4515d3e3cb
platform/android: implement native software blitter, fix lost context on resize, fix safegl
2020-07-08 08:48:46 +07:00
c80da05e94
ref_gl: make renderer fallback possible
2020-07-08 08:46:07 +07:00
bef873e1f8
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
a5e3a74e93
waf/xcompile: gnu hash on android confuses old linkers
2020-07-08 02:40:43 +07:00
d9290f2e03
gles1 and non-pbo fallbacks
2020-07-07 00:23:23 +07:00
98ffbaf87a
android: fix fallbacks
2020-07-07 00:22:01 +07:00
1e1c0a9aa3
readme: fix #187
2020-06-23 16:21:43 +03:00
9979d4feb7
readme: add a note about github's generated zip archives
2020-05-25 22:35:34 +03:00
Marc-Antoine Lortie
5f2d346b9b
Fixed mod title in Open Source mods documentation.
...
In section 'Derived Work' under 'Half-Life: Induction', both links appear to link to projects related to 'Half-Life: Invasion'. The mod title was probably meant to be 'Half-Life: Invasion'.
2020-05-25 16:59:34 +03:00
64a96b26ad
wscript: disable treating uninitialized as error because it gives too much false-positives
2020-05-13 00:24:50 +03:00
0db1a7743d
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
2020-05-12 02:00:34 +03:00
a641488b98
engine: imagelib: img_bmp: add paranoid checks for estimated file size to not exceed real buffer. Needs proper testing.
2020-05-11 03:02:13 +03:00
371cfc1cce
mainui: update
2020-05-11 02:28:18 +03:00
46b0590e4e
engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs
2020-05-11 02:28:04 +03:00
95393cde72
Documentation: add list of opensource mods
2020-05-08 16:00:50 +03:00
ea6846e2f9
ci: run pkg update for freebsd
2020-05-03 15:17:53 +03:00
9b22149509
engine: host: execute server.cfg right before main loop starts
2020-05-02 19:26:41 +03:00
ce1fc386a2
engine: server: reformat SV_Init
2020-05-02 19:14:23 +03:00
77bebe3000
engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine.
2020-05-02 19:08:43 +03:00
9292d81052
ref_soft: remove leftover debug volatile
2020-05-02 19:07:56 +03:00
FOTMarut
e1985eeb4f
ref_soft: de-duplicated symbols
...
- Compiles correctly with GCC 10 now
2020-05-02 18:57:37 +03:00
FOTMarut
53768c84d6
ref_gl: de-duplicate GL function definitions
...
- Used APIENTRY_LINKAGE in ref_gl to remove duplicate definitions of GL
functions among translation units
- Fixes building ref_gl with -fno-common (GCC 10)
2020-05-02 18:57:37 +03:00
FOTMarut
3c2840f7d1
ref_gl: Added APIENTRY_LINKAGE macro
...
- Added APIENTRY_LINKAGE macro to specify linkage of GL functions inside
ref_gl/gl_export.h
Currently defaults to empty (-> auto)
2020-05-02 18:57:37 +03:00
32f6f359a4
ref_soft: comment out useless line
2020-05-02 18:02:32 +03:00
0428de6285
ref_soft: check if offsetof was defined before
2020-05-02 18:02:05 +03:00
92f0bf54f1
wscript: enforce error on uninitialized variables
2020-05-02 18:01:44 +03:00
8fcfde1e42
ref_soft: comment out useless code to make compiler happy about uninitialized variables
2020-05-02 18:01:30 +03:00
e0dfc4c0b4
launcher: oops, enable NOCONHOST only for Win32
2020-04-30 20:48:33 +03:00
80a806aaad
engine: wscript: remove non-actual comment line about include dirs order
2020-04-25 21:28:20 +03:00
762d57fd88
waf: upgrade to latest waifu version
2020-04-25 21:28:20 +03:00
732cb925e5
launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv
2020-04-25 21:28:19 +03:00
f59a3ca417
defaults: use appropriate Win32 check macro
2020-04-25 21:28:19 +03:00
lewa_j
deb7591d1e
Fix SaveBMP
2020-04-25 21:19:58 +03:00
82c54b1b54
engine: disallow zero-width strings for getenv()
2020-04-19 13:02:51 +03:00
8d942bcc86
xash3d_types: start refactoring engine to use stdint.h types
2020-04-19 13:02:51 +03:00
c39d42cc62
avi: replace longs by ints
2020-04-19 13:02:51 +03:00
51a45d745e
engine: userconfig.d support from old engine
2020-04-14 20:08:08 +03:00
544fc63b6b
ref_gl: nanogl: update
2020-03-30 00:48:31 +03:00
e06518c594
engine: studio: fix signed left shift to unsigned left shift
2020-03-30 00:48:17 +03:00
012a193685
wscript: check for stdint.h and use it, instead use pstdint.h
2020-03-30 00:46:58 +03:00
dc2ab714f6
mpg123: backport some UB fixes from upstream
2020-03-30 00:46:39 +03:00
4c6fd79f07
tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
2020-03-30 00:42:10 +03:00
293b42b9d4
public: add stdint.h implementation by Paul Hsich http://www.azillionmonkeys.com/qed/pstdint.h
2020-03-30 00:13:20 +03:00
88ab42cc15
Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs
2020-03-29 17:46:12 +03:00
7429a6bc8a
Add 'ref_soft/' from commit '9045657352c7dfd3622cdf2b69462ca33f4262ee'
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git-subtree-dir: ref_soft
git-subtree-mainline: 89ca0dec5e
git-subtree-split: 9045657352
2020-03-29 17:45:00 +03:00
89ca0dec5e
platform: android: slightly more verbosity
2020-03-29 17:44:23 +03:00
9045657352
ref_soft: sprite: fix to compile(copypasted from ref_gl)
2020-03-29 17:02:24 +03:00
3984a58025
ref_soft: upgrade to latest RefAPI and libpublic
2020-03-29 17:01:45 +03:00
237d6f8689
ref_soft: upgrade to latest RefAPI version
2020-03-29 16:58:27 +03:00
FOTMarut
79a7b7b1a3
engine: platform: sdl: Fix mousewheel in SDL2
...
- See issue 143
- Tested on SDL2
- Untested on SDL1.2
2020-03-29 11:27:08 +03:00