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25235b5296
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ref_gl: remove Mod_SetCurrentLoadingModel call
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2019-04-17 06:42:34 +07:00 |
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7d8b63fd88
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ref: get rid of R_IncrementSpeedsCounter
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2019-04-15 02:17:43 +03:00 |
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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2019-04-15 01:43:43 +03:00 |
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2d968cf328
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ref: remove unused GL_BuildLightmaps export
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2019-04-15 01:20:15 +03:00 |
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4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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2019-04-15 01:19:05 +03:00 |
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20c7c36996
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ref_gl: remove dead WGL extensions
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2019-04-13 19:39:49 +03:00 |
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228dab5965
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ref_gl: move GLES and GL_STATIC defintions to gl_export.h. Add REF_GL_KEEP_MANGLED_FUNCTIONS, to keep use pgl instead of re-defining everything to gl. Used in conjuction with GL_STATIC
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2019-04-13 19:39:22 +03:00 |
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4b955a320b
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ref_gl: allow gldebug for GL_STATIC. Rewrite extension querying for GLES. Allow gldebug for GLES(using GL_KHR_debug). ref_gles1 through nanogl now works
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2019-04-13 19:38:41 +03:00 |
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46378e3738
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ref_gl: fix build
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2019-04-11 01:41:52 +03:00 |
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968994bba5
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ref_gl: add an option to disable ref_gl building
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2019-04-11 01:26:33 +03:00 |
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459f4a9788
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scripts: waflib: introduce new waf plugin -- subproject, which makes easier use of standalone envs for each subdirectory
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2019-04-11 00:15:48 +03:00 |
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441795943b
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ref_gl: move gl specific defines out from defaults.h, remove VIDEO_DONTCARE hack, automatically set XASH_GLES if wrapper is set
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2019-04-04 23:13:17 +03:00 |
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77b23eec9f
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ref_gl: add options for linking-in nanogl and glwes(thus getting GLES1 and GLES2 renderers) and static gl
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2019-03-30 03:10:43 +03:00 |
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f4bcea6182
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ref_gl: don't use dxt on gles
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2019-03-30 03:09:07 +03:00 |
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ea6a86a83d
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ref_gl: bring back GL_STATIC option
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2019-03-30 03:08:44 +03:00 |
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47879942bb
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ref_gl: remove dead extensions from GLES code
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2019-03-30 03:07:52 +03:00 |
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8b5926f9b1
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ref_gl: fix alpha in menu (and anywhere else where triColor4ub is used)
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2019-03-28 18:17:58 +03:00 |
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17f719558c
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wscript: move build env setup to main wscript
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2019-03-25 01:25:44 +03:00 |
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
|
Alibek Omarov
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59f3b63e0a
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ref_gl: wscript: fix libm linking
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2019-03-21 17:31:18 +03:00 |
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402a596415
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ref: add EXPORT to GetRefAPI, so MSVC will create *.lib file and not confuse waf or dynamic linker
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2019-03-20 02:42:44 +03:00 |
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f3a2f46fb3
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wscript: remove libm linking to static public, it's useless. Correct include path order
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2019-03-20 02:40:47 +03:00 |
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121c72c9e0
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Merge origin/master into ref_dll
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2019-03-20 02:38:13 +03:00 |
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7e08104631
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ref_gl: fixes for MSVC
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2019-03-20 01:20:58 +03:00 |
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fb6fd61cd9
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public: initial moving some common code into static public library, that can be linked to any engine part
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2019-03-20 01:17:46 +03:00 |
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34da3e0ccd
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ref: clear draw entities when clearing edicts
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2019-03-18 00:56:38 +07:00 |
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0a22040c6e
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Fix SpriteTexture
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2019-03-17 23:41:11 +07:00 |
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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2019-03-17 23:14:53 +07:00 |
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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2019-03-17 21:19:24 +07:00 |
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8339096ad8
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ref: Improve model unloading, fix texture leak
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2019-03-17 18:26:57 +07:00 |
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3d39d78e53
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ref: fix hud sprites
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2019-03-16 19:21:32 +07:00 |
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aabf5f5621
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ref: remove convar_t from renderer, disable engine-related definitions in mod_local
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2019-03-16 18:15:05 +07:00 |
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9c6352ec57
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ref: move tracer color cvars to ref
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2019-03-16 17:49:07 +07:00 |
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db78726656
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ref: implement ASSERT macro
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2019-03-16 17:23:41 +07:00 |
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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2019-03-16 11:58:44 +07:00 |
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31ab710485
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Fix sprite loading
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2019-03-16 11:27:15 +07:00 |
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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2019-03-16 11:18:43 +07:00 |
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e5000742f1
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ref: context creating prototype, not working yet
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2019-03-16 05:15:32 +03:00 |
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971f9b6de5
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ref: fix compiling errors
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2019-03-16 04:24:27 +03:00 |
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199ebfed48
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ref: implement engine ref API
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2019-03-16 04:17:56 +03:00 |
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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2019-03-15 21:23:59 +03:00 |
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234507b7f1
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ref: fix all undefined references
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2019-03-11 17:37:58 +03:00 |
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d0d5fd1a3f
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ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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2019-03-06 17:14:25 +03:00 |
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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2019-02-27 06:23:03 +07:00 |
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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2019-02-24 18:45:44 +03:00 |
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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