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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 01:45:19 +01:00
Commit Graph

4921 Commits

Author SHA1 Message Date
6153d7f168 engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers. 2024-11-03 01:20:30 +03:00
e37feece4d engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI 2024-11-03 01:20:30 +03:00
6cf11cb6cf ref: soft: migrate to new way to get lightstyles and dlights 2024-11-03 01:20:30 +03:00
bb4e64ea58 ref: gl: migrate to new way to get lightstyles and dlights 2024-11-03 01:20:30 +03:00
9ed55776a9 engine: add PARM_GET_*_PTR for lightstyles and dlights arrays 2024-11-03 01:20:30 +03:00
b45bc9af67 engine: remove gamma functions from RefAPI 2024-11-03 01:20:30 +03:00
2227e487c0 engine: client: explicitly set rendermode for R_ShowTree 2024-11-03 01:20:30 +03:00
1f49ce599f engine: client: fix out of bound read in gamma table access functions 2024-11-03 01:20:30 +03:00
8af995cc28 engine: introduce REF_GET_*_PTR for gamma tables 2024-11-03 01:20:30 +03:00
b39d660189 ref: refactor R_BuildLightMap 2024-11-03 01:20:30 +03:00
9608da5bf9 engine: move debug hulls rendering from renderer, implement through TriAPI
Bump RefAPI version to 9.
2024-11-02 22:57:26 +03:00
d3adcf3185 ref: soft: fix misplaced lightmaps 2024-11-02 04:09:04 +03:00
40c051fb6b ref: refactor R_AddDynamicLights 2024-11-02 04:08:40 +03:00
015f1ba8c0 ref: gl: small optimization for brush model rendering passes, track the first and last texture id of a special surface (fullbrights, alpha chains, details..) 2024-11-02 03:24:54 +03:00
c3de4a5c3b ref: gl: add fullbright textures to the list with VBO renderer 2024-11-02 02:18:43 +03:00
09210e4316 wscript: add option to build with extended msurface_t from HL25 2024-11-02 02:16:59 +03:00
93b382f174 wscript: move SUPPORT_BSP2_FORMAT definition to the main wscript file. Manually define REF_DLL in the build task 2024-11-02 01:57:33 +03:00
42cf51c6aa wscript: don't look for amd64_x86 MSVC crosscompiler when using msvc-wine 2024-11-02 01:55:35 +03:00
f7bc258c2f ref: gl: reduce copypasted branch at LM_UploadBlock 2024-11-01 19:06:09 +03:00
9e1908fc6f engine: client: rewrite stupid comma separated single-line operations into more sane code 2024-10-30 22:01:41 +03:00
6bdb3f6ea1 engine: don't save fps_override value as it's an experimental feature 2024-10-30 19:26:37 +03:00
2fe94bceb6 engine: limit framerate during connection to GoldSrc servers to exactly 31 FPS, like GoldSrc 2024-10-30 19:25:48 +03:00
371639f0dc engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000 2024-10-30 18:28:55 +03:00
f88d424ecd engine: client: don't make useless comparison, cl_cmdrate is always clamped between 10 and 100. 2024-10-30 18:16:47 +03:00
c2ca80c889 engine: client: don't immediately send client packet after receiveing server packet or full update
It doesn't seem to be useful for anything. Instead, it completely breaks cl_cmdrate behavior, constantly
spamming server with move commands
2024-10-30 18:11:48 +03:00
0313e19674 filesystem: strip upper directory access from FS_FindFile when FS_AllowDirectPath is set to true
Detailed explanation is available in the code comments.
2024-10-29 16:13:31 +03:00
281d4359d0 Upgrade Freedesktop SDK to 24.08 2024-10-29 16:13:31 +03:00
7b02c37fa7 engine: add generated by version line to the config and help.txt files
Remove an attempt to copyright generated files came from the original Xash3D.
2024-10-29 16:13:31 +03:00
2ea0b0d60c engine: client: fix fire field additive transparency from 80 to 180 (thanks @autisoid!) 2024-10-28 20:13:52 +03:00
d879e028cf engine: soundlib: snd_wav: fix clang warning 2024-10-28 15:32:25 +03:00
3e7e81e078 engine: platform: android: sprinkle it with more const modifiers 2024-10-28 14:32:57 +03:00
Max Parry
cc53d59532
gha: adds SDL2 to OSX builds (resolves #1791) (#1855)
* updated build_apple.sh to copy over SDL2 from the Frameworks folder that it was installed in by dep_apple.sh
2024-10-28 12:58:46 +03:00
319dea1f7d mainui: update 2024-10-28 12:22:10 +03:00
48047c05b7 extras: update 2024-10-28 12:22:10 +03:00
85b0273911 engine: client: check resource nIndex before writing it to the precache arrays 2024-10-28 12:22:10 +03:00
eb72b6baee ref: gl: fix r_shadows and gl_vbo registration order. It must be registered before reading renderer config 2024-10-28 02:10:24 +03:00
422addcbb6 public: make Q_atoi_hex public, check for 0x prefix 2024-10-28 02:09:05 +03:00
4a58be2aa0 ref: gl: deregister timerefresh command in renderer, as it's renderer-specific 2024-10-28 01:59:39 +03:00
562b54839c engine: client: console: fix printing multiline messages with CRLF, like HTTP headers 2024-10-28 01:58:47 +03:00
639eaa9416 engine: split HTTP client into a separate file 2024-10-27 17:07:35 +03:00
6c6cb65b30 mainui: update 2024-10-27 14:33:27 +03:00
8ea8437e19 3rdparty: opus: downgrade to 1.4.0 2024-10-27 14:32:43 +03:00
2656eb1aeb engine: fix A2S_GOLDSRC_INFO, it must always include Source Engine Query and a null terminator 2024-10-26 20:24:31 +03:00
fa1e92b127 engine: request file from server if HTTP locations failed 2024-10-26 20:24:31 +03:00
cff8ee13e6 engine: rcon refactoring. Use sizebuf_t to concatenate commands. Only call redirect when we're executing command. 2024-10-26 19:37:30 +03:00
3956e3863e engine: make Netchan_TransmitBits accept const data 2024-10-26 19:19:37 +03:00
9600218757 engine: client: send tempdecal.wad to GoldSrc servers 2024-10-26 19:16:59 +03:00
2db7cb0d64 engine: client: when validating, we're supposed to send move and delta commands 2024-10-26 19:12:52 +03:00
267a70d621 engine: common: don't print svc/clc_nop with net_recv/send_debug 2024-10-26 05:18:09 +03:00
667bedab82 engine: client: allow reading upper directories for clc_fileconsistency. Initialize md5 digest, add note about servers relying on uninitialized md5 value in some cases. 2024-10-26 05:17:24 +03:00