Andrey Akhmichin
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d57b3fade7
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Merge pull request #416 from Velaron/android
Add basic android project
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2024-01-10 22:36:16 +00:00 |
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a21b345652
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android: merge .gitignore
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2024-01-02 10:45:33 +02:00 |
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088e69a577
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android: add some documentation
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2023-12-29 12:30:40 +02:00 |
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de5485b256
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android: remove some optional bloat
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2023-12-29 12:02:50 +02:00 |
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Andrey Akhmichin
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5f4c3a70e2
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mod_options: enable rapid crowbar fix by default, since it's only used on the server-side.
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2023-12-29 02:24:51 +05:00 |
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afc7b8b619
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Add basic android project
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2023-12-28 16:25:04 +02:00 |
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Andrey Akhmichin
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81d8b90aca
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cmake: fix windows build.
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2023-12-21 23:59:52 +05:00 |
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Andrey Akhmichin
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e18919fa11
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Update README.md
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2023-12-21 22:57:55 +05:00 |
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Andrey Akhmichin
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61e28760af
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cmake: fix wrong condition again.
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2023-12-21 22:54:31 +05:00 |
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Andrey Akhmichin
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2f13985e23
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Revert "cmake: force to use library naming scheme."
This reverts commit b89ce4c527 .
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2023-12-21 21:47:02 +05:00 |
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Andrey Akhmichin
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b89ce4c527
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cmake: force to use library naming scheme.
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2023-12-11 17:47:05 +05:00 |
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Andrey Akhmichin
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61a16bc8aa
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Update README.md.
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2023-12-08 13:46:32 +05:00 |
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Andrey Akhmichin
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881f013742
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cmake: fix wrong condition.
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2023-12-08 13:34:28 +05:00 |
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Andrey Akhmichin
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050092763e
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cmake: update minimum required version.
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2023-12-08 12:58:52 +05:00 |
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Andrey Akhmichin
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4be2334ac9
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Update README.md.
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2023-12-07 05:32:10 +05:00 |
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Andrey Akhmichin
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78c0036046
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server: reduce hornetgun recharge time only in multiplayer.
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2023-11-18 23:01:20 +05:00 |
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Andrey Akhmichin
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1e4663ab73
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server: spawn mp5 with full ammo only in multiplayer.
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2023-11-18 22:45:26 +05:00 |
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Roman Chistokhodov
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fdf49c8974
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Add mention of Windows SDK in build Prerequisites [ci skip] (#410)
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2023-11-18 10:24:37 +00:00 |
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Andrey Akhmichin
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acc3848795
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client: use normal player tracer to avoid "ghost shots".
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2023-11-18 14:16:35 +05:00 |
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Andrey Akhmichin
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a7bc9d6266
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server: increase python damage into multiplayer.
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2023-11-18 11:56:53 +05:00 |
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Andrey Akhmichin
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e106972599
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server: spawn mp5 with full ammo.
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2023-11-18 02:44:44 +05:00 |
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Andrey Akhmichin
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3523b52f3e
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server: reduce hornetgun recharge time.
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2023-11-18 02:40:11 +05:00 |
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Andrey Akhmichin
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497dd83931
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server: increase sentences limit.
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2023-11-18 01:22:09 +05:00 |
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Andrey Akhmichin
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7ca2750c3d
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client: Fix compilation.
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2023-11-01 02:40:22 +05:00 |
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Andrey Akhmichin
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dd6995ecbd
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client: MOTD: Prevent out of bounds access on x86.
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2023-11-01 02:27:00 +05:00 |
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Andrey Akhmichin
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2218731a86
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Include build.h.
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2023-11-01 01:49:55 +05:00 |
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Andrey Akhmichin
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7581cacd6f
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Use fast and simple ROTR algorithm implementation.
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2023-11-01 01:31:10 +05:00 |
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Andrey Akhmichin
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984986f998
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Use definitions from build.h everywhere.
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2023-11-01 01:25:07 +05:00 |
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Roman Chistokhodov
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3cf40ccf12
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When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398)
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2023-10-17 15:15:10 +00:00 |
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Roman Chistokhodov
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17b34aa42b
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Reset fov on crossbow holster (#394)
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2023-09-30 18:27:53 +00:00 |
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Andrey Akhmichin
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04e56448f2
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Revert "ARMv8 neon support"
This reverts commit 8da76a8c3f .
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2023-09-19 23:13:36 +05:00 |
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Roman Chistokhodov
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26d4fac2aa
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Respect hud_saytext cvar. Remove redundant print to console (#387)
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2023-09-03 12:54:48 +00:00 |
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Roman Chistokhodov
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2b031dd585
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Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385)
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2023-08-29 16:00:23 +00:00 |
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43710ea984
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client: studio: NEON vector types all over place here
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2023-07-22 05:49:54 +03:00 |
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d4995df92c
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client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors
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2023-07-22 04:36:10 +03:00 |
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b4bd06603e
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client: studio: fix NEON vreinterpret types, fix memcpy
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2023-07-22 04:28:51 +03:00 |
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f00a8f46d8
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client: studio: fix types in AArch64 NEON code
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2023-07-22 04:21:00 +03:00 |
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Andrey Akhmichin
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8180cf60c2
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Revert "Change view rolling via separate cvars under GoldSource."
This reverts commit 5cca1eb971 .
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2023-07-17 22:50:16 +05:00 |
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Andrey Akhmichin
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a898d773a1
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Revert "Always change view rolling on client side."
This reverts commit 1ed4c1d899 .
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2023-07-17 22:49:24 +05:00 |
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nekonomicon
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69f27d43bd
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Merge pull request #379 from MoeMod/studio_util
ARMv8 neon support for studio util
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2023-07-17 17:41:51 +00:00 |
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Xiaobaibai
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d8e4ec04e4
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fix typo ( no xref at all? )
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2023-07-14 10:17:31 +08:00 |
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fa03ed3bce
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wscript: fix mod_options.txt parsing under Python2
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2023-07-03 02:36:40 +03:00 |
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f0f4e55c48
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Add PowerPC to library naming scheme
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2023-07-03 01:45:28 +03:00 |
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Xiaobaibai
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8da76a8c3f
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ARMv8 neon support
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2023-06-12 11:37:20 +08:00 |
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Roman Chistokhodov
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ef7b4a9015
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Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding (#378)
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2023-06-11 22:30:13 +00:00 |
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31790c101a
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cmake: LibraryNaming: fix Android check
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2023-05-30 17:12:13 +03:00 |
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Roman Chistokhodov
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991fd0cd4a
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Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player (#375)
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2023-05-29 01:56:39 +00:00 |
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Andrey Akhmichin
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1ed4c1d899
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Always change view rolling on client side.
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2023-05-01 02:10:06 +05:00 |
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Andrey Akhmichin
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0f1cb315d6
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Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
This reverts commit 5eeb649cec .
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2023-05-01 02:04:06 +05:00 |
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nekonomicon
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8d337020b5
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Merge pull request #369 from FreeSlave/hgrunt_fix
Fix hgrunts dropping weapons again. Fix magical constants in hgrunt code.
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2023-04-29 14:13:07 +00:00 |
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