.. |
imagelib
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engine: imagelib: add LUMP_TEXGAMMA palette kind to only pass HL textures through texgamma, not Quake
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2024-07-19 06:34:51 +03:00 |
soundlib
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common: add macro for simultaneously checking data type size for ILP32 and LP64
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2024-08-21 12:00:35 +03:00 |
base_cmd.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
base_cmd.h
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engine: common: base_cmd: use flexible array to store basecmd name
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2024-04-28 06:59:18 +03:00 |
cfgscript.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
cmd.c
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engine: common: insert spaces between arguments in echo command
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2024-08-22 16:45:42 +03:00 |
com_strings.h
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engine: bump engine version to 0.21
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2024-08-09 12:41:47 +03:00 |
common.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
common.h
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engine: always use original player hulls for pmove trace, because mods can write invalid data in pmove->player_{mins,maxs}
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2024-07-21 11:01:18 +03:00 |
con_utils.c
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engine: client: add command listdemo to show information about demo file (isn't really useful, just reads file header)
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2024-08-03 11:01:17 +03:00 |
crashhandler.c
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engine: common: replace same struct type memcpys by assignments
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2024-07-31 00:06:22 +03:00 |
custom.c
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engine: allow to change hardcoded path to custom.hpk
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2024-06-15 17:22:26 +03:00 |
cvar.c
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common: rewrite cvardef.h from scratch based on Quake definitions
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2024-08-21 12:18:06 +03:00 |
cvar.h
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common: rewrite cvardef.h from scratch based on Quake definitions
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2024-08-21 12:18:06 +03:00 |
dedicated.c
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engine: remove unused CL_IsInMenu, don't check for Host_IsDedicated in SCR_BeginLoadingPlaque, it's useless
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2024-07-10 10:24:22 +03:00 |
filesystem_engine.c
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engine: check XASH3D_GAME if -game argument wasn't found, do not override default base directory
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2024-07-21 01:04:50 +03:00 |
host_state.c
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engine: properly disconnect from online game when loading local game (save, newgame or a level)
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2024-07-10 12:32:33 +03:00 |
host.c
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engine: host: always enable console for dedicated
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2024-07-26 11:08:34 +03:00 |
hpak.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
hpak.h
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common: add macro for simultaneously checking data type size for ILP32 and LP64
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2024-08-21 12:00:35 +03:00 |
identification.c
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Fixes for -Wformat=2 on 64-bit targets
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2024-06-22 07:31:37 +03:00 |
infostring.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
ipv6text.c
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
ipv6text.h
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engine: common: ipv6text: accept changes from upstream GameNetworkingSockets
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2023-08-08 19:38:57 +03:00 |
launcher.c
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engine: check XASH3D_GAME if -game argument wasn't found, do not override default base directory
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2024-07-21 01:04:50 +03:00 |
lib_common.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
library.h
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filesystem: copy absolute path to library in FS_FindLibrary for compatibility
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2024-04-22 04:02:46 +03:00 |
masterlist.c
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engine: add IPv6 master server
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2024-07-07 21:18:02 +03:00 |
mod_alias.c
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engine: fix alias model loading
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2024-07-21 04:15:56 +03:00 |
mod_bmodel.c
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Fixes for -Wformat=2 on 64-bit targets
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2024-06-22 07:31:37 +03:00 |
mod_local.h
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engine: common: fix winding_t definition so it has true standard flexible array member
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2024-08-10 13:46:00 +03:00 |
mod_sprite.c
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engine: remove unused texFlags argument in Mod_LoadSpriteModel
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2024-07-21 03:04:21 +03:00 |
mod_studio.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
model.c
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engine: fix alias model loading
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2024-07-21 04:15:56 +03:00 |
net_buffer.c
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engine: common: make MSG_WriteOneBit inlined, as it's usually called with literal argument
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2024-08-22 12:51:47 +03:00 |
net_buffer.h
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engine: common: make MSG_WriteOneBit inlined, as it's usually called with literal argument
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2024-08-22 12:51:47 +03:00 |
net_chan.c
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engine: common: fix fragbuf_t definition so it has true standard flexible array member
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2024-08-10 13:46:00 +03:00 |
net_encode.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
net_encode.h
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engine: common: net_encode: directly access delta description struct than searching for it every time
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2023-06-27 19:56:32 +03:00 |
net_ws.c
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engine: common: replace same struct type memcpys by assignments
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2024-07-31 00:06:22 +03:00 |
net_ws.h
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engine: common: move network cvars to static allocation
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2023-05-27 21:52:58 +03:00 |
netchan.h
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engine: common: fix fragbuf_t definition so it has true standard flexible array member
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2024-08-10 13:46:00 +03:00 |
pm_debug.c
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Trim all trailing whitespace
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2021-01-04 20:55:10 +03:00 |
pm_local.h
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engine: fix discarded const pointer qualifier in PM_HullPointContents
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2023-01-14 10:57:22 +03:00 |
pm_surface.c
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engine: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
pm_trace.c
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engine: always use original player hulls for pmove trace, because mods can write invalid data in pmove->player_{mins,maxs}
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2024-07-21 11:01:18 +03:00 |
protocol.h
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engine: add quake svc messages names
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2024-06-15 11:04:30 +03:00 |
sounds.c
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engine: sounds: remove extra logging
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2024-02-05 15:57:59 +03:00 |
sys_con.c
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engine: fix buffer overflow in Sys_PrintLog
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2024-08-03 11:27:45 +03:00 |
system.c
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engine: request SDL to ungrab mouse before signaling debugger to stop
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2024-07-16 05:09:02 +03:00 |
system.h
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engine: move wcon definitions to platform.h
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2024-07-21 02:06:51 +03:00 |
tests.h
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engine: common: add unit tests for net_buffer functions
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2024-08-07 02:28:13 +03:00 |
whereami.c
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engine: common: comply with C89 in OpenBSD wai_getExecutablePath
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2023-11-25 14:29:52 +03:00 |
whereami.h
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engine: include whereami library to detect current executable path, may be reworked later if needed
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2022-06-13 03:07:37 +03:00 |
world.c
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engine: moved link_t helpers to sv_world.c from world.c and made them static
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2024-05-30 07:31:03 +03:00 |
world.h
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engine: moved link_t helpers to sv_world.c from world.c and made them static
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2024-05-30 07:31:03 +03:00 |
zone.c
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engine: zone: allow moving allocation from one pool to another during realloc
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2024-07-16 05:06:44 +03:00 |