Commit Graph

1195 Commits

Author SHA1 Message Date
Alibek Omarov 64eb0a694d engine: client: also drop loading plaque on toggleconsole, in case if it's stuck 2022-06-29 18:58:07 +03:00
Alibek Omarov d46d62bf03 engine: client: drop loading plaque on second signon, remove servercount check 2022-06-29 18:57:10 +03:00
Alibek Omarov 95ed044fee engine: common: disable cl_filterstuffcmd by default 2022-06-29 18:14:53 +03:00
Alibek Omarov 2905f951bd engine: menu_int: expose TF_EXPAND_SOURCE imagelib flag 2022-06-29 03:20:55 +03:00
Alibek Omarov 79dc090aae engine: platform: sdl: use SetClassLongPtr function to be compatible with 64-bit Windows API 2022-06-29 02:44:50 +03:00
Alibek Omarov af8febabd1 engine: client: make temp entity buffer larger in case of long textmessages 2022-06-26 15:10:21 +03:00
Alibek Omarov f0a856d9c8 engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes 2022-06-26 15:05:06 +03:00
Alibek Omarov 85895c5311 engine: pmove: initialize trace argument in PM_TraceModel 2022-06-26 04:39:52 +03:00
Alibek Omarov c076f4ff8e engine: common: add generic trace_t initialize function 2022-06-26 04:39:15 +03:00
Andrey Akhmichin 87ce35b32d engine: common: imagelib: img_utils.c: change formats priority. 2022-06-25 17:23:44 +03:00
Alibek Omarov 5285f51a26 engine: platform: sdl: fix loading ICO when it's in RoDir 2022-06-25 17:12:08 +03:00
Alibek Omarov 3e23634369 engine: platform: sdl: enable ICO support on Win64 2022-06-25 17:04:02 +03:00
Alibek Omarov 36cec298c2 Revert "engine: common: imagelib: img_tga.c: fix broken tga flip."
This reverts commit 99de598ea4.
2022-06-25 17:03:13 +03:00
Alibek Omarov 6199426e5e Revert "engine: common: imagelib: img_tga.c: fix broken tga flip again."
This reverts commit e5720cf8b9.
2022-06-25 17:03:12 +03:00
Alibek Omarov 4e295622be Revert "engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons"
This reverts commit 2182ba9630.
2022-06-25 17:03:11 +03:00
Alibek Omarov 2182ba9630 engine: platform: sdl: try to enable ICO icons for 64-bit Windows, ignore TGA flip attribute for icons 2022-06-24 19:15:28 +03:00
Andrey Akhmichin e5720cf8b9 engine: common: imagelib: img_tga.c: fix broken tga flip again. 2022-06-24 14:18:30 +03:00
Andrey Akhmichin 99de598ea4 engine: common: imagelib: img_tga.c: fix broken tga flip. 2022-06-24 07:38:21 +03:00
Jesse Buhagiar b23d5ed354 Build: Add SerenityOS to list of compatible systems
This is required by the build system to spit out a library with
the correct name/platform.
2022-06-20 00:01:37 +03:00
Tim Schumacher a1ce5faac2 Engine: Keep HTTP from endlessly formatting NaN values
For whatever reason, our progress count for HTTP downloads stays at 0.
This results in the engine calculating a NaN progress value many times
each frame, which results in a significant performance hit.
2022-06-20 00:01:37 +03:00
SNMetamorph afaabe26a6 engine: client: cl_netgraph: fixed netgraph position calculation in center mode 2022-06-16 00:44:23 +04:00
SNMetamorph a68afcc672 engine: client: cl_netgraph: added kilobytes per seconds unit to in/out fields 2022-06-16 00:42:57 +04:00
SNMetamorph d4bb5423ae engine: client: cl_netgraph: set rendermode to transparent instead additive 2022-06-16 00:41:11 +04:00
SNMetamorph ce8e5880e2 engine: client: cl_netgraph: added clamp for bars height 2022-06-16 00:39:48 +04:00
SNMetamorph 0cef18af86 engine: client: cl_netgraph: fixed uninitialized alpha in netcolors 2022-06-16 00:37:38 +04:00
Alibek Omarov fa09854671 engine: client: deprecate and remove ChangeInstance menu call 2022-06-15 18:22:57 +03:00
Alibek Omarov 463997da51 engine: common: delete unused Mod_Handle function 2022-06-15 13:54:54 +03:00
SNMetamorph fef0993f54 engine: client: cl_game: fixed hudGetModelByIndex function in client API (fix #518) 2022-06-15 13:53:53 +03:00
Alibek Omarov 2218126c75 engine: disable stdout output and flush on Windows, Wcon already does the job 2022-06-14 04:41:37 +03:00
Alibek Omarov 2388260848 engine: optimize colored output
* removed unneeded formatting for Android
* make generic function to output colorless and colorized strings
* disable color output on low memory devices to not waste CPU cycles on it
2022-06-14 04:23:09 +03:00
Alibek Omarov 40298cefb6 engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd 2022-06-14 03:30:14 +03:00
Alibek Omarov 45bf927c74 engine: filesystem: avoid FS_SysFolderExists spam if stat returned ENOTDIR 2022-06-14 03:27:56 +03:00
Alibek Omarov 347c6d6a91 engine: common: don't output log to stdout on Win32 where it's done by Wcon. Better colorcode filtration 2022-06-14 03:27:21 +03:00
Velaron 402b38951d engine: better color code stripping 2022-06-13 23:36:13 +03:00
Velaron 6807cf5849 engine: fix build on android 2022-06-13 23:36:13 +03:00
Velaron 15dc25d2cd engine: rename Q_cleanstr to something more meaningful 2022-06-13 23:36:13 +03:00
Velaron 568c7fd917 engine: strip color codes when writing to log 2022-06-13 23:36:13 +03:00
Alibek Omarov e5562a7b61 engine: whereami: fix C89 2022-06-13 04:33:12 +03:00
Alibek Omarov ac308f7298 engine: platform: sdl: fix SDL1.2 build 2022-06-13 04:27:54 +03:00
Alibek Omarov e44718d531 engine: fix build 2022-06-13 04:17:02 +03:00
Alibek Omarov e6a2c207de engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively 2022-06-13 03:42:20 +03:00
Alibek Omarov df83b155a1 game_launch: rip out execv code 2022-06-13 03:26:44 +03:00
Alibek Omarov cc2c97cfad engine: include whereami library to detect current executable path, may be reworked later if needed 2022-06-13 03:07:37 +03:00
Alibek Omarov 5524aaae1e engine: server: fix server dll leak when no map was loaded 2022-06-12 03:07:09 +03:00
Alibek Omarov 6c7d57e1eb engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 2022-06-12 03:06:03 +03:00
Alibek Omarov 7c9f5f8ab1 engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2022-06-11 03:25:57 +03:00
Andrey Akhmichin 6b4f55c4bf engine: common: filesystem.c: do not load archives with zip extention again 2022-06-10 23:26:14 +03:00
Velaron 437630d26d platform: win32: remove forgotten code 2022-06-10 23:25:43 +03:00
Bohdan Shulyar 341c9dae39 paltform: win32: fix typo >_< 2022-06-10 23:25:43 +03:00
Velaron 4c7bf1ff44 platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file 2022-06-10 23:25:43 +03:00
Alibek Omarov f467d0c807 game_launch: fix Windows build (as suggested by @SNMetamorph) 2022-06-09 20:27:27 +03:00
Alibek Omarov a717b7fc49 game_launch: declare environ variable, by standard it must be declared by user program 2022-06-09 14:44:04 +03:00
Alibek Omarov 07a9c4602d game_launch: change game with execve on supported platforms 2022-06-09 13:42:16 +03:00
Alibek Omarov eeb170af22 engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error 2022-06-09 13:41:37 +03:00
Alibek Omarov c532c3032c engine: menu_int: hack to compile on MotoMAGX 2022-06-09 03:28:38 +03:00
Alibek Omarov 2b8b3e1993 engine: server: new IP filter, rewritten with IPv6 in mind 2022-06-09 03:10:02 +03:00
Alibek Omarov b0a889d1a1 engine: bring back simple netadr_t, as we don't care about IPv4-to-IPv6 mapped addresses anymore 2022-06-09 03:10:02 +03:00
Alibek Omarov bd1bfea695 engine: second iteration of IPv6 support
Made code smaller
Fixed problem where v6 and v4 socket can't use same port
Added support for v4-to-v6 mapped addresses, although it's kept unused
Probably final version
2022-06-09 03:10:02 +03:00
Alibek Omarov 1a5a76a201 engine: common: minor fixes to ipv6text library 2022-06-09 03:10:02 +03:00
Alibek Omarov b072b627a2 engine: enable getaddrinfo on Windows, fix build 2022-06-09 03:10:02 +03:00
Alibek Omarov 5d18c6d678 engine: fix declaration-after-statement 2022-06-09 03:10:02 +03:00
Alibek Omarov 59fba30a52 engine: IPv6 support
* v6 equivalent cvars
* hostname resolving for v6
* fix for nonblocking hostname resolve (inverted check)
* enabled by default, probably should be disabled for dedicated servers
2022-06-09 03:10:02 +03:00
Alibek Omarov 193cde83b6 engine: add IPv6 address parsing/printing library from GameNetworkingSockets 2022-06-09 03:10:02 +03:00
Alibek Omarov 13f93412cd engine: platform: sdl: forgot to add an include, sorry\! 2022-06-02 03:01:58 +03:00
Alibek Omarov b82d0bad7a engine: client: vgui: unload client DLLL if no vgui_support export was found 2022-05-30 22:41:28 +03:00
Alibek Omarov d1de9e2802 engine: platform: sdl: proper cursors allocation and free 2022-05-30 03:33:03 +03:00
Alibek Omarov 6f36edfd16 engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
Alibek Omarov dd29e705f8 engine: menu_int: add _format and NORETURN attributes to MenuAPI 2022-05-29 02:33:28 +03:00
Alibek Omarov 8445567ab4 engine: server: remove unused arguments passed to Con_Printf 2022-05-29 02:27:39 +03:00
Alibek Omarov 11d4cb0f1e engine: client: securedstub: cosmetic changes 2022-05-29 02:27:02 +03:00
Alibek Omarov db48d0ded7 engine: server: fix useless double assignment 2022-05-29 01:59:15 +03:00
Alibek Omarov 86a777880f engine: common: mark AbortCurrentFrame as NORETURN, fix noreturn warnings 2022-05-29 01:58:56 +03:00
Alibek Omarov 0d195ee6fe engine: server: fix output of maps command 2022-05-29 01:29:51 +03:00
Alibek Omarov 5e4996b119 engine: server: fix bot count 2022-05-28 22:16:08 +03:00
Alibek Omarov f25254369d engine: set useful format attribute for RefAPI, set Host_Error as NORETURN 2022-05-28 17:58:17 +03:00
Alibek Omarov 33d79ddb24 engine: server: fix possible array overruns 2022-05-25 17:57:47 +03:00
Alibek Omarov 52d1383f14 engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
Alibek Omarov 843c9abf9b engine: common: fix array underrun 2022-05-25 03:38:19 +03:00
Alibek Omarov 924e895753 engine: common: set Host_Error and Sys_Error as NORETURN 2022-05-25 03:38:02 +03:00
Alibek Omarov ac40badaa5 engine: client: fix array overruns 2022-05-25 03:36:33 +03:00
Alibek Omarov 51526948c0 engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc
Add new undocumented GoldSrc eiface function, PEntityOfEntIndexAllEntities,
a bug-free version of PEntityOfEntIndex

Ref: https://github.com/ValveSoftware/halflife/issues/2272
2022-05-21 03:03:59 +03:00
Alibek Omarov 4fbd96d201 engine: common: filesystem: speed up directory existense check on POSIX by using stat() instead of opendir() 2022-05-09 07:45:51 +03:00
Alibek Omarov 81b01ac561 engine: common: remove NaN check, it's mostly useless on text data 2022-05-09 05:01:20 +03:00
Alibek Omarov 771c359ed0 engine: common: make blue-shift map detect more robust 2022-05-09 05:01:20 +03:00
SNMetamorph d1a5c33bf1 engine: common: removed unused function Sys_SetClipboardData 2022-05-02 03:29:24 +03:00
SNMetamorph 641f0632ef engine: client: fixed compilation errors on Android 2022-05-02 03:29:24 +03:00
SNMetamorph 87ceb0f9cb engine: client: fixed checking client library for vgui_support interface export 2022-05-02 03:29:24 +03:00
SNMetamorph cfcd58dd78 engine: client: extended VGUI API interface 2022-05-02 03:29:24 +03:00
SNMetamorph 8044d23e7f engine: platform: sdl: fixed Key_Event callback when text input enabled 2022-05-02 03:29:24 +03:00
SNMetamorph b175d6d95f engine: client: fixed forced text input turn off in Key_EnableTextInput 2022-05-02 03:29:24 +03:00
SNMetamorph d3e213aa1b engine: platform: added Platform_GetKeyModifiers 2022-05-02 03:29:24 +03:00
SNMetamorph 26e09c240a engine: platform: added Platform_SetCursorType 2022-05-02 03:29:24 +03:00
SNMetamorph 15eb6808c4 engine: platform: updated clipboard read/write functions 2022-05-02 03:29:24 +03:00
SNMetamorph 9c85d114e7 engine: client: fixed TriWorldToScreen behavior to match GoldSrc 2022-04-13 09:12:12 +03:00
Alibek Omarov 81c4acab66 platform: sdl: fix right mouse button issuing wrong key code 2022-04-10 19:40:11 +03:00
SNMetamorph 6f2fda427e engine: keydefs: fixed mouse buttons code to match GoldSrc 2022-04-10 16:50:23 +03:00
SNMetamorph 09b7f22cee engine: cl_frame: fixed segfault in CL_UpdatePositions 2022-04-10 16:31:02 +03:00
Alibek Omarov 691a305f8e engine: common: reorder cmd_t fields to be compatible with GoldSrc 2022-04-09 19:38:22 +03:00
SNMetamorph 66dc20dc2d engine: platform: con_win: fixed console window visibility without developer mode (fix #818) 2022-04-08 14:18:38 +03:00
SNMetamorph 9515cccb94 engine: client: cl_frame: fixed position history animtime for non-brush entities 2022-04-07 21:56:37 +03:00
SNMetamorph 22815d2784 engine: server: sv_main: added status line for dedicated server console 2022-04-06 15:17:15 +03:00
SNMetamorph 95ee88720c engine: platform: win32: major refactoring of console code 2022-04-06 15:17:15 +03:00
SNMetamorph 58dbc1ba31 engine: system: disabled skipping color codes for Wcon_WinPrint 2022-04-06 15:17:15 +03:00
SNMetamorph d7431783d4 engine: sv_save: added entity_state_t->startpos to save fields 2022-04-06 14:28:13 +03:00
Alibek Omarov c8410f7e46 engine: server: don't issue an assert on invalid client names 2022-04-02 13:36:53 +03:00
a1batross fc7fb8b62d engine: masterlist: replace master server domain by mentality.rip
It is essentially the same as ms.xash.su but due to current situation, it is known to be blocked on some Ukrainian ISPs.

ms2.xash.su is retired for now.
2022-03-19 01:58:10 +03:00
SNMetamorph 65d624140e engine: filesystem: fixed FS_Search algorithm for ZIP files (fix #796) 2022-03-15 23:11:00 +03:00
SNMetamorph cd2720ba81 engine: common: imagelib: fixed loading BMP files with v4/v5 headers 2022-03-13 01:50:30 +03:00
Alibek Omarov fba323cf1f engine: common: cosmetic changes to usage string generating code 2022-03-10 04:52:16 +03:00
Alibek Omarov f67d0ffa5a engine: common: fix broken function name and strings after find&replace in socket code 2022-03-10 04:51:38 +03:00
Alibek Omarov df616b950d engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 2022-03-08 07:00:36 +03:00
Alibek Omarov 37cf4da136 engine: client: switch to protocol info key in detecting old engine servers 2022-03-08 07:00:36 +03:00
Alibek Omarov 668d528e3b engine: client: delete unused function 2022-03-08 07:00:36 +03:00
Alibek Omarov 12da44a3d7 engine: server: send protocol version to distinguish old engine and new 2022-03-08 07:00:36 +03:00
SNMetamorph 6473efa995 engine: added support for BC7 and BC6H compression formats of DDS textures 2022-03-07 02:03:40 +03:00
Alibek Omarov 85f99c723a engine: add sys_timescale implementation 2022-03-03 05:38:36 +03:00
SNMetamorph edc171be04 engine: common: fixed lightmap shift again 2022-02-28 19:56:28 +03:00
SNMetamorph 24ea8fba4b engine: common: fixed lightmap shifting caused by insufficent precision in Mod_CalcSurfaceExtents 2022-02-28 16:54:28 +03:00
Alibek Omarov e07417aead engine: client: fix sentence word splitted by contents inside parentheses 2022-02-28 04:29:32 +03:00
Alibek Omarov 13b36e66b3 engine: client: workaround buggy position history times going backwards in interpolation code 2022-02-25 02:12:44 +03:00
Alibek Omarov 7821f425e7 engine: client: position history indexes can't be negative, use unsigned with them 2022-02-24 05:45:41 +03:00
Alibek Omarov f0783ddee1 engine: client: fix comparing floats in interpolation code 2022-02-24 04:51:04 +03:00
Alibek Omarov d4d39c66fb engine: client: fix double call to CL_ParametricMove 2022-02-24 02:49:10 +03:00
Alibek Omarov a2d8a47376 engine: client: fix misplaced arguments in memcpy 2022-02-24 02:47:54 +03:00
Alibek Omarov 3f7773f83b engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00
Alibek Omarov 18933e7981 engine: ensure all data was written to stdout when exiting 2022-02-22 09:40:15 +03:00
Alibek Omarov 203afda053 engine: add render_picbutton_text flag to use mainui_cpp font renderer for rendering WON buttons 2022-02-10 02:53:35 +03:00
Bien Pham 988183a96a engine: implement support for secured client dlls 2022-02-01 05:56:54 +03:00
Alibek Omarov a6b43fbfff engine: show additional errno string when log file cannot be opened 2022-01-29 03:04:54 +03:00
Alibek Omarov 61643585e0 engine: fix NULL ptr dereference when log file cannot be opened 2022-01-29 03:04:00 +03:00
Bien Pham 3a55b9cd67 engine: make pfnDrawString & pfnDrawStringReverse return width 2022-01-29 00:36:43 +03:00
Alibek Omarov 89baa633c8 engine: sdl: fix mouse activated when focus gained but not game is active 2022-01-28 01:20:14 +03:00
Alibek Omarov 1bf08cc2c3 engine: touch: fix button deletion 2022-01-27 17:10:50 +03:00
Alibek Omarov 36d757c74a engine: server: fix message trace output 2022-01-27 03:48:54 +03:00
Alibek Omarov 0fa1b4f944 engine: client: refactor tempentity parsing, make multipliers close to GoldSrc 2022-01-27 03:32:52 +03:00
Alibek Omarov 56103a90eb engine: client: limit token size in client dll parsefile to 1024 (GoldSrc value) 2022-01-27 03:32:52 +03:00
Alibek Omarov 2fa964e939 engine: server: restore sv_trace_messages from old engine 2022-01-27 03:32:52 +03:00
Alibek Omarov 0027678a56 engine: client: print which tempentity type was overflowed 2022-01-27 03:32:52 +03:00
Alibek Omarov ffea7d9729 engine: add host_lowmemorymode cvar to indicate low memory mode level 2022-01-27 03:32:52 +03:00
Velaron 0e286f31c5 engine: client: fix DT_TIMEWINDOW_* signedness 2022-01-24 17:31:36 +03:00
Alibek Omarov 5aa6bfee85 engine: first attempts on fuzzing the engine 2022-01-15 06:24:57 +03:00
Alibek Omarov df4f21680c engine: client: apply local client effects only if it wasn't rejected by clientdll 2022-01-14 16:18:09 +03:00
Alibek Omarov 2c1b862654 engine: client: ignore EF_BRIGHTFIELD for local client
It must be OK, because GoldSrc don't call similar function for local client
instead adds only flashlight and muzzleflash effects.

By adding this check, behavior must be close enough
2022-01-14 16:16:13 +03:00
Alibek Omarov ea5937bce0 engine: net_encode: remove naive clientdata/weapondata copy, only copy fields explicitly listed in deltalst 2022-01-14 14:46:52 +03:00
Alibek Omarov 6e4ab74694 engine: net_encode: split delta "no changes" copy into separate function 2022-01-14 14:33:13 +03:00
Alibek Omarov 22e770e4d4 engine: client: disable viewsize without requested Quake compatibility 2022-01-14 01:18:22 +03:00
Alibek Omarov 1f26710bd0 engine: fix add command error messages 2022-01-14 01:06:52 +03:00
Alibek Omarov 96f35f76e1 engine: filesystem: fix creating directories with roDir 2022-01-14 00:42:24 +03:00
Alibek Omarov fa37d153c8 engine: common: restrict alias/unalias and stuffcmds from executing by server 2022-01-14 00:26:26 +03:00
Alibek Omarov aa5594d11f engine: client: don't let servers clear console 2022-01-14 00:03:05 +03:00
Alibek Omarov 13cf909b99 engine: filesystem: allow extras ZIPs 2022-01-13 18:22:06 +03:00
Alibek Omarov 606b5354e6 engine: filesystem: fix loading ZIP files 2022-01-13 17:46:54 +03:00
Alibek Omarov e29dcb4125 engine: filesystem: accept ZIP files with zip extension, do not assert with NULL free in Zip_Close 2022-01-13 16:44:45 +03:00
Alibek Omarov c3513b1615 engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface 2022-01-13 16:18:23 +03:00
Alibek Omarov abbd0f92a4 engine: input: fix incorrect client notifying about mouse button states 2022-01-13 15:52:59 +03:00
Alibek Omarov f9d0fba05f wscript: remove duplicated branches diagnostic for good 2022-01-04 09:01:08 +03:00
Alibek Omarov 1ffe050205 engine: print only command name in Unknown command message, rather than a full line 2022-01-04 09:01:08 +03:00
Alibek Omarov a2f741fe8a engine: platform: sdl: try to fix 1.2 build 2022-01-04 08:39:11 +03:00
Alibek Omarov d0a39ef492 engine: client: rework mouse input again, do what GoldSrc does, minimize SDL mouse calls 2022-01-04 08:39:11 +03:00
Alibek Omarov f63d2d747f vgui: remove unneeded SDL calls, remove unused VGUI API function, fix mouse cursor visibility 2022-01-04 08:39:11 +03:00
Alibek Omarov 7e687b45bb engine: client always uses SDL (virtually) on non-Win32 platforms 2022-01-04 08:39:11 +03:00
Alibek Omarov 284eeea3c3 engine: client: rework mouse input, use IN_MouseEvent for clientdll, don't emit mouse events when mouse is visible or touch emulate is used 2022-01-04 08:39:11 +03:00
Alibek Omarov 01b2266b7e engine: net_encode: minor code style fix 2022-01-04 04:30:47 +03:00
Alibek Omarov 4ae608913b console: fix Home and End buttons or equivalent hotkeys to always set start or end of input buffer 2022-01-04 03:01:59 +03:00
Alibek Omarov 295adcf222 engine: con_utils: don't also prepend backslash in autocompletion~ 2022-01-04 02:31:41 +03:00
Alibek Omarov 3351ecd754 console: ignore whitespace commands on history, ignore backslash 2022-01-04 02:31:07 +03:00
Alibek Omarov 46fd27eb14 console: remove prepending backslashes
This is a leftover from Quake, where the console and chat were
in fact same entity. Because Xash splits it, there is no need
in prepending backslashes to separate commands from chat messages
2022-01-04 02:14:34 +03:00
Alibek Omarov 210137c325 engine: increase model limit to the possible maximum without breaking the protocol 2022-01-03 23:07:33 +03:00
Alibek Omarov 947b94d29f engine: client: delete unused test data :) 2021-12-31 04:10:06 +03:00
Alibek Omarov f007374866 engine: client: rewrite console history
Fix duplicate and empty lines saved into history
Fix backup copied too early
Add tests
2021-12-31 03:49:11 +03:00
Alibek Omarov 7cb06956c2 engine: platform: win32: fix compile 2021-12-28 00:16:06 +03:00
Alibek Omarov ebfa8e6ffc engine: platform: android: fix compile 2021-12-27 03:19:50 +03:00
Alibek Omarov 4f89288ccf common: cleanup port.h 2021-12-23 19:17:11 +03:00
Alibek Omarov 2df27e14a8 engine: client: make connect command available through stufftext, for future use 2021-12-23 01:25:03 +03:00
Alibek Omarov 764ef93984 common: add fs_size_t typedef, for read()/write() return value 2021-12-23 01:21:33 +03:00
Alibek Omarov d8b3ab4dcc engine: filesystem: fix unused result warnings 2021-12-22 05:03:06 +03:00
Alibek Omarov 08e72bad35 engine: crashhandler: clean up code 2021-12-22 05:02:34 +03:00
Alibek Omarov 7e574ea42e engine: filesystem: do not create folders for files in rodir mode 2021-12-22 01:52:47 +03:00
Alibek Omarov 0963e05716 engine: restore lumps after swapping them for blue shift maps
Mod_TestBmodelLumps may modify srclumps data, which is essential for
brush model loader. BlueShift maps have swapped lumps for some reason
Restoring them to default is fix for now
2021-12-20 18:12:36 +03:00
Alibek Omarov ca3544d559 engine: server: don't assert for NULL player in FatPAS/PVS if we don't need it 2021-12-18 03:32:40 +03:00
Alibek Omarov 37aa5b1e99 engine: gamma: use FBitSet 2021-12-08 20:28:30 +03:00
SNMetamorph aa07dab8ab engine: added feature flag ENGINE_LINEAR_GAMMA_SPACE 2021-12-08 20:27:02 +03:00
Alibek Omarov e0efe0aa23 engine: remove emboss filter. There seems no real use for it. 2021-12-07 09:09:45 +03:00
Alibek Omarov a777e7c80d engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
Alibek Omarov 1350fd0b52 engine: ref: use right Cvar_Get function :) 2021-12-06 05:02:30 +03:00
Alibek Omarov d7db48ce4b engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side 2021-12-06 04:57:32 +03:00
Alibek Omarov 293482fbd5 engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag 2021-12-06 03:56:18 +03:00
Alibek Omarov 07f1f7ded1 engine: launcher: use our Q_strncpy instead of standard strncpy 2021-12-03 09:41:58 +03:00
Alibek Omarov 1cac321c00 engine: enable filtered command buffer for dedicated to pass the tests 2021-12-03 09:41:23 +03:00
Alibek Omarov aa7bfb4819 engine: check for non-standard alloca header 2021-12-03 09:22:40 +03:00
Alibek Omarov 0c18a06946 engine: sequence: use Q_strncpy instead of standard strcpy 2021-12-03 09:22:40 +03:00
Alibek Omarov 24edcf7d9e engine: swap lumps back after they were swapped for blue-shift maps 2021-11-29 16:28:42 +03:00
Alibek Omarov c00e77c02e engine: fix const qualifier discard 2021-11-27 05:27:45 +03:00
Alibek Omarov 25c0557f7f engine: platform: sdl: fix building with SDL1.2 2021-11-27 05:26:09 +03:00
SNMetamorph f726793711 engine: client: cl_main: fixed compilation error 2021-11-23 13:10:39 +03:00
Alibek Omarov 1944f48516 engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM 2021-11-23 05:23:38 +03:00
Alibek Omarov 992bcd89ef engine: add cmd and cvar tests for privileged mode 2021-11-23 05:23:38 +03:00
Alibek Omarov 2356bc9905 engine: client: escape keybindings and rcon commands 2021-11-23 05:23:38 +03:00
Alibek Omarov 9159d406e3 engine: client: fix #673 2021-11-23 05:23:38 +03:00
Alibek Omarov 508eb7ab5f engine: restore command escaping 2021-11-23 05:23:38 +03:00