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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-22 18:07:09 +01:00
Commit Graph

2428 Commits

Author SHA1 Message Date
4d003bc13f ref: remove Mod_LoadMapSprite from RefAPI 2024-11-03 02:59:44 +03:00
4cb11861e4 engine: client: reimplement Mod_LoadMapSprite on engine side 2024-11-03 02:58:31 +03:00
addd50467e engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter 2024-11-03 02:24:36 +03:00
6cd2dbf178 engine: remove R_DrawTileClear from RefAPI 2024-11-03 02:21:38 +03:00
f079e63737 engine: client: reimplement R_DrawTileClear on engine-side 2024-11-03 02:19:49 +03:00
d807041aa5 engine: client: register sound cvars even if audio was disabled 2024-11-03 01:20:30 +03:00
6153d7f168 engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers. 2024-11-03 01:20:30 +03:00
e37feece4d engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI 2024-11-03 01:20:30 +03:00
9ed55776a9 engine: add PARM_GET_*_PTR for lightstyles and dlights arrays 2024-11-03 01:20:30 +03:00
b45bc9af67 engine: remove gamma functions from RefAPI 2024-11-03 01:20:30 +03:00
2227e487c0 engine: client: explicitly set rendermode for R_ShowTree 2024-11-03 01:20:30 +03:00
1f49ce599f engine: client: fix out of bound read in gamma table access functions 2024-11-03 01:20:30 +03:00
8af995cc28 engine: introduce REF_GET_*_PTR for gamma tables 2024-11-03 01:20:30 +03:00
9608da5bf9 engine: move debug hulls rendering from renderer, implement through TriAPI
Bump RefAPI version to 9.
2024-11-02 22:57:26 +03:00
93b382f174 wscript: move SUPPORT_BSP2_FORMAT definition to the main wscript file. Manually define REF_DLL in the build task 2024-11-02 01:57:33 +03:00
9e1908fc6f engine: client: rewrite stupid comma separated single-line operations into more sane code 2024-10-30 22:01:41 +03:00
6bdb3f6ea1 engine: don't save fps_override value as it's an experimental feature 2024-10-30 19:26:37 +03:00
2fe94bceb6 engine: limit framerate during connection to GoldSrc servers to exactly 31 FPS, like GoldSrc 2024-10-30 19:25:48 +03:00
371639f0dc engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000 2024-10-30 18:28:55 +03:00
f88d424ecd engine: client: don't make useless comparison, cl_cmdrate is always clamped between 10 and 100. 2024-10-30 18:16:47 +03:00
c2ca80c889 engine: client: don't immediately send client packet after receiveing server packet or full update
It doesn't seem to be useful for anything. Instead, it completely breaks cl_cmdrate behavior, constantly
spamming server with move commands
2024-10-30 18:11:48 +03:00
7b02c37fa7 engine: add generated by version line to the config and help.txt files
Remove an attempt to copyright generated files came from the original Xash3D.
2024-10-29 16:13:31 +03:00
2ea0b0d60c engine: client: fix fire field additive transparency from 80 to 180 (thanks @autisoid!) 2024-10-28 20:13:52 +03:00
d879e028cf engine: soundlib: snd_wav: fix clang warning 2024-10-28 15:32:25 +03:00
3e7e81e078 engine: platform: android: sprinkle it with more const modifiers 2024-10-28 14:32:57 +03:00
85b0273911 engine: client: check resource nIndex before writing it to the precache arrays 2024-10-28 12:22:10 +03:00
4a58be2aa0 ref: gl: deregister timerefresh command in renderer, as it's renderer-specific 2024-10-28 01:59:39 +03:00
562b54839c engine: client: console: fix printing multiline messages with CRLF, like HTTP headers 2024-10-28 01:58:47 +03:00
639eaa9416 engine: split HTTP client into a separate file 2024-10-27 17:07:35 +03:00
2656eb1aeb engine: fix A2S_GOLDSRC_INFO, it must always include Source Engine Query and a null terminator 2024-10-26 20:24:31 +03:00
fa1e92b127 engine: request file from server if HTTP locations failed 2024-10-26 20:24:31 +03:00
cff8ee13e6 engine: rcon refactoring. Use sizebuf_t to concatenate commands. Only call redirect when we're executing command. 2024-10-26 19:37:30 +03:00
3956e3863e engine: make Netchan_TransmitBits accept const data 2024-10-26 19:19:37 +03:00
9600218757 engine: client: send tempdecal.wad to GoldSrc servers 2024-10-26 19:16:59 +03:00
2db7cb0d64 engine: client: when validating, we're supposed to send move and delta commands 2024-10-26 19:12:52 +03:00
267a70d621 engine: common: don't print svc/clc_nop with net_recv/send_debug 2024-10-26 05:18:09 +03:00
667bedab82 engine: client: allow reading upper directories for clc_fileconsistency. Initialize md5 digest, add note about servers relying on uninitialized md5 value in some cases. 2024-10-26 05:17:24 +03:00
f7c4cd9398 engine: client: allow case-insensitive goldsrc proto argument in connect and queryserver commands 2024-10-26 05:15:46 +03:00
cd4f4d5ad4 engine: common: fix hpkextract command 2024-10-26 05:15:09 +03:00
fe429fe213 engine: common: net_ws: fix HTTP request when server have custom port and/or doesn't have slash at the end of URL. Set Accept: */* just in case. 2024-10-26 05:14:51 +03:00
0a24ca3fe2 engine: client: fix svc_updateuserinfo for inactive player on GoldSrc servers 2024-10-26 05:13:22 +03:00
8c93a0d247 engine: client: allow playing back demos recorded on GoldSrc servers 2024-10-26 05:12:11 +03:00
55bdded6a4 engine: add pfnIsCvarReadOnly to mainui API 2024-10-25 05:09:02 +03:00
224e42d345 engine: platform: android: make dlsym-weak C++ again (because of struct soinfo definition). Reformat linker.h file as well. 2024-10-24 17:54:09 +03:00
128a1f59a9 engine: cleanup XASH_64BIT usage. Always use it from build.h 2024-10-24 16:39:09 +03:00
1cf40a2d17 engine: wscript: remove useless globs 2024-10-24 15:46:33 +03:00
a9fdae28b2 engine: platform: android: reformat dlsym-weak and make it C only 2024-10-24 02:04:52 +03:00
f7eb8cd913 engine: wscript: ensure we always add needed features when mixing C and C++ objects. Simplify bld call for all platforms 2024-10-23 23:22:23 +03:00
6ab2c9dbbf engine: client: fix out of bounds access with some ticket generators
* Update MultiEmulator submodule
2024-10-22 02:13:36 +03:00
ae2ad6ddf2 3rdparty: add MultiEmulator by 2010kohtep
* patched to be portable, turned into a static library
* integrated to the engine
2024-10-21 06:19:11 +03:00
ec11683dc5 engine: client: minor fix, reference cl_allowdownload cvar actual name 2024-10-21 04:49:25 +03:00
47318b0c14 engine: server: minor fix, use __func__ instead of the function name in debug message 2024-10-21 02:32:07 +03:00
60d6214ad7 engine: client: implement parsing GoldSrc server query response for mainui_cpp 2024-10-21 02:31:45 +03:00
a3e26a21a7 engine: common: net_chan: as we expect pfnBlockSize to be always set, use it to determine if netchan was initialized or not 2024-10-21 02:30:49 +03:00
d0f3a6f74b engine: client: add command queryserver for mainui to query a specific address. Make server querying commands restricted 2024-10-20 02:22:09 +03:00
fee236a050 engine: common: net_ws: make NET_IsLocalAddress inline 2024-10-19 14:08:27 +03:00
e3e4bcc015 engine: global refactoring of connectionless packets, now they can be customized from single protocol.h header 2024-10-19 14:05:00 +03:00
2d546ccbf7 engine: implement CL_MsgInfo for dedicated server 2024-10-18 03:13:43 +03:00
49e43c830b engine: client: fix formatting error in CL_ParseExtraInfo 2024-10-16 22:29:21 +03:00
da76abda75 engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection 2024-10-16 07:31:27 +03:00
829d7d0a7e engine: client: CL_SendConnectPacket refactoring 2024-10-16 07:02:23 +03:00
9f6372b305 engine: client: implement GoldSrc fragment size limits 2024-10-16 07:00:10 +03:00
12edd782c6 engine: common: net_chan: always rely on pfnBlockSize being non-null 2024-10-16 06:59:33 +03:00
0b59fa9416 engine: swap Cvar_VariableInteger and simple integer checks for performance 2024-10-16 06:57:46 +03:00
cc0f12ed26 engine: client: add stubs for richpresence commands added in HL25 2024-10-16 05:57:32 +03:00
e7564420c9 engine: fix some ubsan warnings (alignment, integer limits...) 2024-10-16 00:32:22 +03:00
e81a0ded11 engine: client: fix sendres message for GoldSrc protocol 2024-10-16 00:32:22 +03:00
a32c702dbd engine: client: avoid useless check on empty clc_resourcelist, which will never be false 2024-10-15 06:15:22 +03:00
23a5ed71de engine: easier MSG_EndBitWriting byte padding 2024-10-15 06:14:37 +03:00
245dc97cfb engine: semi-correct printing GoldSrc client messages 2024-10-15 06:12:31 +03:00
ece204c30f engine: common: add cvars net_send_debug and net_recv_debug to print server/client messages to console 2024-10-15 06:11:57 +03:00
1bd59096fd engine: client: implement miscellaneous, often unused, GoldSrc protocol messages 2024-10-15 06:10:25 +03:00
0b02c2c6a7 engine: client: fix disconnect on GoldSrc servers 2024-10-15 06:08:21 +03:00
6a61a499e9 engine: client: don't send useless/empty clc_move commands while we're connecting to server 2024-10-15 06:07:57 +03:00
6b1c283082 engine: client: fix svc_event parsing 2024-10-15 06:07:06 +03:00
5402a9611e engine: common: fix discarded const qualifier 2024-10-14 19:41:36 +03:00
43e06ccd45 engine: common: make some simple functions inlined 2024-10-14 19:20:47 +03:00
f52c825bf5 engine: make some global variables static and const, make even more functions static if possible 2024-10-14 19:19:46 +03:00
bf8b709372 engine: move pm_debug particle functions to client, as they are never used on server 2024-10-14 19:11:26 +03:00
fdf82e5270 engine: client: cleanup tent and efx code, make global variables static, remove unused functions 2024-10-14 18:08:01 +03:00
0224a1b66b engine: client: better debug messages for GoldSrc entities packet parsing 2024-10-14 17:59:17 +03:00
505ad6d69b engine: server: reinitalize delta in case if delta was shutdown by client and some tables were omitted (movevars after using GoldSrc server) 2024-10-14 06:56:17 +03:00
5bcd573821 engine: remove goldsrc meta delta table reinitialization 2024-10-14 06:54:41 +03:00
c5a291d9c7 engine: minor refactoring 2024-10-14 05:17:21 +03:00
232a8c1148 engine: common: net_ws: don't expect more than 5 splits for GoldSrc protocol 2024-10-14 05:17:03 +03:00
4ec6c2f7cf engine: client: support vox sentence that starts with leading slash 2024-10-14 04:13:10 +03:00
8452bec877 engine: client: reduce reads of cls.legacymode 2024-10-14 04:13:10 +03:00
0d4296e0e1 engine: client: explicitly pass protocol to svc_time parser 2024-10-14 04:13:10 +03:00
2b85da3bc9 engine: client: fix parsing svc_setpause and svc_goldsrc_timescale for GoldSrc protocol 2024-10-14 04:13:10 +03:00
17f194b9a3 engine: client: consolidate usermsg registering and parsing for multiple protocols 2024-10-14 04:13:10 +03:00
ff47fbaedc engine: client: another fix baselines and entities parsing for GoldSrc, ensure we always call MSG_EndBitWriting 2024-10-14 04:13:10 +03:00
87c88f7463 engine: client: fix svc_particles parsing on GoldSrc protocol 2024-10-14 04:13:10 +03:00
60fd5f7ab8 engine: client: stub svc_restoresound for legacy protocol, it's only used during save restore which is unuseful for us
* Set sequence flag for restored sound, even though we don't support sequences anymore.
2024-10-14 04:13:10 +03:00
5ceab059dc engine: client: add function for parsing common protocol messages, which structure is enforced by server DLL compatibility 2024-10-14 04:13:10 +03:00
67c898f9ad engine: client: improve server data parsing for GoldSrc, restore nick name and remove unuseful userinfo keys before connection 2024-10-14 04:13:10 +03:00
10bfadb556 engine: client: support svc_disconnect reason messages for GoldSrc protocol 2024-10-11 20:58:46 +03:00
0b2cc066dd engine: fix signed integers encoding with alternate format for GoldSrc protocol 2024-10-11 20:36:09 +03:00
60ab13d216 engine: client: always add [Xash3D] to the nickname on GoldSrc servers 2024-10-11 19:32:16 +03:00
f90c658567 engine: client: skip voice data for GoldSrc protocol to avoid svc_bad 2024-10-11 19:31:41 +03:00
0c54895877 engine: client: add unmunge function for consistency info for GoldSrc protocol 2024-10-11 18:41:17 +03:00