Commit Graph

739 Commits (master)
 

Author SHA1 Message Date
Andrey Akhmichin 78c0036046 server: reduce hornetgun recharge time only in multiplayer. 2 weeks ago
Andrey Akhmichin 1e4663ab73 server: spawn mp5 with full ammo only in multiplayer. 2 weeks ago
Roman Chistokhodov fdf49c8974
Add mention of Windows SDK in build Prerequisites [ci skip] (#410) 2 weeks ago
Andrey Akhmichin acc3848795 client: use normal player tracer to avoid "ghost shots". 2 weeks ago
Andrey Akhmichin a7bc9d6266 server: increase python damage into multiplayer. 2 weeks ago
Andrey Akhmichin e106972599 server: spawn mp5 with full ammo. 2 weeks ago
Andrey Akhmichin 3523b52f3e server: reduce hornetgun recharge time. 2 weeks ago
Andrey Akhmichin 497dd83931 server: increase sentences limit. 2 weeks ago
Andrey Akhmichin 7ca2750c3d client: Fix compilation. 4 weeks ago
Andrey Akhmichin dd6995ecbd client: MOTD: Prevent out of bounds access on x86. 4 weeks ago
Andrey Akhmichin 2218731a86 Include build.h. 4 weeks ago
Andrey Akhmichin 7581cacd6f Use fast and simple ROTR algorithm implementation. 4 weeks ago
Andrey Akhmichin 984986f998 Use definitions from build.h everywhere. 4 weeks ago
Roman Chistokhodov 3cf40ccf12
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398) 1 month ago
Roman Chistokhodov 17b34aa42b
Reset fov on crossbow holster (#394) 2 months ago
Andrey Akhmichin 04e56448f2 Revert "ARMv8 neon support"
This reverts commit 8da76a8c3f.
2 months ago
Roman Chistokhodov 26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console (#387) 3 months ago
Roman Chistokhodov 2b031dd585
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385) 3 months ago
Alibek Omarov 43710ea984 client: studio: NEON vector types all over place here 4 months ago
Alibek Omarov d4995df92c client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors 4 months ago
Alibek Omarov b4bd06603e client: studio: fix NEON vreinterpret types, fix memcpy 4 months ago
Alibek Omarov f00a8f46d8 client: studio: fix types in AArch64 NEON code 4 months ago
Andrey Akhmichin 8180cf60c2 Revert "Change view rolling via separate cvars under GoldSource."
This reverts commit 5cca1eb971.
5 months ago
Andrey Akhmichin a898d773a1 Revert "Always change view rolling on client side."
This reverts commit 1ed4c1d899.
5 months ago
nekonomicon 69f27d43bd
Merge pull request #379 from MoeMod/studio_util
ARMv8 neon support for studio util
5 months ago
Xiaobaibai d8e4ec04e4 fix typo ( no xref at all? ) 5 months ago
Alibek Omarov fa03ed3bce wscript: fix mod_options.txt parsing under Python2 5 months ago
Alibek Omarov f0f4e55c48 Add PowerPC to library naming scheme 5 months ago
Xiaobaibai 8da76a8c3f ARMv8 neon support 6 months ago
Roman Chistokhodov ef7b4a9015
Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding (#378) 6 months ago
Bohdan Shulyar 31790c101a cmake: LibraryNaming: fix Android check 6 months ago
Roman Chistokhodov 991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player (#375) 6 months ago
Andrey Akhmichin 1ed4c1d899
Always change view rolling on client side. 7 months ago
Andrey Akhmichin 0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
This reverts commit 5eeb649cec.
7 months ago
nekonomicon 8d337020b5
Merge pull request #369 from FreeSlave/hgrunt_fix
Fix hgrunts dropping weapons again. Fix magical constants in hgrunt code.
7 months ago
Alibek Omarov 8da71ee675 server: wscript: remove prop.cpp from excluded files 7 months ago
Alibek Omarov 7d65d9f3bd wscript: set default prefix, do not install without destdir as we don't follow typical unix filesystem hierarchy 7 months ago
Roman Chistokhodov 00596e94bf Use named constants instead of some magical constants in hgrunt code 7 months ago
Roman Chistokhodov b82f524819 Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying
Same as bc7d6e3c07
7 months ago
Andrey Akhmichin 523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot.
Same as 5caf49f063
7 months ago
Andrey Akhmichin 5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt". 7 months ago
Andrey Akhmichin c506f2a582
Fix crash while parsing command menu with unsupported custom button.
Same as 3e0214ee12
7 months ago
nekonomicon 9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
Buildsystems overhaul
7 months ago
Alibek Omarov 66f4bbf218
server: remove unused prop.cpp (#367) 7 months ago
Andrey Akhmichin 5cca1eb971
Change view rolling via separate cvars under GoldSource. 7 months ago
Andrey Akhmichin aec0f79806
Change bunnyhop cap via movevar. 7 months ago
Alibek Omarov 036db21bc1 wscript: fix MSVC_TARGETS defined after XP compatibility check was made (thus fixing IndexOutOfRange error) 7 months ago
Alibek Omarov 399f7213e9 LibraryNaming: add IRIX, linuxunkabi definitions, remove unused PowerPC definitions (until somebody ports new engine to PPC) 8 months ago
Alibek Omarov 09d3e6327d cmake: LibraryNaming: greatly speedup common configurations 8 months ago
Alibek Omarov 7365d43aef public: build: synchronize with engine 8 months ago