wrong quotes.
2020-03-21 18:51:14 +05:00
9f93606b50
Fix possible null pointer dereference.
2020-03-21 18:45:13 +05:00
Roman Chistokhodov
18127ef848
Fix VectorCopy to work correctly with pointers again
2020-02-16 11:19:30 +03:00
c6d793231c
wscript: do not set install_path on dos target, set build task names to "server" and "client"
2020-02-12 15:40:06 +07:00
9a08968453
fix undefined symbols and conflicts on OpenWatcom
2020-02-12 15:37:46 +07:00
3ebf7f097b
server: fix include hell in animation.cpp
2020-02-12 15:35:25 +07:00
2ba9071798
check if cmath useful, remove posix defines when using owcc
2020-02-12 15:34:05 +07:00
52b067fd4f
Fix possible null pointer dereference.
2019-11-16 14:29:09 +05:00
b8825c2039
Fix some potential troubles.
...
Comment some useless code.
2019-11-16 13:54:47 +05:00
b4d3b5d8be
wscript: enable library naming
2019-11-11 04:07:51 +03:00
8622cc945d
CMakeLists: remove legacy 64 postfix
2019-11-11 01:07:20 +03:00
tyabus
446f608cf3
Remove outdated Makefiles ( #110 )
...
* Remove outdated Makefiles
* Update README.md
2019-11-07 23:11:20 +03:00
4a02cfc012
Merge branch 'double_promotion'
2019-11-05 02:48:47 +05:00
46f5f21392
Fix mp5's bullet spread.
2019-11-04 00:31:52 +05:00
88161eac14
Add "cl_autowepswitch" cvar implementation.
2019-11-03 22:59:33 +05:00
Aimless-Wanderer
b604d86f04
Update wscript
2019-11-01 11:17:12 +02:00
Aimless-Wanderer
682c1c6da9
build: fix travis ci
...
I think travis is still using Python 3.4.*, so f-strings are not supported yet and android engine doesn't build.
2019-10-31 18:13:22 +02:00
Jonathan Poncelet
a8669459b9
Build: Swapped Win32 check for MSVC check
...
The linker flag is only relevant to MSVC.
2019-10-31 13:15:44 +00:00
Jonathan Poncelet
1bc65c15f5
Build: Fixed GiveFnptrsToDll not being found on Windows
...
Also fixed server DLL being named server.dll instead of hl.dll.
2019-10-31 08:14:36 +00:00
Jonathan Poncelet
71afe6e204
Build: Added user32.lib dependency to CMake
...
Also had to add ResetThink to cbase.h, as it was missing in deug.
2019-10-30 17:43:30 +03:00
b00170a0a2
Support compiling with GCC 3.4.3
2019-10-26 15:49:05 +03:00
6dff6e3c61
Merge pull request #88 from FreeSlave/fix_crowbar_delay
...
Fix crowbar delay after the first hit
2019-10-17 04:59:32 +05:00
77891cdfa7
Merge pull request #87 from FreeSlave/fix_rapid_crowbar
...
Fix rapid crowbar bug
2019-10-17 04:59:15 +05:00
Roman Chistokhodov
c96794aa2d
Place crowbar delay fix under a macro
2019-10-16 01:51:48 +03:00
Roman Chistokhodov
3fcc119275
Place rapid crowbar fix under a macro
2019-10-16 01:49:02 +03:00
ae6299f636
wscript: use taskgen counter to solve problem with compiling shared code instead of hardcoding indexes
2019-10-16 01:36:41 +03:00
Roman Chistokhodov
5869d67d99
Don't show rpg laser spot when player using func_tank
2019-10-15 07:58:33 +03:00
11adcd5ac8
cmake: Add check for tgmath.h header.
2019-10-13 20:58:14 +05:00
a9f37f6d74
Include tgmath.h and cmath headers.
2019-10-13 20:27:05 +05:00
73397679c2
More double promotion fixes.
2019-10-13 20:10:52 +05:00
ec9bffedaf
Partially fix double promotion.
2019-10-13 16:49:25 +05:00
iZarif
a0ccf2d0a1
size of arrays are now a power of two
2019-10-03 00:24:27 +04:00
iZarif
04a31f4a1a
fix gcc 8.3.0 format-overflow warnings
2019-10-02 23:15:53 +04:00
5d85a3be8d
Fix build.
2019-09-24 03:06:07 +05:00
c9fdcd91e8
A little optimizations.
2019-09-24 03:00:37 +05:00
4623cb0dc2
Revert "Merge 89efd616d6
"
...
This reverts commit c4820ad0df
.
2019-09-24 01:41:50 +05:00
Roman Chistokhodov
cb51d2aa17
Fix potential segfault when reading sentences.txt
2019-09-21 01:41:47 +03:00
17e1af726d
wscript: remove DEST_OS2
2019-09-19 17:18:57 +03:00
70bd3a2497
Do not break compatibility with amxx plugins(Gauss was broken in some cases).
2019-08-04 02:35:57 +05:00
81fe047f9a
Do not create linkents in client library to prevent possible name collision.
2019-07-21 18:47:42 +05:00
Roman Chistokhodov
1f584d7237
Fix crowbar delay after the first hit
2019-07-08 21:20:14 +03:00
Roman Chistokhodov
b349bbfd82
Fix rapid crowbar bug
2019-07-08 21:11:06 +03:00
f6135287e6
Remove some strange code.
2019-07-07 20:30:20 +05:00
40d4e75d4b
Fix warnings.
2019-07-07 20:08:01 +05:00
cf6647e07c
Try to fix clang build.
2019-07-07 19:45:28 +05:00
93d1ed0294
Add a missing const qualifiers. Remove unneeded casts.
2019-07-07 19:37:24 +05:00
a78709ccbb
Add a missing newline characters.
2019-07-07 19:03:04 +05:00
tyabus
873baccceb
Replace magic numbers, Put changes under cvar
2019-05-30 22:28:50 +03:00
tyabus
1f2f268173
Add deny noise for func_recharger and func_healthcharger, when activator's health/armor is full
2019-05-30 22:28:50 +03:00
Roman Chistokhodov
60bb207ff4
Fix momentary_door sounds
2019-05-28 04:19:13 +03:00
a699702c00
wscript: strip lib prefix for HLSDK
2019-05-06 04:14:48 +03:00
Roman Chistokhodov
467899b99a
Set activity before SetYawSpeed so it has the right activity
2019-05-05 21:07:34 +03:00
470a71540b
waf: initial deploy
2019-05-03 19:19:39 +03:00
Roman Chistokhodov
76b7df393a
Add spaces between source files in compile.bat
2019-05-02 13:12:57 +03:00
86229f7926
Add cvar to skip unicode check(Same as 4cdb80dce7
)
2019-04-11 16:18:47 +03:00
c041db9909
Prevent skipping SetMoveDone call
2019-04-11 16:18:47 +03:00
FOTMarut
8ef6cb2427
Replaced magic numbers with defines in dlls/nodes*
...
- Changed some symbols to be platform-independent
- Now the CGraph_Retail::copyOverTo method doesn't automatically fall back to manual copy (instead of memcpy) on GRAPH_VERSION increments
2019-04-11 16:18:22 +03:00
FOTMarut
2b61380146
Fix for legacy node graph reading with XASH_64BIT
...
- Added dlls/nodes_compat.h, which implements two stub classes for reading legacy CGraph and CLink
- Modified CGraph::FLoadGraph in dlls/nodes.cpp to take advantage of them if GRAPH_VERSION != 16 == iVersion
- Slight changes to dlls/nodes.h to be able to test for the value of GRAPH_VERSION in preprocessor directives
2019-04-11 16:18:22 +03:00
Roman Chistokhodov
073f442293
Fix hornetgun recharge time on changelevel
2019-04-11 16:16:13 +03:00
Roman Chistokhodov
43d63a1448
Remove changing of m_szFriends on TalkInit ( #58 )
2019-02-12 05:01:29 +03:00
Jonathan Poncelet
65cb1f54f4
Made library functions hidden by default on Mac/Linux
...
This resolves an issue where the server library was calling client
library functions in error.
2018-08-07 08:24:04 +01:00
Roman Chistokhodov
352e52eb0d
Fix #62 ligthting issue.
2018-07-08 15:49:23 +03:00
744732a381
Merge pull request #59 from nekonomicon/flashlight
...
Do not show flashlight sprite in spectator mode.
2018-07-02 14:46:32 +03:00
2aab84f643
Merge pull request #61 from nekonomicon/motd
...
Do not break motd(Revert old changes).
2018-04-11 13:31:05 +07:00
b63c1753a1
Do not break motd(Revert old changes).
2018-04-11 04:48:42 +05:00
Roman Chistokhodov
75bc5105e7
Remove old TEXTURETYPE code
2018-04-08 20:30:17 +03:00
3d7e2b0d93
Do not show flashlight sprite in spectator mode.
2018-04-08 03:32:13 +05:00
9d7ab6acf4
Some fixes for FoV, HUD, egon flare and new compilers. ( #52 )
...
* Fix warnings.
* Merge some fixes from https://github.com/Fograin/hl-subs-mod .
2018-03-31 15:09:13 +03:00
4af9030156
Append 64 postfix on 64 bit
2018-03-22 15:23:34 +03:00
6161c6d4d8
Replace snprintf by _snprintf, for MSVC
2018-03-04 00:24:54 +03:00
6818ff091d
Remove cast pointer to size_t in cbase.h, it's useless here
2018-03-04 00:21:05 +03:00
ccbc147c90
Fix Battery message spam when armorvalue goes fractional
2018-03-03 23:58:19 +03:00
556e2647fe
Do not show train controls after player death.
2018-02-15 18:15:02 +05:00
Roman Chistokhodov
48733fd1a1
All copyright symbols to (c)
2018-01-19 20:00:32 +03:00
Roman Chistokhodov
8dc9245fe3
Copyright symbol to utf-8
2018-01-18 22:36:32 +03:00
c64b300050
Merge pull request #45 from FreeSlave/fix_warnings
...
Fix some warnings. Disable warning about invalid offsetof as it produ…
2018-01-18 22:15:30 +03:00
88d1a860d7
Merge pull request #44 from nekonomicon/angles
...
Fix typo.
2018-01-18 22:13:35 +03:00
Roman Chistokhodov
c135463774
add_compile_options for older cmake versions
2018-01-16 15:45:53 +03:00
Roman Chistokhodov
31c1e121b5
Fix some warnings. Disable warning about invalid offsetof as it produces billion warnings in save-restore code
2018-01-13 18:05:13 +03:00
8abffc9371
Fix typo.
2018-01-13 09:01:38 +05:00
c5aa3aa40e
Fix amd64 build
2017-12-30 22:22:14 +07:00
9a02d7116f
It's better to use MSVC here instead of WIN32, so it wouldn't break MinGW builds
2017-12-28 02:05:47 +03:00
3dda2ec590
Fix compiling on MSVC2017
2017-12-28 02:02:23 +03:00
7981bad606
Fix weapon selection being broken at the start of demo(or manual fullupdate call)
2017-12-19 00:28:34 +03:00
c128c69ceb
Add install() for CMake.
2017-12-19 00:27:56 +03:00
Roman Chistokhodov
bf429f0709
Fix item soda precache
2017-12-16 04:56:23 +03:00
a319233322
Merge pull request #37 from nekonomicon/string_t
...
A little fixes.
2017-12-11 17:53:08 +03:00
f27d1028ac
Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards.
2017-12-11 02:44:30 +05:00
41c9b072e5
Add missing #include guards.
2017-12-10 22:41:27 +05:00
83c0505ffe
Add missing precache calls.
2017-12-10 21:08:10 +05:00
2802050329
Add missing break.
2017-12-10 21:05:13 +05:00
18adf0979f
Redefine string_t. Fix wrong variables type.
2017-12-10 20:56:46 +05:00
Roman Chistokhodov
e6ea89705f
Update README.md, update makefiles, add .bat scripts for msvc
2017-12-09 00:16:29 +03:00
7d33351f77
Add missing file to build lists.
2017-11-18 14:53:44 +05:00
Roman Chistokhodov
5aa11a38b3
Give player exhaustible weapons when taking ammo for them from weaponbox
2017-11-01 16:43:29 +03:00
aaedd794c3
Merge 293b41b8cd
2017-10-15 17:50:05 +05:00
8e799fcf6d
Add crowbar idle animations under CROWBAR_IDLE_ANIM macro.
2017-10-15 14:22:14 +05:00
f78471ad1d
min->Q_min, max->Q_max.
2017-10-15 01:05:50 +05:00
e7989d438a
Fix compatibility with MSVC 6.
2017-10-15 00:12:26 +05:00
65dc1997f7
Fix typo.
2017-10-09 19:44:19 +05:00
e3f953064d
Remove unneeded macros.
2017-10-09 19:44:19 +05:00
f14d7cc552
A little fix.
2017-10-09 19:44:19 +05:00
4150b464a0
Improve spectator.
2017-07-24 16:38:38 +05:00
49e740c6f1
Remove unneeded casts.
2017-07-24 02:47:26 +05:00
70c6e42907
Merge 68c9b7cf6b
2017-07-24 00:37:20 +05:00
cf9ba71686
Make UpdateOnRemove() virtual.
2017-07-21 02:29:27 +05:00
bacf65d55b
Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into sdk-update
2017-07-20 23:37:20 +05:00
d1fbb99574
Fix some warnings yet.
2017-07-20 23:32:06 +05:00
c9ac2c6dab
Implement mp_satchelfix cvar.
2017-07-20 12:22:02 +05:00
7a5c29cbc9
Clear any effects on disconnect.
2017-07-20 10:51:34 +05:00
d062757f52
Use MAKE_STRING for literals. Remove duplicated code.
2017-07-19 23:25:47 +05:00
946e962f3c
Merge 1c71f33cb0
2017-07-19 04:06:19 +05:00
51c682c15e
Merge adb6161537
2017-07-19 03:22:08 +05:00
426a0e7ab3
Revert "Revert "Merge 29c4d46ad0
""
...
This reverts commit 5dab1c1f1d
.
2017-07-19 02:52:11 +05:00
9dff875d32
Revert "Revert unneeded changes."
...
This reverts commit 6d2a869ecd
.
2017-07-19 02:51:17 +05:00
c2a1b013c2
Merge 001e6a09fa
2017-07-19 02:47:31 +05:00
c8ebe744c3
Fix my mistakes. Apply fixes for rpg and tank laser again.
2017-07-19 02:00:03 +05:00
6d2a869ecd
Revert unneeded changes.
2017-07-18 22:56:45 +05:00
5dab1c1f1d
Revert "Merge 29c4d46ad0
"
...
This reverts commit 075fd29030
.
2017-07-18 22:54:03 +05:00
0af3a37151
Fix build. Remove unneeded changes.
2017-07-17 13:45:39 +05:00
7e5145aaff
Merge b15a0f9d56
2017-07-17 13:03:38 +05:00
5a2dccb978
Merge 09a90f4a00
2017-07-17 12:58:28 +05:00
075fd29030
Merge 29c4d46ad0
2017-07-17 12:56:33 +05:00
0570769d35
Merge fd29683101
2017-07-17 12:17:26 +05:00
f318cab1c2
Merge d8daa2f16c
2017-07-17 12:06:26 +05:00
38b2236515
Merge ee1ec9d64f
2017-07-17 12:01:53 +05:00
73a99df894
Merge c66ee97ade
2017-07-17 10:15:17 +05:00
6f8cd70328
Merge 7a627bf8e3
2017-07-17 10:11:39 +05:00
2b2fdac7d0
Merge 336bc05c82
2017-07-17 10:04:33 +05:00
004054586b
Merge 52209adc33
2017-07-17 10:01:32 +05:00
cbdf9b5d04
Fix knowledge bugs with satchels again.
2017-07-17 09:48:08 +05:00
1674a4b6d4
Use XASH_64BIT macro
2017-07-14 15:34:44 +00:00
00833188da
Use real MAKE_STRING when possible
2017-07-14 13:42:47 +00:00
4661b5c1a5
Increase graph version
2017-07-14 13:11:58 +00:00
a383a57a09
Fix build.
2017-07-11 03:00:05 +05:00
7bba3a124a
Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d into sdk-update
2017-07-11 02:14:45 +05:00
8455d69360
Merge d6732ca079
2017-07-11 01:58:22 +05:00
2df762e705
Merge f8db63a45b
2017-07-11 01:40:26 +05:00
77d077c83d
Partially merge 3563a1846f
2017-07-11 01:32:53 +05:00
2324270cc2
Do not reduce armor value when godmode is active.
2017-07-10 22:18:45 +05:00
4d7d6f2c37
Turn off flashlight when player dead.
2017-07-10 19:28:56 +05:00
9ebfc98177
Fix field sizes
2017-07-08 21:28:31 +00:00
3bce17e3a0
Fix saverestore on LP64
2017-07-08 20:26:21 +00:00
c16e1ecfef
A little fix for nodes on 64bit arches.
2017-07-08 20:13:41 +05:00
4d1dc131b9
Fix mistakes with saverestore after merge.
2017-07-08 20:06:00 +05:00
f575e78a9b
Register allow_spectators cvar.
2017-07-06 03:47:59 +05:00
c6b353e092
Fix build.
2017-07-06 02:35:32 +05:00
bdd3e74ebd
Detonate satchels under blocked door.
2017-07-06 02:30:10 +05:00
b7d1bd3235
Merge fix for blocked door sound from bubblemod.
2017-07-06 00:44:14 +05:00
6e1059026f
Do not detonate hand grenade after weapon switch.
2017-07-06 00:41:13 +05:00
b66f1cb394
Update glock.cpp.
2017-07-06 00:25:22 +05:00
495c771724
Update mp5.cpp.
2017-07-06 00:20:29 +05:00
cf5b2f9e14
Merge https://github.com/ValveSoftware/halflife/pull/1601
2017-07-05 23:50:55 +05:00
e98f45b279
Merge https://github.com/ValveSoftware/halflife/pull/1599
2017-07-05 21:53:57 +05:00
9ef79aee9e
Merge 6f020090bd
2017-07-05 21:44:06 +05:00
19bdc1d01b
Merge 33413807d0
2017-07-05 19:48:01 +05:00