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c2da125358
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engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
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2024-02-09 07:25:47 +03:00 |
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31fa990d44
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engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
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2024-02-09 06:29:30 +03:00 |
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d3e60c7d84
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engine: gamma: higher brightness limit for compatibility
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2024-02-09 06:28:31 +03:00 |
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e2424b4303
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engine: server: clean up userinfo and fullupdate throttle on client connect
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2024-02-07 23:27:02 +03:00 |
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240563cd1b
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engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally
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2024-02-07 23:22:27 +03:00 |
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491b503f96
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engine: common: optimize COM_LoadFile/COM_LoadFileForMe removing double allocation
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2024-02-07 23:22:27 +03:00 |
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21c828ee40
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engine: sounds: remove extra logging
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2024-02-05 15:57:59 +03:00 |
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132c9de142
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engine: host: add the most important command line flag help string
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2024-02-05 15:28:18 +03:00 |
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9d9507d77f
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engine: change mobility API license to Unlicense, as with build.h
See GitHub issue: https://github.com/FWGS/hlsdk-portable/issues/259
Signed-off-by: Alibek Omarov <a1ba.omarov@gmail.com>
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2024-02-05 15:01:03 +03:00 |
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7daa6c3451
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engine: server: use soundlist to acquire random sounds for physics
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2024-02-05 12:49:31 +03:00 |
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c8e1ffe0dd
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engine: client: use soundlist to acquire random sounds for temp entities
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2024-02-05 12:49:31 +03:00 |
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b5f02324a6
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engine: add basic sounds.lst implementation
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2024-02-05 12:49:27 +03:00 |
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47f5dfdcfd
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common: define macros for color codes for easier access
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2024-02-05 12:49:27 +03:00 |
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33da68b013
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engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
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2024-02-05 03:41:15 +03:00 |
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618ec83c9d
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engine: client: don't trigger CheckGamma if there is no screenshot action
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2024-02-05 03:40:14 +03:00 |
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85de61ebc8
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engine: client: fix userid not being written to player info on userinfo change
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2024-02-05 02:58:46 +03:00 |
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2feaae59f7
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engine: client: bring back r_lighting_modulate, as a compatibility cvar
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2024-02-02 13:52:17 +03:00 |
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a3acb1c85b
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engine: gamma: validate gamma cvars in local games too
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2024-01-30 17:55:36 +03:00 |
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bfcaba54dc
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wscript: move werror flags into uselib
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2024-01-30 17:24:17 +03:00 |
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f67736180b
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engine: client: allow nearest filtering for loading and pause icons
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2024-01-29 05:59:29 +03:00 |
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725b7ea7f9
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common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter
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2024-01-29 05:59:06 +03:00 |
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600d574376
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ref: gl: make use of new TF_ALLOW_NEAREST_TOGGLE flag
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2024-01-29 05:50:59 +03:00 |
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a28d45fdb2
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engine: console: fix TF_NEAREST missing from quake fixed font
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2024-01-29 05:42:22 +03:00 |
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6ca5f7c6fb
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engine: client: request if font texture has nearest filtering from the renderer
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2024-01-29 05:41:16 +03:00 |
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af316bff14
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engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions
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2024-01-29 04:58:07 +03:00 |
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c8945caefc
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engine: net_buffer: remove unused MSG_SeekToByte
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2024-01-28 20:01:29 +03:00 |
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8c61a2f021
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engine: server: cleanup server.h header from unused functions prototypes
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2024-01-28 11:35:53 +03:00 |
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0b24810927
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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2024-01-28 11:17:06 +03:00 |
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b3d8fb03bf
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engine: client: add generic handler for simple types of screenshots commands
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2024-01-28 10:43:37 +03:00 |
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0579e40857
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engine: server: remove unused DumpHashString function
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2024-01-28 10:00:51 +03:00 |
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c77f290bc6
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engine: remove Netsplit_SendLong, as we're not planning to support old protocol on server side
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2024-01-28 10:00:51 +03:00 |
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b41fe076ae
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engine: server: exclude expired IP filters from check
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2024-01-28 10:00:51 +03:00 |
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a7c422fde6
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engine: platform: make Platform_SetTimer static inline to not fix unused-function
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2024-01-28 10:00:51 +03:00 |
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2b6a550405
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engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file
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2024-01-28 10:00:17 +03:00 |
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bf959da7ff
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engine: libmpg: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
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75d476f9df
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
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862b9e68be
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engine: server: fix possible null pointer dereference
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2024-01-25 16:21:55 +03:00 |
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2f2890cd11
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engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling
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2024-01-25 05:50:11 +03:00 |
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11172838f2
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engine: ref_api: add PARM_TEX_FILTERING into RefAPI to query if filtering is enabled for selected texture
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2024-01-25 05:43:51 +03:00 |
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47bc50b8c6
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engine: client: fix taking console color from colors.lst
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2024-01-25 04:22:20 +03:00 |
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5d6cf62405
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engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect
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2024-01-24 20:52:21 +03:00 |
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aa54309d5c
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engine: wscript: fix pthreads check by explicitly checking it in C mode
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2024-01-23 21:23:23 +03:00 |
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60df08c11c
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engine: crashhandler: fix build for NetBSD AMD64
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2024-01-23 20:25:17 +03:00 |
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7d464df107
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engine: platform: linux: define portability macro for sigevent (oh, glibc...)
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2024-01-23 19:22:56 +03:00 |
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296f89acf9
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engine: platform: linux: fix build with musl (and probably other libcs) using portability macro
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2024-01-23 18:57:33 +03:00 |
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40041e30eb
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engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
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2024-01-15 18:11:08 +03:00 |
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a247e139bf
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engine: fix dedicated build
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2024-01-15 02:08:30 +03:00 |
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dca862a838
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engine: host: execute valid rc script if game was started from -game parameter using default launcher
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2024-01-14 10:58:27 +03:00 |
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7e71e20714
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engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
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2024-01-14 10:58:04 +03:00 |
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cee6862924
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engine: client: try to prepend media/ if audio stream couldn't be opened
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2024-01-14 10:58:04 +03:00 |
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