xash3d-fwgs/engine/common
2022-12-02 21:21:53 +03:00
..
imagelib engine: common: imagelib: fixed loading 32 bits per pixel BMP files 2022-11-25 22:30:49 +03:00
soundlib engine: soundlib: rewrite sfx resampler, fix possible crash if sfx is too long 2022-08-22 10:14:01 +03:00
base_cmd.c engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
base_cmd.h
cfgscript.c engine: common: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cmd.c engine: common: fix cmdlist and cvarlist to match the beginning of command or cvar 2022-08-25 19:22:06 +03:00
com_strings.h Merge master to ipv6 2022-11-17 19:34:46 +03:00
common.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
common.h engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2022-11-10 13:05:03 +03:00
con_utils.c filesystem: introduce new module, based on engine filesystem. 2022-07-28 18:56:02 +03:00
crashhandler.c engine: platform: sdl: try to fix 1.2 build 2022-01-04 08:39:11 +03:00
custom.c engine: common: validate and load PNG images in customization 2022-12-01 18:25:11 +03:00
cvar.c engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2022-11-27 04:45:03 +03:00
cvar.h engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2022-11-27 04:45:03 +03:00
dedicated.c engine: remove duplicate svc_strings definition 2022-12-01 00:34:33 +03:00
filesystem_engine.c engine: fix searching filesystem_stdio on mobile platforms 2022-08-06 20:16:56 +03:00
gamma.c engine: gamma: use FBitSet 2021-12-08 20:28:30 +03:00
host_state.c engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 2019-11-24 03:52:08 +03:00
host.c engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled 2022-11-27 04:45:03 +03:00
hpak.c engine: common: hpak: fixed rest of bugs in HPAK_AddLump 2022-11-27 04:50:30 +03:00
hpak.h engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms 2022-09-20 21:57:13 +03:00
identification.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
infostring.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
ipv6text.c engine: common: minor fixes to ipv6text library 2022-06-09 03:10:02 +03:00
ipv6text.h engine: common: minor fixes to ipv6text library 2022-06-09 03:10:02 +03:00
launcher.c wscript: allow to setup engine default gamedir during configure 2022-09-11 02:12:44 +03:00
lib_common.c engine: let engine find the filesystem library, if it wasn't loaded yet 2022-08-01 13:25:51 +03:00
library.h engine: library: fix saves on 64-bit Windows, compile custom loader only on x86 2021-06-27 00:03:39 +03:00
masterlist.c engine: client: only accept server list from master servers (thanks @tyabus for idea) 2022-08-17 21:17:51 +03:00
mod_bmodel.c engine: common: remove NaN check, it's mostly useless on text data 2022-05-09 05:01:20 +03:00
mod_local.h engine: common: delete unused Mod_Handle function 2022-06-15 13:54:54 +03:00
mod_sprite.c engine: fix -Wmaybe-uninitialized 2019-12-24 02:47:51 +03:00
mod_studio.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
model.c engine: common: delete unused Mod_Handle function 2022-06-15 13:54:54 +03:00
net_buffer.c engine: remove duplicate svc_strings definition 2022-12-01 00:34:33 +03:00
net_buffer.h engine: common: avoid sign bit loss in MSG_WriteBitLong 2021-06-01 17:57:54 +03:00
net_chan.c engine: fix some const qualifier lose and pointer-to-int casts 2021-07-20 16:03:06 +03:00
net_encode.c engine: client: fix DT_TIMEWINDOW_* signedness 2022-01-24 17:31:36 +03:00
net_encode.h engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
net_ws.c engine: common: net_ws: fix uninitialized family in IPSocket 2022-12-02 21:21:53 +03:00
net_ws.h Merge master to ipv6 2022-11-17 19:34:46 +03:00
netchan.h engine: IPv6 support 2022-06-09 03:10:02 +03:00
pm_debug.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pm_local.h engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00
pm_surface.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
pm_trace.c engine: common: pm_trace: fixed non portable code in PM_ConvertTrace 2022-10-27 00:52:16 +06:00
protocol.h engine: client: streamline constructing master server scan request through common function 2022-12-01 01:51:07 +03:00
sequence.c engine: sequence: use Q_strncpy instead of standard strcpy 2021-12-03 09:22:40 +03:00
sys_con.c engine: disable stdout output and flush on Windows, Wcon already does the job 2022-06-14 04:41:37 +03:00
system.c engine: introduce Sys_DebugBreak function to raise an exception for debugger 2022-11-10 12:10:48 +03:00
system.h engine: introduce Sys_DebugBreak function to raise an exception for debugger 2022-11-10 12:10:48 +03:00
tests.h engine: server: new IP filter, rewritten with IPv6 in mind 2022-06-09 03:10:02 +03:00
whereami.c engine: whereami: fix C89 in Android detection 2022-08-01 14:33:36 +03:00
whereami.h engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
world.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
world.h Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
zone.c engine: fix uninitialized variable in demo parsing code, fix incorrect size counter in memory allocator 2022-07-16 16:59:41 +03:00