581 Commits (master)
 

Author SHA1 Message Date
a1batross 808be9442f
Use filtered command buffer when string came from network (#241) 4 weeks ago
a1batross e7ef84c83d
engine: delete obsolete engine VC6 project 4 months ago
Marc-Antoine Lortie 1f23bff236
Restore Hornetgun fire phase. (#238) 5 months ago
Marc-Antoine Lortie 8768594509
Decrement rocket count only if it was successfully created. (#234) 5 months ago
Marc-Antoine Lortie db95d4a1cc
Removed duplicate field in CShotgun save data table. (#233) 5 months ago
Alibek Omarov 215ac04f70 waifulib: update xcompile from engine branch 5 months ago
Marc-Antoine Lortie f43961e4d0
Simplify glock fire events (#231) 5 months ago
Marc-Antoine Lortie f0ed7d1bc1
Fixed wrong base class specified. (#225) 5 months ago
Marc-Antoine Lortie a5344eb4cc
Fixed wrong base class specified. (#226) 5 months ago
Marc-Antoine Lortie 0df2d289bb
Fixed wrong base class specified. (#223) 6 months ago
Marc-Antoine Lortie ccfe0c659e
Fixed wrong base class specified. (#224) 6 months ago
Marc-Antoine Lortie 59fe501254
Fixed wrong base class specified. (#222) 6 months ago
Marc-Antoine Lortie 9aff6c088d
Fixed wrong base class specified. (#220) 6 months ago
Marc-Antoine Lortie dcb83a6856
Fixed wrong base class specified. (#221) 6 months ago
Marc-Antoine Lortie 9d65397325
Fixed incorrect field types. (#219) 6 months ago
Alibek Omarov 8a43dfbaab waifulib: migrate to compiler_optimizations waf tool 6 months ago
Alibek Omarov 46d642b72b waifulib: update xcompile 6 months ago
James Davies a754219217 Add PowerPC support 6 months ago
James Davies b776a2b4fc Add PowerPC support 6 months ago
Marc-Antoine Lortie f7fa565c3f
Removed unused variables in ev_hldm.cpp (#218) 6 months ago
Marc-Antoine Lortie 0a0952e186
Use sound array macros. (#215) 6 months ago
Marc-Antoine Lortie ac2a757b90
Added missing tracerCount for EV_HLDM_FireBullets. (#216) 6 months ago
Roman Chistokhodov 4596f19734
Update windows and visual studio version (#214) 6 months ago
Marc-Antoine Lortie 7f8f73c679
Remove unused source files (#212) 6 months ago
Roman Chistokhodov 3e2808de62
Fix possible bug with talkmonster facing during the script (#213) 6 months ago
Marc-Antoine Lortie 4e7111e434
Removed identical line in conditional statement. (#209) 6 months ago
Marc-Antoine Lortie ec2826a96a
Fixed crossbow fire on empty sequence not playing. (#207) 6 months ago
Marc-Antoine Lortie 3674e3f154
Fixed RPG client prediction results stored in wrong pointer. (#206) 6 months ago
Marc-Antoine Lortie 74b5543c83
Fixed beam attachment invalidated on restore. (#208) 6 months ago
Roman Chistokhodov 0c46e1b5bd
Fix graphs directory being created with strange permissions (#205) 6 months ago
Aydar Zarifullin 6802cda932
premake5.lua: update (#196) 7 months ago
Roman Chistokhodov b3804d5ad8
Remove redundant dependency on ws2_32 (#204) 7 months ago
Roman Chistokhodov db4cd7846d
Support cmake older than 3.7 (#203) 7 months ago
Alibek Omarov da7322ba38 public: sync build.h with engine 7 months ago
Alibek Omarov 9fde15075b cmake: fix minor 64BIT checks 7 months ago
Alibek Omarov d7123abd50 Update library naming for RISC-V and MIPS64 support 7 months ago
Alibek Omarov 5c6b660e94 public: sync build.h with engine 7 months ago
Alibek Omarov 548fb6e82c gitignore: ignore cmake artifacts 7 months ago
Roman Chistokhodov 504e8b19d5
Handle key input in vgui (#198) 7 months ago
Roman Chistokhodov ba2cab60df
Get VGUI back (optionally) (#194) 7 months ago
Vale the Violet Mote 302e2d7a2a
Realtime cheats (#197) 7 months ago
Roman Chistokhodov 1737b8a878
Add apt update to github workflow (#193) 7 months ago
Aydar Zarifullin 9e93646e06
add premake5 build script (#192) 7 months ago
Velaron 219fb37f44 Fix CMake build when included from other project 7 months ago
Andrey Akhmichin 060a6c3269 Update README.md. 8 months ago
Roman Chistokhodov 136ee78cfd
Make msvc builds in release mode with static runtime (#185) 9 months ago
Andrey Akhmichin 3503619bdd Merge https://github.com/ValveSoftware/halflife/pull/3099. 11 months ago
Roman Chistokhodov d86b0bf480 Change ideal monster state in MonsterUse only if monster is idle 1 year ago
Roman Chistokhodov 201206ccfd Fix potential conflict of monster states in scripted_sequence 11 months ago
Alibek Omarov cc4aebd61a wscript: remove dead option 11 months ago