Roman Chistokhodov
5ca6684096
Reset handgrenade frame when setting animation framerate to 0 to avoid leaving grenade in a 'flying' frame. Fix #238 ( #458 )
2024-07-04 19:59:30 +00:00
3229067f78
Fix compile.bat scripts to build with MSVC6
2024-05-21 18:55:44 +03:00
20c7617926
Rename EFLAG_MONSTER to EFLAG_FLESH_SOUND ( #449 )
...
This is mentioned in default delta.lst shipped with HL25:
```
DEFINE_DELTA( eflags, DT_INTEGER, 2, 1.0 ), // JoshA: Changed to 2 for EFLAG_FLESH_SOUND to fix flesh sounds on entities. If a mod ships updated DLLs and not this file, they just won't have that fix.
```
2024-04-14 09:12:07 +00:00
73590dd0a3
server: include vcs info to the build and register variables
2024-04-07 16:51:34 +00:00
Andrey Akhmichin
19f3e91978
Prevent crash on 64-bit archs.
2024-02-28 02:50:59 +05:00
Andrey Akhmichin
e571224570
Remove completely useless language check.
2024-02-24 03:22:52 +05:00
3a5b8e7b9b
server: export physic interface init function to properly detect Xash3D engine ( #440 )
2024-02-23 19:15:37 +00:00
Andrey Akhmichin
7e21ac2889
Remove useless label.
2024-02-20 05:12:37 +05:00
Andrey Akhmichin
c3d9f27bcf
Properly set up hand grenade sequence.
...
Same as 2ee36b472f
.
2024-02-19 03:33:57 +05:00
Andrey Akhmichin
f58544a156
Fix save game system not saving arrays of EHANDLEs if the first half of the array contains null handles.
...
Same as d5d96d3883
.
2024-02-19 02:07:29 +05:00
Andrey Akhmichin
c7b141d67d
Fix alien slave beams staying forever if they exist during a level change.
...
Same as ac808a8769
.
2024-02-19 01:55:49 +05:00
Andrey Akhmichin
738890287b
Add kludge for Uplink's scientist model.
2024-02-14 04:14:02 +05:00
Andrey Akhmichin
d5a8a0d3a3
Clear hitgroup for reflected gauss shots.
2024-02-13 20:44:58 +05:00
Andrey Akhmichin
c949e02e4e
Fix death animation loop.
2024-02-13 18:42:37 +05:00
Andrey Akhmichin
fd3755e35c
Remove additional android compilation flags.
2024-02-10 04:48:38 +05:00
Andrey Akhmichin
b8845fa4c8
Revert "cmake: set -O3 option to android linker."
...
This reverts commit b8e143f5ac
.
2024-02-10 04:42:33 +05:00
Andrey Akhmichin
28112bab77
Fix bullet impact sounds and interpolation artifacts.
2024-02-04 17:46:45 +05:00
Andrey Akhmichin
e552d2cc06
Make cycler and func_button speakable targets for scripted_sentence. ( #434 )
2024-02-03 22:33:15 +00:00
Andrey Akhmichin
b37078f019
Change weapon switch rules.
2024-02-04 01:15:33 +05:00
Andrey Akhmichin
d438dbfe33
Reload dropped weapons.
2024-02-03 22:58:03 +05:00
Andrey Akhmichin
dd1036a5a0
Change hive hand's weight.
2024-02-03 02:00:18 +05:00
Andrey Akhmichin
9c247c5bcf
Add new humoristic railgunarena-like multiplayer game mode "GhostBusters" from HL 25th anniversary update. ( #433 )
2024-02-02 13:02:25 +00:00
Andrey Akhmichin
6787caaf9e
Read spserver.cfg when load map in singleplayer game mode.
2024-02-01 02:38:59 +05:00
Roman Chistokhodov
eae53ece36
Replace magic numbers related to the max number of sentences with symbolic constants. Change condition from greater-or-equal to just greater. ( #432 )
2024-01-31 11:01:12 +00:00
Andrey Akhmichin
6e472815d5
Merge pull request #413 from FWGS/sentencewarn
...
[WIP] Warn mod developer about reaching the GoldSrc sentences limits
2024-01-28 09:17:31 +00:00
Andrey Akhmichin
938a6e2361
HL 25th anniversary update rpg rocket changes. ( #431 )
2024-01-28 09:16:25 +00:00
Andrey Akhmichin
41ee8a8746
HL 25th anniversary update snark changes. ( #430 )
2024-01-28 09:16:06 +00:00
Andrey Akhmichin
d020f6d474
HL 25th anniversary update satchel changes. ( #429 )
2024-01-28 09:15:15 +00:00
Andrey Akhmichin
ccbb5b763e
Port func_vehicle implementation from cs16-client/regamedll_cs. ( #428 )
2024-01-28 09:14:47 +00:00
Andrey Akhmichin
d2a43db7e3
HL 25th anniversary pushable fix. ( #427 )
2024-01-28 09:13:49 +00:00
Andrey Akhmichin
1f4a414016
Fix gauss sound on level transition.
2024-01-27 02:40:20 +05:00
Andrey Akhmichin
b2161d18d0
Set flashlight time on restore.
2024-01-27 01:46:15 +05:00
Andrey Akhmichin
325c61f487
Fix player's death animation in multiplayer.
2024-01-27 00:33:17 +05:00
Andrey Akhmichin
deee0dcbfb
Avoid trigger_hurt's heal for dead players.
2024-01-26 21:42:30 +05:00
Andrey Akhmichin
edd258e302
When a player dies in multiplayer, make their body non-solid immediately.
2024-01-26 21:23:04 +05:00
Andrey Akhmichin
538e3a84d7
Improve spawn spot randomization in multiplayer.
2024-01-20 10:45:01 +05:00
Andrey Akhmichin
d77a7e4753
Improve handgrenade throw physics.
2024-01-17 14:14:47 +05:00
Andrey Akhmichin
b8e143f5ac
cmake: set -O3 option to android linker.
2024-01-15 14:10:37 +05:00
Andrey Akhmichin
90193a9383
Check if we have sv_language cvar to detect Xash3D.
2024-01-15 10:10:02 +05:00
Andrey Akhmichin
38950e4e41
cmake: strip release builds.
2024-01-15 10:00:46 +05:00
Andrey Akhmichin
554dc51472
cmake: add more release optimization flags.
2024-01-15 08:55:36 +05:00
Andrey Akhmichin
86c00428f5
cmake: disable RTTI for *nix.
2024-01-15 07:40:06 +05:00
Andrey Akhmichin
63807139c3
cmake: always use LTO if possible.
2024-01-15 07:18:24 +05:00
Andrey Akhmichin
2f13985e23
Revert "cmake: force to use library naming scheme."
...
This reverts commit b89ce4c527
.
2023-12-21 21:47:02 +05:00
ecdcabfe99
server: warn mod developer about reaching the GoldSrc sentences limits
2023-12-21 05:22:12 +03:00
9273b58cfd
server: match sentences limit with Xash3D FWGS engine
2023-12-21 05:21:49 +03:00
Andrey Akhmichin
b89ce4c527
cmake: force to use library naming scheme.
2023-12-11 17:47:05 +05:00
Andrey Akhmichin
050092763e
cmake: update minimum required version.
2023-12-08 12:58:52 +05:00
Andrey Akhmichin
78c0036046
server: reduce hornetgun recharge time only in multiplayer.
2023-11-18 23:01:20 +05:00
Andrey Akhmichin
1e4663ab73
server: spawn mp5 with full ammo only in multiplayer.
2023-11-18 22:45:26 +05:00