|
088e69a577
|
android: add some documentation
|
2023-12-29 12:30:40 +02:00 |
|
|
de5485b256
|
android: remove some optional bloat
|
2023-12-29 12:02:50 +02:00 |
|
|
afc7b8b619
|
Add basic android project
|
2023-12-28 16:25:04 +02:00 |
|
Andrey Akhmichin
|
81d8b90aca
|
cmake: fix windows build.
|
2023-12-21 23:59:52 +05:00 |
|
Andrey Akhmichin
|
e18919fa11
|
Update README.md
|
2023-12-21 22:57:55 +05:00 |
|
Andrey Akhmichin
|
61e28760af
|
cmake: fix wrong condition again.
|
2023-12-21 22:54:31 +05:00 |
|
Andrey Akhmichin
|
2f13985e23
|
Revert "cmake: force to use library naming scheme."
This reverts commit b89ce4c527 .
|
2023-12-21 21:47:02 +05:00 |
|
Andrey Akhmichin
|
b89ce4c527
|
cmake: force to use library naming scheme.
|
2023-12-11 17:47:05 +05:00 |
|
Andrey Akhmichin
|
61a16bc8aa
|
Update README.md.
|
2023-12-08 13:46:32 +05:00 |
|
Andrey Akhmichin
|
881f013742
|
cmake: fix wrong condition.
|
2023-12-08 13:34:28 +05:00 |
|
Andrey Akhmichin
|
050092763e
|
cmake: update minimum required version.
|
2023-12-08 12:58:52 +05:00 |
|
Andrey Akhmichin
|
4be2334ac9
|
Update README.md.
|
2023-12-07 05:32:10 +05:00 |
|
Andrey Akhmichin
|
78c0036046
|
server: reduce hornetgun recharge time only in multiplayer.
|
2023-11-18 23:01:20 +05:00 |
|
Andrey Akhmichin
|
1e4663ab73
|
server: spawn mp5 with full ammo only in multiplayer.
|
2023-11-18 22:45:26 +05:00 |
|
Roman Chistokhodov
|
fdf49c8974
|
Add mention of Windows SDK in build Prerequisites [ci skip] (#410)
|
2023-11-18 10:24:37 +00:00 |
|
Andrey Akhmichin
|
acc3848795
|
client: use normal player tracer to avoid "ghost shots".
|
2023-11-18 14:16:35 +05:00 |
|
Andrey Akhmichin
|
a7bc9d6266
|
server: increase python damage into multiplayer.
|
2023-11-18 11:56:53 +05:00 |
|
Andrey Akhmichin
|
e106972599
|
server: spawn mp5 with full ammo.
|
2023-11-18 02:44:44 +05:00 |
|
Andrey Akhmichin
|
3523b52f3e
|
server: reduce hornetgun recharge time.
|
2023-11-18 02:40:11 +05:00 |
|
Andrey Akhmichin
|
497dd83931
|
server: increase sentences limit.
|
2023-11-18 01:22:09 +05:00 |
|
Andrey Akhmichin
|
7ca2750c3d
|
client: Fix compilation.
|
2023-11-01 02:40:22 +05:00 |
|
Andrey Akhmichin
|
dd6995ecbd
|
client: MOTD: Prevent out of bounds access on x86.
|
2023-11-01 02:27:00 +05:00 |
|
Andrey Akhmichin
|
2218731a86
|
Include build.h.
|
2023-11-01 01:49:55 +05:00 |
|
Andrey Akhmichin
|
7581cacd6f
|
Use fast and simple ROTR algorithm implementation.
|
2023-11-01 01:31:10 +05:00 |
|
Andrey Akhmichin
|
984986f998
|
Use definitions from build.h everywhere.
|
2023-11-01 01:25:07 +05:00 |
|
Roman Chistokhodov
|
3cf40ccf12
|
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) (#398)
|
2023-10-17 15:15:10 +00:00 |
|
Roman Chistokhodov
|
17b34aa42b
|
Reset fov on crossbow holster (#394)
|
2023-09-30 18:27:53 +00:00 |
|
Andrey Akhmichin
|
04e56448f2
|
Revert "ARMv8 neon support"
This reverts commit 8da76a8c3f .
|
2023-09-19 23:13:36 +05:00 |
|
Roman Chistokhodov
|
26d4fac2aa
|
Respect hud_saytext cvar. Remove redundant print to console (#387)
|
2023-09-03 12:54:48 +00:00 |
|
Roman Chistokhodov
|
2b031dd585
|
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) (#385)
|
2023-08-29 16:00:23 +00:00 |
|
|
43710ea984
|
client: studio: NEON vector types all over place here
|
2023-07-22 05:49:54 +03:00 |
|
|
d4995df92c
|
client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors
|
2023-07-22 04:36:10 +03:00 |
|
|
b4bd06603e
|
client: studio: fix NEON vreinterpret types, fix memcpy
|
2023-07-22 04:28:51 +03:00 |
|
|
f00a8f46d8
|
client: studio: fix types in AArch64 NEON code
|
2023-07-22 04:21:00 +03:00 |
|
Andrey Akhmichin
|
8180cf60c2
|
Revert "Change view rolling via separate cvars under GoldSource."
This reverts commit 5cca1eb971 .
|
2023-07-17 22:50:16 +05:00 |
|
Andrey Akhmichin
|
a898d773a1
|
Revert "Always change view rolling on client side."
This reverts commit 1ed4c1d899 .
|
2023-07-17 22:49:24 +05:00 |
|
nekonomicon
|
69f27d43bd
|
Merge pull request #379 from MoeMod/studio_util
ARMv8 neon support for studio util
|
2023-07-17 17:41:51 +00:00 |
|
Xiaobaibai
|
d8e4ec04e4
|
fix typo ( no xref at all? )
|
2023-07-14 10:17:31 +08:00 |
|
|
fa03ed3bce
|
wscript: fix mod_options.txt parsing under Python2
|
2023-07-03 02:36:40 +03:00 |
|
|
f0f4e55c48
|
Add PowerPC to library naming scheme
|
2023-07-03 01:45:28 +03:00 |
|
Xiaobaibai
|
8da76a8c3f
|
ARMv8 neon support
|
2023-06-12 11:37:20 +08:00 |
|
Roman Chistokhodov
|
ef7b4a9015
|
Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding (#378)
|
2023-06-11 22:30:13 +00:00 |
|
|
31790c101a
|
cmake: LibraryNaming: fix Android check
|
2023-05-30 17:12:13 +03:00 |
|
Roman Chistokhodov
|
991fd0cd4a
|
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player (#375)
|
2023-05-29 01:56:39 +00:00 |
|
Andrey Akhmichin
|
1ed4c1d899
|
Always change view rolling on client side.
|
2023-05-01 02:10:06 +05:00 |
|
Andrey Akhmichin
|
0f1cb315d6
|
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
This reverts commit 5eeb649cec .
|
2023-05-01 02:04:06 +05:00 |
|
nekonomicon
|
8d337020b5
|
Merge pull request #369 from FreeSlave/hgrunt_fix
Fix hgrunts dropping weapons again. Fix magical constants in hgrunt code.
|
2023-04-29 14:13:07 +00:00 |
|
|
8da71ee675
|
server: wscript: remove prop.cpp from excluded files
|
2023-04-25 03:06:25 +03:00 |
|
|
7d65d9f3bd
|
wscript: set default prefix, do not install without destdir as we don't follow typical unix filesystem hierarchy
|
2023-04-25 03:05:56 +03:00 |
|
Roman Chistokhodov
|
00596e94bf
|
Use named constants instead of some magical constants in hgrunt code
|
2023-04-24 01:57:25 +03:00 |
|