Commit Graph

550 Commits

Author SHA1 Message Date
1d78d7c720 filesystem: fix even more char signness 2019-05-27 23:27:20 +03:00
Mr0maks
1cc2ec9095 filesystem: zip: codestyle 2 2019-05-27 23:02:38 +05:00
Mr0maks
5cf4e34607 filesystem: zip: codestyle 2019-05-27 20:44:14 +05:00
Mr0maks
b32de42ab7 filesystem: zip: fix memory leak (not freed info) 2019-05-26 23:04:17 +05:00
Mr0maks
b04a48f126 filesystem: zip: remove XASH_ZLIB macro 2019-05-26 20:12:41 +05:00
Mr0maks
3c0a34926a filesystem: zip: pk3 support 2019-05-26 00:38:21 +05:00
Mr0maks
039b42868d filesystem: zip: add FS_AddFileToZip 2019-05-25 23:24:34 +05:00
Mr0maks
671c247381 Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs 2019-05-25 22:54:42 +05:00
9048c108c4 engine: fix char default signness 2019-05-25 03:12:17 +03:00
b797e0af1a Merge 4483 update 2019-05-25 02:44:24 +03:00
Mr0maks
85b5b4e965 filesystem: add support for zip files 2019-05-24 21:13:03 +05:00
c215b89923 Apply 4483 update 2019-05-19 15:01:23 +03:00
5af6506d86 engine: ensure that we loading same client library 2019-05-12 03:08:51 +03:00
fe14a360b4 engine: fix fs_offset_t/size_t conversion, const qualifiers 2019-05-02 19:12:23 +03:00
3fef353291 android: initial port 2019-05-02 18:07:03 +03:00
1a700fd06b platform: move MSGBOX implementation to platform backends 2019-05-01 19:44:48 +03:00
e3e2f3afe5 platform: move Sys_ShellExecute implementation to platform backends 2019-05-01 19:21:47 +03:00
5be982cc72 ref: remove shared textures enum, instead use hardcoded texture names 2019-04-15 01:43:43 +03:00
d5911b33b1 msvc8 support 2019-04-12 14:33:57 +07:00
a9cf3357c7 ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore 2019-04-04 22:43:33 +03:00
Jonathan Poncelet
60a1c4f0cc Prevented net send errors from triggering an entire host error 2019-04-01 20:17:13 +01:00
62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 2019-03-22 18:41:57 +03:00
5f849c4823 engine: bring back XASH_USE_SELECT. I need somehow disable this only on my work PC 2019-03-22 18:29:42 +03:00
b09242e41c engine: fix dedicated check 2019-03-22 18:26:44 +03:00
26616314f8 engine: add initial support for MCST Elbrus 2019-03-22 18:21:47 +03:00
1483b21f00 Merge branch '0.20-renderdll' 2019-03-22 18:19:13 +03:00
743c5ca8d5 engine: make dedicated work again 2019-03-22 16:47:52 +03:00
92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
6a6f341c07
Merge pull request #22 from FWGS/netsplit
Extended netsplit, network extensions
2019-03-21 17:23:49 +03:00
4880ca3ca2 engine: move EXPORT definition to xash3d_types 2019-03-20 02:38:37 +03:00
121c72c9e0 Merge origin/master into ref_dll 2019-03-20 02:38:13 +03:00
7aa7f4dbbd engine: fix broken win32 types after moving more definitions to xash3d_types.h 2019-03-20 01:18:26 +03:00
fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 2019-03-20 01:17:46 +03:00
297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 2019-03-17 21:19:24 +07:00
8339096ad8 ref: Improve model unloading, fix texture leak 2019-03-17 18:26:57 +07:00
aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 2019-03-16 18:15:05 +07:00
9c6352ec57 ref: move tracer color cvars to ref 2019-03-16 17:49:07 +07:00
5fa9632ec0 fix studiomodel textures 2019-03-16 17:24:32 +07:00
31ab710485 Fix sprite loading 2019-03-16 11:27:15 +07:00
4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 2019-03-16 11:18:43 +07:00
199ebfed48 ref: implement engine ref API 2019-03-16 04:17:56 +03:00
97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 2019-03-15 21:23:59 +03:00
234507b7f1 ref: fix all undefined references 2019-03-11 17:37:58 +03:00
d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 2019-03-06 17:14:25 +03:00
e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 2019-03-06 16:23:33 +03:00
437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 2019-02-27 06:23:03 +07:00
574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 2019-02-24 18:45:44 +03:00
8b5c5826a8 legacymode: prevent dropping from server when fps too high 2019-02-24 02:48:53 +07:00
e193ac2c04 ref: more @mittorn's changes on RefAPI 2019-02-23 21:49:46 +03:00
99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 2019-02-18 21:25:26 +03:00
2b1ed2b20a
Merge branch 'master' into netsplit 2019-02-08 07:59:52 +00:00
b1e3fa5f4d http: fix uninitialized progress value 2019-02-05 01:11:12 +07:00
c09190f66e legacymode: add legacy infokey for legacy servers 2019-02-04 23:53:46 +07:00
1d9b5d4611 http: remove unneeded platform-depended macros 2019-02-03 16:37:58 +07:00
e05c1ed912 HTTP download support 2019-02-02 05:15:59 +07:00
7b36796f41
Merge pull request #20 from x6herbius/improve-logging
Made various log messages more informative
2019-02-01 05:59:35 +00:00
74f935d94f common: fix COM_IsSafeFileToDownload extension check 2019-01-30 21:39:50 +03:00
f786ea65f5 Fix default splitsize 2019-01-30 18:41:45 +07:00
40574d9be0 Network extensions 2019-01-30 16:06:32 +07:00
7bb8124b69 legacymode: Mark old netsplit extension legacy, fix magic number 2019-01-30 15:14:43 +07:00
2b1d4f4377 Fix zero maxsize for reliable 2019-01-30 14:48:43 +07:00
31a53f4842 Fix cl_dlmax bounds 2019-01-30 14:11:49 +07:00
f3468c0321 Fix Netchan_Setup arguments 2019-01-30 14:04:29 +07:00
097974bde2 Check cl_dlmax sizes on client 2019-01-30 13:38:32 +07:00
a97d8c119b network: enable new netsplit, netsplit size settings 2019-01-30 03:44:48 +07:00
480ef0a468 legacymode: add netsplit support (incoming only) 2019-01-29 19:01:21 +07:00
f044a59984 Port old netsplit implementation 2019-01-29 17:29:31 +07:00
f3ae5159cb Add endian conversion macros 2019-01-29 17:27:36 +07:00
98bf05b948 identification: fix network device detection 2019-01-29 16:38:19 +07:00
bbd4c1315e legacymode: implement clc_userinfo 2019-01-29 02:33:30 +07:00
Jonathan Poncelet
35869586c9 Made various log messages more informative 2019-01-28 18:32:29 +00:00
6ba406be7d legacymode: some codestyle fixes 2019-01-27 03:02:16 +03:00
0801922466 cvar: don't change cvars without FCVAR_GLCONFIG variable during opengl.cfg reading 2019-01-27 02:27:12 +03:00
5e65df3c2a legacymode: fix numFields for movevars_t 2019-01-27 02:47:43 +07:00
b534422aed Clean delta when getting delta from server 2019-01-27 02:06:21 +07:00
1866c00789 legacymode: fix dedicated server build 2019-01-26 17:53:38 +00:00
1162e5a65b legacymode: retry connecting using legacy protocol automatically 2019-01-26 20:47:19 +03:00
6a02a571c1 Legacy protocol compatibility (cl_legacymode) 2019-01-25 20:54:05 +07:00
196c311113 wcon: fix implicit declaration 2019-01-12 03:13:03 +03:00
0409107ee2 scripts: appimage: fix generating extras.pak 2019-01-12 03:01:50 +03:00
c8035c1adf host: fix implicit declaration on Win32 builds 2019-01-12 02:53:41 +03:00
5fda638edf host: fix compiling error 2019-01-12 02:48:56 +03:00
ed05519c60 host: rearrange conditionals in Host_CalcFPS for better readability 2019-01-11 23:20:35 +03:00
80fc7209ed sound: move related function declarations to platform header. Remove unused. 2019-01-07 04:07:06 +03:00
b8c4c31e02 Merge 4344 update 2018-12-30 01:51:02 +03:00
bf07a9e61e Apply 4344 update 2018-12-30 01:43:07 +03:00
626df3673c Fix missing newline after exec userconfig.cfg 2018-12-25 06:12:01 +03:00
Josh K
422e511aac Added the 'sleeptime' cvar and behavior from the 'Old Engine'. 2018-12-23 07:32:13 -05:00
298393b653 Initial amd64 port 2018-12-05 23:57:05 +07:00
05eab0b5b0 system: fix win32 build 2018-11-29 19:48:16 +03:00
3fe737058f buildinfo: add host_ver cvar 2018-11-29 01:54:25 +03:00
9c3e8f7e48 buildinfo: remove XASH_RELEASE 2018-11-29 01:54:09 +03:00
b9945d62a3 Apply 4312 update 2018-11-27 16:15:24 +03:00
622de7a7f1 Apply 4312 update 2018-11-27 16:11:26 +03:00
deb537c1bb common: fix NULL redefine(do we really need NULL definition?) 2018-11-18 17:52:01 +03:00
66d1a632a7 net_ws: fix possible garabe in return value due to uninitialized value 2018-11-18 17:14:38 +03:00
9d156b4285 crclib: md5: fix memset call 2018-11-17 01:40:35 +03:00
7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 2018-11-16 16:32:16 +03:00
1ef0b44a41 filesystem: allow setting extras.pak by env-var for everyone 2018-11-16 15:34:02 +03:00
25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 2018-11-16 15:25:04 +03:00
f36d1f5621 Use execv instead of execve, because environ symbol breaks compilation with -Wl,--no-undefined flag under FreeBSD via Waf. 2018-11-05 15:39:00 +05:00
18353d9ae6 net_ws: allow to set custom IP address, use Q_strncpy instead of Q_strcpy 2018-11-02 01:06:23 +03:00
ef39f9c9cf engine: dedicated: fix build 2018-11-01 23:31:16 +03:00
a03aa3ddb3 Merge 4281 update 2018-10-28 00:39:29 +03:00
aae3510763 Apply 4281 update 2018-10-27 23:32:09 +03:00
de838ec5e8 rename backend files for great justice and consistency 2018-10-27 23:28:29 +03:00
90d2434bb0 platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore 2018-10-27 23:28:29 +03:00
c603abfebf crashhandler: fix developer mode check 2018-10-24 20:18:06 +03:00
960e46c564 engine: adapt engine code to new platform backends system 2018-10-22 00:27:52 +03:00
a5258bea65 library: move win32 definitions to win_lib.c 2018-10-22 00:13:56 +03:00
bff9ca8438 console: fix double printed console messages on Win32 2018-10-10 23:43:03 +03:00
9e618ce3e1 cmd: base_cmd: fix inconsistency between linked list and hash map 2018-10-10 00:42:06 +03:00
48d1aa5115 engine: fix warnings 2018-10-06 03:42:09 +03:00
891c984c56 Port some config changes 2018-10-04 16:08:49 +07:00
491188a0f3 Merge branch 'original' 2018-10-04 14:27:14 +07:00
5c738b3402 Apply 4253 update 2018-10-04 13:08:48 +07:00
e123499e23 Fix build 2018-07-12 23:22:06 +03:00
7601a4cd29 Revert 64257ef to not break C++ header compability 2018-07-12 23:13:30 +03:00
fdb2055b62 Add RoDir support 2018-07-10 23:03:27 +03:00
2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
1e7f9d00c3 Apply 4150 update 2018-06-19 16:22:30 +03:00
f15e2c2dcf Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future 2018-06-14 21:19:04 +03:00
473810fc0c MSVC & Win32 related fixes 2018-06-14 20:32:40 +03:00
d0ff201da2 Fix dedicated compiling errors 2018-06-14 20:31:46 +03:00
7cdead7bac Merge 4143 update 2018-06-12 12:18:14 +03:00
a539384a76 Apply 4143 update 2018-06-12 12:14:56 +03:00
f26ac52102 Merge 4140 update 2018-06-11 14:04:50 +03:00
814b7eda07 Apply 4140 update 2018-06-09 01:28:35 +03:00
5d48708615 Forgot to add cvars into basecmd. Add basecmd_test to check is basecmd valid 2018-06-01 22:11:22 +03:00
0561ac2076 Add basecmd from old engine. Add basecmd_stats command 2018-06-01 21:28:25 +03:00
ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 2018-06-01 20:44:16 +03:00
5a449a56ea Port restricted cmds and cvars from old engine. TODO: implement better stufftext filter 2018-06-01 19:57:54 +03:00
69549787bc net_ws refactoring, fix minor bugs 2018-06-01 19:29:47 +03:00
0c058f2eca Add waf buildscripts, add updated game_launch 2018-05-28 23:13:50 +03:00
d9320f964e Crashhandler refactoring for POSIX systems. Shows engine version now. 2018-05-28 23:13:50 +03:00
43b746d2f8 Fix MinGW build 2018-05-13 23:25:51 +03:00
42b4e456a2 Fix log 2018-05-03 23:51:23 +07:00
5ca7bb5f12 Fix noise index for not sine beams 2018-05-03 17:42:21 +03:00
7d37ff33aa Fix high CPU load on Linux 2018-05-01 21:52:17 +03:00
415e517107 Library loader refactoring. Not tested for platforms other than Linux 2018-05-01 21:52:00 +03:00
0b0ec876a5 Oops, this isn't supposed to be commited 2018-05-01 17:53:25 +03:00
34f6f6d539 Fix implicit declaration on dedicated 2018-05-01 17:37:25 +03:00
0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 2018-05-01 17:30:33 +03:00
0c903c1e56 Fix dedicated server build 2018-04-26 14:11:01 +00:00
dcc19aeafb Merge 4097 2018-04-26 03:23:00 +03:00
9bab7d222a Apply 4097 update 2018-04-26 03:09:36 +03:00
faf15df62f Correct max_particles clamping 2018-04-26 02:53:24 +03:00
176b31b4a2 Fix wrong max edicts clamp. Add game_dll_linux and game_dll_osx to gameinfo.txt. Fix crash in R_ChangeVideoSettings 2018-04-24 05:50:10 +03:00
efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
e1f80fba3d Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers 2018-04-23 23:06:18 +03:00
fd649905ea Fix some format warnings 2018-04-23 21:49:37 +03:00
e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 2018-04-23 21:36:33 +03:00
ebe3a203ba Always fragment upload data, this fixes some cases when upload must be fragmented, but download test shown no fragmentation requirement 2018-04-22 17:17:35 +03:00
0d035746d5 Remove lowercase-ing in listdirectory() 2018-04-22 13:10:16 +03:00
ec41db7ef8 Prepend USE_SELECT and COLORIZE_CONSOLE with XASH_ 2018-04-22 13:07:40 +03:00
8704c07e4b Merge branch 'original' 2018-04-21 13:44:06 +00:00
7d1df4c097 Add string.h, fix decals with unsigned char 2018-04-21 13:39:55 +00:00
2c755778f4 Deprecate secure parameter 2018-04-21 11:16:33 +03:00
ab0bcc55f8 Apply Apr20 update 2018-04-21 08:06:55 +00:00
535b00d98f Fix GameInfo parsing 2018-04-21 02:51:14 +03:00
de35262a3b Fix network send packet 2018-04-21 02:50:50 +03:00
314a6deba9 Remove gamedir[] from engine-side gameinfo_t 2018-04-21 01:22:00 +03:00
d3990e03e6 Add text input mode calls where they should be. Disable text input mode at initialization 2018-04-21 00:37:16 +03:00
b7622e6009 Fix implicit function declaration. Fix struct declaration in parameter list 2018-04-21 00:05:08 +03:00
926b909f3d Merge branch 'original' 2018-04-20 12:38:53 +00:00
db92c918b2 Apply Apr19 update 2018-04-20 08:41:02 +00:00
c1076f43f7 Update client engine interface 2018-04-19 21:51:17 +00:00
af7123f7dd Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
050d2a3d0f Apply Apr18 update 2018-04-19 20:11:24 +00:00
5d13112e25 Dedicated build 2018-04-18 18:32:30 +03:00
40094f2867 Move client-only parts to client 2018-04-18 18:10:32 +03:00
a2e2dd5bdf Add libmpg source 2018-04-17 03:57:04 +03:00
7fdabb73a8 Add identification support from fork 2018-04-17 03:56:49 +03:00
13fe097318 Merge fork's unicode changes(partial) 2018-04-17 03:54:07 +03:00
be4b885254 Merge common SDL port changes 2018-04-17 03:53:01 +03:00
b70fab5384 Add Sys_GetIntFromCmdLine 2018-04-17 03:49:30 +03:00
92c321848d Adapt input code to newer engine 2018-04-17 03:48:02 +03:00
2de6d00a82 Update filesystem. Use fork's gameinfo/liblistgam parser, use PATH_SPLITTER to avoid errors 2018-04-17 03:46:30 +03:00
7c9b724531 Implement dynamic library loading and symbol resolving 2018-04-17 03:43:27 +03:00
64257ef428 Avoid some struct declaration in parameter list 2018-04-14 04:26:12 +03:00
4a0add4063 Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation. 2018-04-14 04:08:28 +03:00
45c0eaa26c Move Win32 console and library loader to platform/win32 folder. 2018-04-14 03:31:43 +03:00
15096aa15a net_ws port. Port non-blocking NS resolution also. 2018-04-14 03:27:52 +03:00
36f756feeb Avoid some struct declarations inside paramater list, it makes even GCC7 confusing 2018-04-14 02:51:00 +03:00
4d4a7d49d5 mathlib.c port 2018-04-14 02:45:48 +03:00
4189af8b50 Engine input port. Incomplete integration of touch, gamepad, evdev input 2018-04-14 02:42:41 +03:00
990d526a07 Add crashhandler.c file 2018-04-14 01:50:19 +03:00
5a1b03ac20 Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
158db1c454 img_bmp.c port 2018-04-14 01:26:52 +03:00
7ace83eeab Add Sys_Warn 2018-04-14 01:26:25 +03:00
b940a62f02 host.c port 2018-04-13 21:28:46 +03:00
d564a062ce Filesystem port 2018-04-13 20:44:39 +03:00
7671365c92 Rename _alloca back to alloca 2018-04-13 20:22:12 +03:00
f7a58ec04d Remove MSVC-specific try-except for C in Q_vsnprintf 2018-04-13 20:14:20 +03:00
e5b0473e4a Fix conflicting types on NXPrintf function family 2018-04-13 20:08:50 +03:00
32b07cda86 Add kbutton.h, fix includes 2018-04-13 19:58:17 +03:00
25325e6150 Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork 2018-04-13 19:56:43 +03:00
a639b72e90 AVI stub for non-Windows 2018-04-13 19:42:17 +03:00
08984bd549 Rename features.h to enginefeatures.h because this name used internally by glibc 2018-04-13 19:26:48 +03:00
8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00