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d1a571201b
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engine: client: s_mix: attempt to fix S_InterpolateCubic2x buffer overflow
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2024-11-07 14:12:10 +03:00 |
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8a8cdd2927
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engine: client: another possible null pointer dereference
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2024-11-07 14:12:10 +03:00 |
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3ef4acecb5
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Documentation: ports: clarify support for some merged but not tested ports. Add Dreamcast port repository by @maximqaxd
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2024-11-07 11:23:21 +03:00 |
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e8c1fc958f
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mainui: update
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2024-11-07 10:18:16 +03:00 |
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08bc4ccec4
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3rdparty: opus: wscript: implement looking for C99 VLA or alloca
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2024-11-07 10:15:19 +03:00 |
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6ae62e3bb1
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engine: platform: posix: include sys/filio.h to have FIONBIO declaration for networking code
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2024-11-07 07:42:07 +03:00 |
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397f2f208a
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engine: wscript: link libsocket on Solaris
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2024-11-07 07:41:37 +03:00 |
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8bebf698ef
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ref: fix out of bound access when the entity is marked as player but has invalid number
It's possible when client.dll passes a self allocated entity and wants to draw
it as player but doesn't initialize or set the entity number correctly.
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2024-11-07 07:18:14 +03:00 |
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6a2a2c33ee
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engine: client: don't go out of bounds if studio model don't have any sequences
Fixes models/null.mdl in Master Sword Rebirth. It's technically a valid model, though
completely useless for renderer.
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2024-11-07 07:13:20 +03:00 |
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0adda483c5
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public: add definitions for Solaris
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2024-11-07 07:12:30 +03:00 |
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d8eb918cea
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filesystem: rename IVFileSystem009 to IFileSystem to avoid UBsan errors when debugging a mod that calls this interface using original headers
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2024-11-06 19:46:22 +03:00 |
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96b95db7c8
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filesystem: compile with rtti, but still disable exceptions
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2024-11-06 19:46:22 +03:00 |
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b1915106b0
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vgui_support: update
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2024-11-06 19:46:22 +03:00 |
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0d2a8488ae
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engine: client: replace illegal for infostring characters in server info got from TSource Engine Query
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2024-11-06 19:46:22 +03:00 |
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a52c8aa291
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ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies
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2024-11-06 02:41:38 +03:00 |
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fbbafb45a3
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Add uncrustify config file [skip ci]
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2024-11-06 02:40:26 +03:00 |
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659adca473
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ref: soft: remove dead, commented out code
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2024-11-06 02:17:06 +03:00 |
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38e8a581b6
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engine: server: fix possible NULL dereference
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2024-11-06 01:39:46 +03:00 |
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06e476e8c8
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engine: reorder mstudiocache_t fields for better memory efficiency
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2024-11-06 01:39:46 +03:00 |
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f529f06ea1
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engine: use designated initializers to define BSP lumps. Reorder mlumpinfo_t for better memory efficiency
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2024-11-06 01:39:46 +03:00 |
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159ded433d
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ref: gl: don't touch polygon offset when not drawing debug hulls as it breaks decals with VBO
Also correctly restore polygon offset state so decals gets drawn even with VBO
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2024-11-06 01:39:46 +03:00 |
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c3b6422ad0
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engine: common: add lzss fixes by nillerusr
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2024-11-06 01:39:46 +03:00 |
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41b78c26ef
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engine: client: s_vox: fix incorrect check in VOX_FreeWord
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2024-11-06 01:39:46 +03:00 |
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ca93c5b666
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engine: client: touch: use FillRGBA to draw edit grid
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2024-11-06 01:39:46 +03:00 |
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80f8b778a9
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engine: client: cl_tent: more accurate R_FizzEffect
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2024-11-06 01:39:46 +03:00 |
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8c5db5f980
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engine: client: turn some asserts in texture remap code into proper nullptr checks
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2024-11-06 01:39:46 +03:00 |
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3756361cfe
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engine: client: fix possible NULL dereference when setting up bbox for non-solid visent that somehow doesn't have a model
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2024-11-06 01:39:46 +03:00 |
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5f3e167799
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engine: client: prevent possible null dereference with malformed consistency info packet
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2024-11-06 01:39:45 +03:00 |
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b7ed779f71
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public: mathlib: fix incorrect usage of DotProductAbs, it will give the integer result, while float is expected
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2024-11-06 01:39:45 +03:00 |
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fa6f564c12
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engine: client: allow extended amount of commands to be sent for newer GoldSrc server. Also refactoring
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2024-11-06 01:39:45 +03:00 |
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ad457f717b
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engine: client: no sense to check for position history pointers for NULL in CL_FindInterpolationUpdates, as they never are
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2024-11-06 01:39:45 +03:00 |
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f95ce7f52d
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engine: client: cl_font: fix possible NULL dereference
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2024-11-06 01:39:45 +03:00 |
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ec73f23e4a
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engine: client: rewrite R_RocketTrail for accuracy and fix potential uninitialized vectors
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2024-11-05 17:43:09 +03:00 |
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2972d7c309
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wscript: disable enum-float-conversion on clang
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2024-11-03 04:24:54 +03:00 |
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4d003bc13f
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ref: remove Mod_LoadMapSprite from RefAPI
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2024-11-03 02:59:44 +03:00 |
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4cb11861e4
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engine: client: reimplement Mod_LoadMapSprite on engine side
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2024-11-03 02:58:31 +03:00 |
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addd50467e
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engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter
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2024-11-03 02:24:36 +03:00 |
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6cd2dbf178
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engine: remove R_DrawTileClear from RefAPI
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2024-11-03 02:21:38 +03:00 |
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f079e63737
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engine: client: reimplement R_DrawTileClear on engine-side
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2024-11-03 02:19:49 +03:00 |
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d807041aa5
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engine: client: register sound cvars even if audio was disabled
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2024-11-03 01:20:30 +03:00 |
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6153d7f168
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engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers.
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2024-11-03 01:20:30 +03:00 |
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e37feece4d
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engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI
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2024-11-03 01:20:30 +03:00 |
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6cf11cb6cf
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ref: soft: migrate to new way to get lightstyles and dlights
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2024-11-03 01:20:30 +03:00 |
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bb4e64ea58
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ref: gl: migrate to new way to get lightstyles and dlights
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2024-11-03 01:20:30 +03:00 |
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9ed55776a9
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engine: add PARM_GET_*_PTR for lightstyles and dlights arrays
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2024-11-03 01:20:30 +03:00 |
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b45bc9af67
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engine: remove gamma functions from RefAPI
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2024-11-03 01:20:30 +03:00 |
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2227e487c0
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engine: client: explicitly set rendermode for R_ShowTree
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2024-11-03 01:20:30 +03:00 |
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1f49ce599f
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engine: client: fix out of bound read in gamma table access functions
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2024-11-03 01:20:30 +03:00 |
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8af995cc28
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engine: introduce REF_GET_*_PTR for gamma tables
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2024-11-03 01:20:30 +03:00 |
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b39d660189
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ref: refactor R_BuildLightMap
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2024-11-03 01:20:30 +03:00 |
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