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mirror of https://github.com/FWGS/hlsdk-xash3d synced 2024-11-21 17:36:18 +01:00
Commit Graph

839 Commits

Author SHA1 Message Date
Roman Chistokhodov
a4acefb25c
Call DeathMsg for non-VGUI scoreboard (used to highlight the killer) (#456) 2024-06-09 09:53:57 +00:00
Roman Chistokhodov
d774c9e0f9
Fix instant camera movement after closing the VGUI menu (#455) 2024-06-09 09:53:40 +00:00
Roman Chistokhodov
bc9019953d
Implement scroll in non-vgui MOTD for GoldSource (like in xash3d-fwgs) (#453) 2024-06-09 09:53:17 +00:00
951a95c596 game_shared: vcs_info: fix undefined branch name 2024-05-21 18:55:44 +03:00
3229067f78 Fix compile.bat scripts to build with MSVC6 2024-05-21 18:55:44 +03:00
FreeSlave
7a75ec54a9 Allow using SDL2 joystick on Windows 2024-04-28 19:20:17 +00:00
FreeSlave
57f46a08ba Remove some SDL_config headers 2024-04-28 19:20:17 +00:00
FreeSlave
5abda91a7b Remove redundant SDL2 headers. Keep only those that are used by SDL2_mouse.h and SDL2_gamecontroller.h 2024-04-28 19:20:17 +00:00
Roman Chistokhodov
fbe839d33e Fix missing #if for joystick declarations 2024-04-28 19:20:17 +00:00
FreeSlave
a45fd09476 Add external/SDL2 directory from Valve halflife repository 2024-04-28 19:20:17 +00:00
FreeSlave
31b66244e5 Remove USE_SDL2. Always use SDL2 on Windows when available 2024-04-28 19:20:17 +00:00
FreeSlave
de1e971fc5 Add WIN32_USE_SDL2 option 2024-04-28 19:20:17 +00:00
FreeSlave
8337b367d8 Allow using SDL2 mouse input functions on Windows 2024-04-28 19:20:17 +00:00
20c7617926
Rename EFLAG_MONSTER to EFLAG_FLESH_SOUND (#449)
This is mentioned in default delta.lst shipped with HL25:

```
	DEFINE_DELTA( eflags, DT_INTEGER, 2, 1.0 ), // JoshA: Changed to 2 for EFLAG_FLESH_SOUND to fix flesh sounds on entities. If a mod ships updated DLLs and not this file, they just won't have that fix.
```
2024-04-14 09:12:07 +00:00
f6988f4e49 client: include vcs info to the build and register variables 2024-04-07 16:51:34 +00:00
73590dd0a3 server: include vcs info to the build and register variables 2024-04-07 16:51:34 +00:00
b6cbd65766 game_shared: add vcs info implementation, it doesn't necessary require Git info to be present or defined at all 2024-04-07 16:51:34 +00:00
f2a49073bb Query git and set XASH_BUILD_COMMIT and XASH_BUILD_BRANCH macros 2024-04-07 16:51:34 +00:00
3341bfc1b9 waf: upgrade to latest waifu release 2024-04-07 16:51:34 +00:00
6f384c4e3e client: do not check for libdl on Windows targets 2024-04-04 14:16:19 +03:00
723ddd7a36 client: wscript: do not enable GOLDSOURCE_SUPPORT on platforms not supported by Valve 2024-03-28 10:52:29 +03:00
cf415b8ef4 Remove unfulfilled dreams (USE_VGUI2) 2024-03-11 01:54:58 +03:00
09a158f2e7 wscript: move libdl check into client, as it's the only subproject that uses it 2024-03-11 00:53:44 +03:00
Andrey Akhmichin
19f3e91978 Prevent crash on 64-bit archs. 2024-02-28 02:50:59 +05:00
Andrey Akhmichin
cc0224cb87 Add "minus" into regexp. 2024-02-24 13:41:55 +05:00
Andrey Akhmichin
e571224570 Remove completely useless language check. 2024-02-24 03:22:52 +05:00
3a5b8e7b9b
server: export physic interface init function to properly detect Xash3D engine (#440) 2024-02-23 19:15:37 +00:00
Andrey Akhmichin
7e21ac2889 Remove useless label. 2024-02-20 05:12:37 +05:00
Andrey Akhmichin
c3d9f27bcf Properly set up hand grenade sequence.
Same as 2ee36b472f.
2024-02-19 03:33:57 +05:00
Andrey Akhmichin
da9ce1e9c3 Disable jump sounds while player is frozen.
Same as f3810c7107.
2024-02-19 02:23:26 +05:00
Andrey Akhmichin
f58544a156 Fix save game system not saving arrays of EHANDLEs if the first half of the array contains null handles.
Same as d5d96d3883.
2024-02-19 02:07:29 +05:00
Andrey Akhmichin
c7b141d67d Fix alien slave beams staying forever if they exist during a level change.
Same as ac808a8769.
2024-02-19 01:55:49 +05:00
Andrey Akhmichin
7223e0d6c1 Fix C functions declarations. 2024-02-19 01:46:19 +05:00
Andrey Akhmichin
e0cdfe9ae8 Add Steam Friends Rich Presence cmd calls. 2024-02-14 04:33:36 +05:00
Andrey Akhmichin
738890287b Add kludge for Uplink's scientist model. 2024-02-14 04:14:02 +05:00
Andrey Akhmichin
1f458edb0b Turn on weapon bobbing by default. 2024-02-13 23:03:14 +05:00
Andrey Akhmichin
835ce1df21 cmake: add more checks for x86 CPU. 2024-02-13 22:57:13 +05:00
Andrey Akhmichin
d5a8a0d3a3 Clear hitgroup for reflected gauss shots. 2024-02-13 20:44:58 +05:00
Andrey Akhmichin
c949e02e4e Fix death animation loop. 2024-02-13 18:42:37 +05:00
Andrey Akhmichin
7bbc2cf4d7 Update weapon bobbing code. 2024-02-13 05:30:42 +05:00
Andrey Akhmichin
955f7ad436 Port spectator changes from HLSDK 2.4. 2024-02-13 03:41:13 +05:00
011f1afeb6 client: fix -Wparentheses 2024-02-10 04:08:13 +03:00
a238894231 Remove linuxunkabi library suffix, as engine doesn't use it anymore 2024-02-10 04:06:59 +03:00
Andrey Akhmichin
49edef9257 Make LTO is optional. 2024-02-10 04:53:43 +05:00
Andrey Akhmichin
fd3755e35c Remove additional android compilation flags. 2024-02-10 04:48:38 +05:00
Andrey Akhmichin
b8845fa4c8 Revert "cmake: set -O3 option to android linker."
This reverts commit b8e143f5ac.
2024-02-10 04:42:33 +05:00
Andrey Akhmichin
130a6aad6a Fix error message if LTO does not available. 2024-02-10 00:45:10 +05:00
Andrey Akhmichin
28112bab77 Fix bullet impact sounds and interpolation artifacts. 2024-02-04 17:46:45 +05:00
Andrey Akhmichin
b91043602e Don't stuck on level transitions. 2024-02-04 05:26:45 +05:00
Andrey Akhmichin
e552d2cc06
Make cycler and func_button speakable targets for scripted_sentence. (#434) 2024-02-03 22:33:15 +00:00