Roman Chistokhodov
3cf40ccf12
When finding nearest friend, skip the dying ones as well (they shouldn't participate in talking) ( #398 )
2023-10-17 15:15:10 +00:00
Roman Chistokhodov
17b34aa42b
Reset fov on crossbow holster ( #394 )
2023-09-30 18:27:53 +00:00
Andrey Akhmichin
04e56448f2
Revert "ARMv8 neon support"
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This reverts commit 8da76a8c3f
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2023-09-19 23:13:36 +05:00
Roman Chistokhodov
26d4fac2aa
Respect hud_saytext cvar. Remove redundant print to console ( #387 )
2023-09-03 12:54:48 +00:00
Roman Chistokhodov
2b031dd585
Revert fixing bigmomma wait on info_bigmomma (It affects gameplay) ( #385 )
2023-08-29 16:00:23 +00:00
43710ea984
client: studio: NEON vector types all over place here
2023-07-22 05:49:54 +03:00
d4995df92c
client: studio: another NEON type fix for AngleQuaternion, static-ize global NEON vectors
2023-07-22 04:36:10 +03:00
b4bd06603e
client: studio: fix NEON vreinterpret types, fix memcpy
2023-07-22 04:28:51 +03:00
f00a8f46d8
client: studio: fix types in AArch64 NEON code
2023-07-22 04:21:00 +03:00
Andrey Akhmichin
8180cf60c2
Revert "Change view rolling via separate cvars under GoldSource."
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This reverts commit 5cca1eb971
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2023-07-17 22:50:16 +05:00
Andrey Akhmichin
a898d773a1
Revert "Always change view rolling on client side."
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This reverts commit 1ed4c1d899
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2023-07-17 22:49:24 +05:00
nekonomicon
69f27d43bd
Merge pull request #379 from MoeMod/studio_util
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ARMv8 neon support for studio util
2023-07-17 17:41:51 +00:00
Xiaobaibai
d8e4ec04e4
fix typo ( no xref at all? )
2023-07-14 10:17:31 +08:00
fa03ed3bce
wscript: fix mod_options.txt parsing under Python2
2023-07-03 02:36:40 +03:00
f0f4e55c48
Add PowerPC to library naming scheme
2023-07-03 01:45:28 +03:00
Xiaobaibai
8da76a8c3f
ARMv8 neon support
2023-06-12 11:37:20 +08:00
Roman Chistokhodov
ef7b4a9015
Replace copyright symbol with (c) in game_shared/ and common/com_model.h to avoid problems with encoding ( #378 )
2023-06-11 22:30:13 +00:00
31790c101a
cmake: LibraryNaming: fix Android check
2023-05-30 17:12:13 +03:00
Roman Chistokhodov
991fd0cd4a
Fix being able to break scripted_sequence by +using friendly NPCs to make them follow player ( #375 )
2023-05-29 01:56:39 +00:00
Andrey Akhmichin
1ed4c1d899
Always change view rolling on client side.
2023-05-01 02:10:06 +05:00
Andrey Akhmichin
0f1cb315d6
Revert "Rename "cl_viewbob" cvar to "cl_bobtilt"."
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This reverts commit 5eeb649cec
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2023-05-01 02:04:06 +05:00
nekonomicon
8d337020b5
Merge pull request #369 from FreeSlave/hgrunt_fix
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Fix hgrunts dropping weapons again. Fix magical constants in hgrunt code.
2023-04-29 14:13:07 +00:00
8da71ee675
server: wscript: remove prop.cpp from excluded files
2023-04-25 03:06:25 +03:00
7d65d9f3bd
wscript: set default prefix, do not install without destdir as we don't follow typical unix filesystem hierarchy
2023-04-25 03:05:56 +03:00
Roman Chistokhodov
00596e94bf
Use named constants instead of some magical constants in hgrunt code
2023-04-24 01:57:25 +03:00
Roman Chistokhodov
b82f524819
Fix Human Grunts dropping weapons again if the game is saved and loaded while the grunt is dying
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Same as bc7d6e3c07
2023-04-24 01:55:43 +03:00
Andrey Akhmichin
523ee2ad97
Clear client flags in ClientDisconnect, because engine doesn't clear them before calling ClientConnect, but only before ClientPutInServer, on next connection to this slot.
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Same as 5caf49f063
2023-04-23 22:11:54 +05:00
Andrey Akhmichin
5eeb649cec
Rename "cl_viewbob" cvar to "cl_bobtilt".
2023-04-23 21:58:34 +05:00
Andrey Akhmichin
c506f2a582
Fix crash while parsing command menu with unsupported custom button.
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Same as 3e0214ee12
2023-04-23 21:44:47 +05:00
nekonomicon
9a4eddfba9
Merge pull request #368 from FWGS/buildsystems-overhaul
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Buildsystems overhaul
2023-04-23 16:24:17 +00:00
66f4bbf218
server: remove unused prop.cpp ( #367 )
2023-04-23 16:20:10 +00:00
Andrey Akhmichin
5cca1eb971
Change view rolling via separate cvars under GoldSource.
2023-04-23 21:11:29 +05:00
Andrey Akhmichin
aec0f79806
Change bunnyhop cap via movevar.
2023-04-23 20:54:36 +05:00
036db21bc1
wscript: fix MSVC_TARGETS defined after XP compatibility check was made (thus fixing IndexOutOfRange error)
2023-04-21 03:09:32 +03:00
399f7213e9
LibraryNaming: add IRIX, linuxunkabi definitions, remove unused PowerPC definitions (until somebody ports new engine to PPC)
2023-04-17 19:19:32 +03:00
09d3e6327d
cmake: LibraryNaming: greatly speedup common configurations
2023-04-17 06:30:08 +03:00
7365d43aef
public: build: synchronize with engine
2023-04-17 06:27:58 +03:00
c3522346e9
client: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2023-04-17 05:25:27 +03:00
9066063ce9
server: wscript: feature parity with CMake, try to use file globs and exclude list to make maintenance easier
2023-04-17 05:25:23 +03:00
b9ce326714
wscript: rework waf script, add mod_options.txt support, synchronize with engine as much as possible
2023-04-17 05:23:19 +03:00
b15a1388ad
waf: upgrade to latest waifu master
2023-04-17 03:59:56 +03:00
822f8906ac
CMakeLists: add support for mod_options.txt
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* This however, removes support for CMake earlier than 3.9
which isn't a big problem to me, as we also support Waf which supports
Python 2.7, so there is always an option for legacy systems
2023-04-16 04:53:49 +03:00
dcdcfa9eeb
Add common file mod_options.txt that's used to set current mod options between all supported build systems
2023-04-16 04:51:44 +03:00
459ac7fa02
scripts: waifulib: compiler_optimizations: synchronize with engine
2023-04-16 04:01:29 +03:00
Andrey Akhmichin
a4a2b34386
Avoid lags using movevar.
2023-04-10 01:58:47 +05:00
Elinsrc
b3223d9324
fixplayerscore ( #364 )
2023-04-09 13:31:30 +00:00
Andrey Akhmichin
840457f471
Fix synctype_t enumeration redefinition.
2023-03-12 01:55:34 +05:00
nekonomicon
3329d49dca
Merge pull request #359 from fgsfdsfgs/vita-hl
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PlayStation Vita support
2023-03-11 19:11:20 +00:00
fgsfds
b351c7ac5d
docs: add psvita instructions to README
2023-03-10 23:11:25 +01:00
fgsfds
6b43f5af25
scripts: waf: psvita: remove fsigned-char and GNU_SOURCE
2023-03-09 18:38:13 +01:00