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Commit Graph

4921 Commits

Author SHA1 Message Date
cb5f5baa2b Revert "wscript: as an experiment, add -pipe flag for better compilation speeds"
This reverts commit 6bfa5ce600.
2024-11-20 08:13:02 +03:00
edef41fb71 ci: android: fix deploying APK to artifacts 2024-11-20 08:08:35 +03:00
6bfa5ce600 wscript: as an experiment, add -pipe flag for better compilation speeds 2024-11-20 08:08:16 +03:00
d1f70bfe2c scripts: waifulib: cmake: filter out -MMD compiler flag from generated CMake flags 2024-11-20 07:53:12 +03:00
a56f512dc3 ci: fix signing Android APK 2024-11-20 07:43:17 +03:00
7c88fd0a17 ci: android: fix SDL unpacking once again 2024-11-20 07:33:06 +03:00
bec23c6d57 ci: don't run Gradle Daemon to not waste time 2024-11-20 07:31:54 +03:00
81197b1aa4 android: bump NDK to r27c 2024-11-20 07:29:36 +03:00
8205e22465 ci: android: fix SDL unpack, don't waste time installing NDK, gradle will do it 2024-11-20 07:29:21 +03:00
8407af17f4 android: don't add verbose flags to waf, fix SDL path on CI 2024-11-20 07:23:40 +03:00
22fef6fa36 android: add forgotten CMakeLists.txt 2024-11-20 07:15:50 +03:00
88f91d3959 ci: download SDL release tarball for Android 2024-11-20 07:04:47 +03:00
b63abe1cf2 android: use correct build flavor 2024-11-20 06:56:58 +03:00
cd3dc78d4d Include android project into the sources 2024-11-20 06:32:16 +03:00
ddf5a01dfc 3rdparty: MultiEmulator: update 2024-11-20 06:32:16 +03:00
10e8790311 filesystem: VFileSystem009: fix missing override keyword on a virtual method 2024-11-20 06:32:16 +03:00
f04a26901c Add 'android/' from commit 'add509bf9ebaa488e2afe2cdc158a0e6725cd654'
git-subtree-dir: android
git-subtree-mainline: b9f4f1eba4
git-subtree-split: add509bf9e
2024-11-20 05:31:39 +03:00
b9f4f1eba4 engine: client: fix engine features masking for 48 and 49 protocol 2024-11-20 04:16:44 +03:00
8b0d49f036 ci: update SDL2 to 2.30.9 2024-11-18 20:03:34 +03:00
e94a2c900f ci: use macos-13, as macos-12 is deprecated by GitHub 2024-11-18 19:55:32 +03:00
bfb84a7ac4 ci: rework Linux build scripts, allow crosscompiling with whatever is included in Ubuntu 20.04 (which is used on GitHub Actions now) repositories 2024-11-18 19:55:32 +03:00
fa272d9d93 public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments 2024-11-18 14:14:49 +03:00
87f0217588 engine: client: add cl_showcmd, yet another debugging aid to print current usercmd state 2024-11-18 10:42:39 +03:00
c4f71f1a44 engine: client: remove unncesseray int <-> qboolean branch in CL_GetMessage 2024-11-18 10:42:39 +03:00
af332eb8ac engine: client: validate dem_usercmd size before reading it into the buffer 2024-11-18 10:42:39 +03:00
ac6dc2c2d3 engine: platform: directly call __NR_gettid syscall for compatibility with older systems 2024-11-18 10:42:39 +03:00
a29b6772b9 engine: mod_bmodel: fix wadlist, wad file names don't have an extension there 2024-11-18 04:53:48 +03:00
3691f02359 public: crtlib: make Q_strchrnul return non-const pointer, like strchr 2024-11-17 13:56:31 +03:00
622d88eeba engine: client: only check active tempentities when detaching player following tents 2024-11-17 13:38:14 +03:00
56c19c4f5a engine: client: make some simple functions, like querying entity by index, getting local player, inline 2024-11-17 13:37:32 +03:00
c5471fe6fd engine: server: make SV_IsPlayerIndex and SV_HavePassword inline 2024-11-17 13:36:40 +03:00
046b1da8a8 ref: fix some possible off by one errors 2024-11-17 13:26:03 +03:00
8fd5a5af96 filesystem: simplify ambient number bound check 2024-11-17 13:04:44 +03:00
229f1560b0 engine: fix some possible off by one errors 2024-11-17 13:04:20 +03:00
8f7f311f60 engine: mod_bmodel: simplify wadlist parser 2024-11-17 06:28:02 +03:00
721c8043f1 public: optimize COM_FileExtension 2024-11-17 06:20:52 +03:00
31a86d8af2 engine: use new Q_splitstr to work with single character delimited strings 2024-11-17 05:35:36 +03:00
ac7617990a public: add Q_splitstr function 2024-11-17 05:34:29 +03:00
0813d2c7ce engine: mod_bmodel: merge Mod_LoadColoredLightmap and Mod_LoadDeluxemap into a single function 2024-11-17 04:59:52 +03:00
0ceb0d9e11 engine: provide compatible replacement for CompareFileTime function 2024-11-17 04:33:13 +03:00
30db748dcb engine: net_http: don't consider EISCONN an error, just proceed to next step 2024-11-17 03:13:39 +03:00
399d549d0c engine: net_ws: request Winsock 2 2024-11-17 03:13:39 +03:00
77fb2d0eb2 engine: net_ws: fix misleading error when comparing IPv6 addresses 2024-11-15 16:41:42 +03:00
ea88bb88b2 engine: add secondary master server 2024-11-15 15:25:40 +03:00
190e4a5e8a engine: client: don't kill entity's beams if this entity number was never used on client
Fixes issue when beam was sent over to client before it's start point entity
(due to PVS, for example)
2024-11-15 08:07:21 +03:00
823dc3d46f engine: net_http: don't consider EALREADY on connect() an error 2024-11-14 22:55:27 +03:00
779cb2f721 engine: server: use calloc in SV_AllocString, allocate strings at stringspool preventing memory leaks. Fix strings deduplication on 64-bits. 2024-11-13 23:36:53 +03:00
88c42d50f2 engine: server: always allocate svgame.stringspool, it's used to track temp string allocations like in SV_CopyString
Potentially fixes memory leakage on 64-bit when game uses instanced baselines or consistency lists
2024-11-13 23:35:45 +03:00
a749bb8ef1 engine: server: reset str64 statistics on server deactivate 2024-11-13 23:32:05 +03:00
723cd8e26c engine: server: adjust 64-bit string pool size depending on max_edicts value (65k for each 1024 edicts) 2024-11-13 23:30:54 +03:00